Player Matchup

Awilix
Awilix
ChristianD77
Awilix
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,451 Elo+
Party 1
Janus
Janus
DrunkSushi
Janus
Level 13
God Stats
1W - 0L
1,581 SR
Queue Stats
1W - 1L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
FlirtyPurty
Sun Wukong
Level 20
God Stats
12W - 12L
1,420 SR
Queue Stats
96W - 94L
1,543 Elo+
Party 1
Cerberus
Cerberus
HeyItsBob92
Cerberus
Level 24
God Stats
2W - 0L
1,472 SR
Queue Stats
2W - 1L
1,449 Elo+
Party 2
Cernunnos
Cernunnos
radwaanmir
Cernunnos
Level 22
God Stats
1W - 0L
1,482 SR
Queue Stats
2W - 1L
1,449 Elo+
Party 2
Team Averages
Level 21
1,491 SR
1,442 Elo+

VS

Team Averages
Level 11
1,516 SR
1,468 Elo+
Guan Yu
Guan Yu
Changy0
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Doubleb2
Anubis
Level 23
God Stats
35W - 23L
1,579 SR
Queue Stats
72W - 60L
1,474 Elo+
Solo
Thor
Thor
Tallen
Thor
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,365 Elo+
Solo
Yemoja
Yemoja
TehChow
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Rama
Rama
condor5887
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 10 / 8
11,220
488
10,802
21,839
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
17
8 / 9 / 7
11,670
507
15,733
12,511
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
FlirtyPurty
Sun Wukong
17
5 / 2 / 8
11,631
506
17,205
17,955
13,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
HeyItsBob92
Cerberus
16
2 / 3 / 15
10,570
460
9,810
19,349
20,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
radwaanmir
Cernunnos
17
10 / 6 / 6
11,695
508
15,720
15,717
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Changy0
Guan Yu
16
3 / 6 / 9
10,584
460
9,564
21,356
23,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Doubleb2
Anubis
18
15 / 3 / 6
12,216
531
17,123
14,903
7,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Tallen
Thor
16
8 / 7 / 4
10,984
478
11,405
20,906
8,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
TehChow
Yemoja
14
1 / 6 / 7
9,996
435
9,876
16,359
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 9 / 9
9,365
407
7,678
17,339
6,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
64
31
Kills
29
30
Deaths
31
44
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Changy0
Guan Yu
3
6
9
1.25
W
Awilix
6
10
8
1
L
Anubis
Doubleb2
Anubis
15
3
6
6
W
Janus
8
9
7
1.28
W
Sun Wukong
FlirtyPurty
Sun Wukong
5
2
8
4.5
W
Cerberus
HeyItsBob92
Cerberus
2
3
15
3.17
L
Thor
Tallen
Thor
8
7
4
1.43
L
Yemoja
TehChow
Yemoja
1
6
7
0.75
L
2
9
9
0.72
W
Cernunnos
radwaanmir
Cernunnos
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,270
Damage
55,646
87,371
Taken
90,863
50,972
Mitigated
58,074
19,385
Healing
28,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Changy0
Guan Yu
9,564
2,335
2,363
5,506
21,356
23,668
0
5,717
15,425
0
37,875
W
Awilix
10,802
4,642
0
5,611
21,839
7,921
0
3,747
17,917
0
61,112
L
Anubis
Doubleb2
Anubis
17,123
1,849
0
7,775
14,903
7,109
360
7,555
6,826
66,126
0
W
Janus
15,733
1,406
0
103
12,511
2,949
2,076
5,479
6,907
53,089
0
W
Sun Wukong
FlirtyPurty
Sun Wukong
17,205
3,864
0
4,749
17,955
13,240
107
3,648
14,032
0
75,486
W
Cerberus
HeyItsBob92
Cerberus
9,810
797
222
6,198
19,349
20,488
921
7,371
11,882
47,304
0
L
Thor
Tallen
Thor
11,405
2,715
0
4,858
20,906
8,742
728
2,551
18,277
0
60,511
L
Yemoja
TehChow
Yemoja
9,876
2,325
2,980
2,633
16,359
12,249
995
4,717
11,642
37,860
0
L
7,678
6,807
0
2,084
17,339
6,306
1,423
4,131
13,150
0
29,540
W
Cernunnos
radwaanmir
Cernunnos
15,720
7,879
0
2,502
15,717
6,374
4,770
6,754
8,963
0
58,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,786
Gold Earned
53,145
466
Minions Killed
351
0
Camps Cleared
0
1,810,792
Distance Traveled
1,902,277
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,584
460
72
3
0
435,805
4
W
Awilix
11,220
488
85
4
0
336,166
4
L
Anubis
12,216
531
93
4
0
354,057
1
W
Janus
11,670
507
97
4
0
354,307
3
W
Sun Wukong
11,631
506
114
5
0
397,314
3
W
Cerberus
10,570
460
73
3
0
385,885
0
L
Thor
10,984
478
91
4
0
411,677
4
L
Yemoja
9,996
435
46
2
0
371,678
4
L
Rama
9,365
407
49
2
0
329,060
0
W
Cernunnos
11,695
508
97
4
0
337,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role