Player Matchup

Cthulhu
Cthulhu
Baddadjokes15
Cthulhu
Level 5
God Stats
2W - 3L
1,187 SR
Queue Stats
2W - 6L
1,153 Elo+
Party 1
Sobek
Sobek
Crocdaddys
Sobek
Level 9
God Stats
0W - 1L
1,104 SR
Queue Stats
1W - 5L
1,153 Elo+
Party 1
Fenrir
Fenrir
CryoGenic_SHOK
Fenrir
Level 10
God Stats
0W - 5L
1,052 SR
Queue Stats
2W - 6L
1,153 Elo+
Party 1
Team Averages
Level 8
1,114 SR
1,153 Elo+

VS

Team Averages
Level 43
1,448 SR
1,353 Elo+
Izanami
Izanami
KraY Z KinG
Izanami
Level 48
God Stats
13W - 5L
1,509 SR
Queue Stats
54W - 68L
1,362 Elo+
Solo
He Bo
He Bo
LrdBisquik
He Bo
Level 56
God Stats
8W - 12L
1,307 SR
Queue Stats
358W - 430L
1,301 Elo+
Party 2
Bellona
Bellona
QU33R BA1T2012
Bellona
Level 26
God Stats
31W - 48L
1,528 SR
Queue Stats
141W - 163L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 5 / 6
8,380
698
6,192
14,844
12,745
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
10
1 / 7 / 6
7,802
650
4,472
16,020
12,998
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
8 / 6 / 2
9,667
806
9,631
11,942
4,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KraY Z KinG
Izanami
13
7 / 4 / 7
10,547
879
14,988
9,986
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
12
4 / 4 / 11
9,356
780
8,264
8,149
2,633
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 8
10,115
843
9,197
10,488
5,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
11
Kills
18
18
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
5
6
1
L
Sobek
1
7
6
0.57
L
8
6
2
1.5
W
Izanami
KraY Z KinG
Izanami
7
4
7
2.63
W
He Bo
4
4
11
2.38
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,295
Damage
32,449
42,806
Taken
28,623
29,764
Mitigated
11,808
2,295
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,192
571
318
0
14,844
12,745
0
2,543
12,301
21,486
0
L
Sobek
4,472
792
0
1,468
16,020
12,998
0
3,521
12,499
9,725
0
L
9,631
1,889
0
509
11,942
4,021
0
2,260
9,682
0
19,235
W
Izanami
KraY Z KinG
Izanami
14,988
11,884
0
3,290
9,986
3,619
1,428
3,734
6,252
0
50,440
W
He Bo
8,264
499
390
931
8,149
2,633
26
3,632
4,517
22,628
0
W
9,197
5,005
342
1,920
10,488
5,556
1,295
3,362
7,126
0
45,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
30,018
73
Minions Killed
144
0
Camps Cleared
0
717,248
Distance Traveled
685,595
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,380
698
37
3
0
252,641
0
L
Sobek
7,802
650
10
1
0
228,034
2
L
Fenrir
9,667
806
26
2
0
236,573
0
W
Izanami
10,547
879
60
5
0
204,242
3
W
He Bo
9,356
780
23
2
0
230,425
2
W
Bellona
10,115
843
61
5
0
250,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role