Player Matchup

Thanatos
Thanatos
AL BloodyReaper
Thanatos
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 56L
1,601 Elo+
Solo
Achilles
Achilles
Jaxicus
Achilles
Level 102
God Stats
13W - 5L
1,470 SR
Queue Stats
106W - 82L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Tsuintawa-1
Danzaburou
Level 144
God Stats
5W - 8L
1,426 SR
Queue Stats
243W - 240L
1,527 Elo+
Party 2
Serqet
Serqet
Tsuintawa-2
Serqet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 189L
1,443 Elo+
Party 2
Hel
Hel
Uxiе
Hel
Level 67
God Stats
20W - 35L
1,553 SR
Queue Stats
376W - 354L
1,480 Elo+
Solo
Team Averages
Level 112
1,490 SR
1,496 Elo+

VS

Team Averages
Level 97
1,482 SR
1,459 Elo+
Fenrir
Fenrir
Deadishimura
Fenrir
Level 107
God Stats
3W - 12L
1,305 SR
Queue Stats
68W - 83L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
FurryLuchador
Kuzenbo
Level 109
God Stats
2W - 4L
1,755 SR
Queue Stats
251W - 252L
1,471 Elo+
Party 1
Izanami
Izanami
I_R_Y_A_N_l
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,456 Elo+
Solo
Osiris
Osiris
bveeto
Osiris
Level 137
God Stats
5W - 5L
1,460 SR
Queue Stats
248W - 257L
1,472 Elo+
Party 1
Hel
Hel
mister_froggy
Hel
Level 68
God Stats
4W - 7L
1,392 SR
Queue Stats
59W - 47L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
4 / 3 / 1
5,992
599
2,955
7,490
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Jaxicus
Achilles
12
5 / 1 / 0
6,684
668
5,505
7,049
3,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Tsuintawa-1
Danzaburou
9
3 / 1 / 0
5,291
529
4,640
5,457
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
9
0 / 2 / 2
4,949
495
1,101
3,716
1,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
Uxiе
Hel
11
2 / 2 / 3
6,298
630
4,230
7,127
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
5 / 1 / 0
5,860
586
1,530
3,594
1,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Kuzenbo
10
1 / 3 / 1
5,323
532
3,002
7,061
4,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
I_R_Y_A_N_l
Izanami
9
0 / 2 / 2
5,356
536
3,850
5,519
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
bveeto
Osiris
8
3 / 3 / 2
5,113
511
5,580
8,017
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 2
5,026
503
2,291
5,441
1,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
14
Kills
9
9
Deaths
14
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
3
1
1.5
L
Fenrir
5
1
0
5
L
Kuzenbo
1
3
1
0.5
L
Izanami
I_R_Y_A_N_l
Izanami
0
2
2
0.5
W
Achilles
Jaxicus
Achilles
5
1
0
5
W
Danzaburou
Tsuintawa-1
Danzaburou
3
1
0
3
W
Serqet
0
2
2
0.5
W
Hel
Uxiе
Hel
2
2
3
1.75
L
Osiris
bveeto
Osiris
3
3
2
1.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
16,253
30,839
Taken
29,632
10,983
Mitigated
12,401
13,948
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
2,955
1,015
0
6,003
7,490
2,232
71
1,184
6,306
0
20,979
L
Fenrir
1,530
38
0
1,696
3,594
1,154
0
211
3,307
0
8,219
L
Kuzenbo
3,002
1,061
0
1,882
7,061
4,788
0
0
7,061
21,636
0
L
Izanami
I_R_Y_A_N_l
Izanami
3,850
2,569
0
1,996
5,519
1,500
0
0
5,086
0
36,235
W
Achilles
Jaxicus
Achilles
5,505
1,109
0
2,491
7,049
3,957
0
2,265
4,784
0
30,416
W
Danzaburou
Tsuintawa-1
Danzaburou
4,640
2,267
0
1,864
5,457
1,444
0
0
5,457
0
25,838
W
Serqet
1,101
237
0
154
3,716
1,385
0
0
3,716
0
12,179
W
Hel
Uxiе
Hel
4,230
343
402
3,034
7,127
1,965
514
1,844
5,283
33,474
0
L
Osiris
bveeto
Osiris
5,580
2,803
0
1,056
8,017
3,513
0
1,143
6,693
0
17,940
L
2,291
139
187
1,174
5,441
1,446
0
2,471
2,772
20,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
26,678
253
Minions Killed
196
0
Camps Cleared
0
972,634
Distance Traveled
959,809
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,992
599
45
5
0
191,655
2
L
Fenrir
5,860
586
15
2
0
206,528
1
L
Kuzenbo
5,323
532
37
4
0
204,656
1
L
Izanami
5,356
536
67
7
0
177,184
5
W
Achilles
6,684
668
67
7
0
187,604
4
W
Danzaburou
5,291
529
49
5
0
195,296
0
W
Serqet
4,949
495
21
2
0
199,383
2
W
Hel
6,298
630
71
7
0
198,696
1
L
Osiris
5,113
511
35
4
0
202,711
3
L
Hel
5,026
503
42
4
0
168,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role