Player Matchup

Vamana
Vamana
Gold I
Chaster0024
Vamana
Gold I
Level 145
God Stats
6W - 3L
1,794 SR
Queue Stats
92W - 77L
1,897 MMR
Solo
Izanami
Izanami
Platinum III
Lay MEme
Izanami
Platinum III
Level 132
God Stats
25W - 9L
1,811 SR
Queue Stats
103W - 114L
1,879 MMR
Solo
Aphrodite
Aphrodite
Masters
Slade_ytb
Aphrodite
Masters
Level 105
God Stats
8W - 4L
1,680 SR
Queue Stats
417W - 406L
1,930 MMR
Solo
Set
Set
Gold I
ŔickyPoõ
Set
Gold I
Level 159
God Stats
2W - 0L
1,674 SR
Queue Stats
209W - 124L
1,783 MMR
Party 1
Athena
Athena
Diamond V
śťūż
Athena
Diamond V
Level 159
God Stats
1W - 0L
1,316 SR
Queue Stats
187W - 169L
2,019 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,655 SR
1,902 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,533 SR
1,814 MMR
Sylvanus
Sylvanus
Platinum I
 
Sylvanus
Platinum I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Andriux 117
Cthulhu
Platinum II
Level 126
God Stats
3W - 6L
1,138 SR
Queue Stats
480W - 465L
1,932 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
HousealoneCrew
Nu Wa
Platinum IV
Level 159
God Stats
24W - 13L
1,804 SR
Queue Stats
118W - 103L
2,053 MMR
Party 2
Nemesis
Nemesis
Silver I
awdaweqeq
Nemesis
Silver I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 16L
1,715 MMR
Party 2
Apollo
Apollo
Platinum V
lts Arrow
Apollo
Platinum V
Level 145
God Stats
12W - 7L
1,725 SR
Queue Stats
37W - 27L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
5 / 1 / 11
14,494
690
15,970
28,202
25,222
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Lay MEme
Izanami
18
5 / 3 / 8
12,921
615
15,918
16,098
7,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Slade_ytb
Aphrodite
19
4 / 0 / 14
13,258
631
12,203
13,069
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 6 / 9
12,944
616
12,819
16,877
10,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
śťūż
Athena
17
6 / 1 / 14
12,826
611
9,188
23,296
29,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TiamatTsukuyomiGuan YuPersephoneDanzaburou

VS

Bans
Cu ChulainnCupidCerberusMedusaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 5 / 6
8,298
395
5,075
14,912
7,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Andriux 117
Cthulhu
17
2 / 5 / 2
10,619
506
14,459
17,664
20,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 6 / 5
9,754
464
13,031
14,541
4,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
awdaweqeq
Nemesis
18
6 / 5 / 3
11,384
542
12,276
19,180
9,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
lts Arrow
Apollo
18
2 / 4 / 3
10,928
520
12,982
19,078
8,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
25
Kills
11
11
Deaths
25
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
6
0.8
L
Cthulhu
Andriux 117
Cthulhu
2
5
2
0.6
W
Vamana
5
1
11
10.5
L
0
6
5
0.42
W
Izanami
Lay MEme
Izanami
5
3
8
3
W
Aphrodite
Slade_ytb
Aphrodite
4
0
14
11
L
Nemesis
awdaweqeq
Nemesis
6
5
3
1.5
L
Apollo
lts Arrow
Apollo
2
4
3
0.88
W
5
6
9
1.58
W
Athena
śťūż
Athena
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,098
Damage
57,823
97,542
Taken
85,375
80,187
Mitigated
50,351
53,734
Healing
21,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,075
1,029
2,107
5,334
14,912
7,278
0
3,074
11,838
17,347
0
L
Cthulhu
Andriux 117
Cthulhu
14,459
1,967
701
3,376
17,664
20,086
0
4,254
13,410
71,877
0
W
Vamana
15,970
6,325
0
11,355
28,202
25,222
1,276
12,906
15,296
5,340
79,013
L
13,031
2,454
110
758
14,541
4,897
0
8,527
6,014
79,345
0
W
Izanami
Lay MEme
Izanami
15,918
9,731
0
5,455
16,098
7,859
11,116
6,136
9,962
0
105,296
W
Aphrodite
Slade_ytb
Aphrodite
12,203
2,350
12,640
11,204
13,069
6,855
2,287
6,311
6,758
108,305
0
L
Nemesis
awdaweqeq
Nemesis
12,276
6,083
0
1,904
19,180
9,552
0
4,372
14,808
0
88,860
L
Apollo
lts Arrow
Apollo
12,982
7,399
0
7,200
19,078
8,538
1,186
3,406
15,672
0
92,594
W
12,819
4,451
0
5,735
16,877
10,293
1,168
5,323
11,554
0
98,387
W
Athena
śťūż
Athena
9,188
2,280
0
7,345
23,296
29,958
273
6,835
16,461
24,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,443
Gold Earned
50,983
678
Minions Killed
600
0
Camps Cleared
0
2,025,111
Distance Traveled
1,884,612
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,298
395
20
1
0
335,019
6
L
Cthulhu
10,619
506
135
6
0
349,286
3
W
Vamana
14,494
690
142
7
0
403,259
7
L
Nu Wa
9,754
464
149
7
0
366,998
3
W
Izanami
12,921
615
165
8
0
366,478
1
W
Aphrodite
13,258
631
197
9
0
427,610
10
L
Nemesis
11,384
542
138
7
0
430,776
7
L
Apollo
10,928
520
158
8
0
402,533
4
W
Set
12,944
616
157
7
0
395,756
4
W
Athena
12,826
611
17
1
0
432,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role