Player Matchup

Athena
Athena
 
Athena
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LET-ME-PLAY-101
Danzaburou
Level 16
God Stats
17W - 14L
1,632 SR
Queue Stats
17W - 14L
1,682 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LordFuuSama
Tsukuyomi
Level 28
God Stats
27W - 24L
1,611 SR
Queue Stats
71W - 77L
1,506 Elo+
Party 1
Anubis
Anubis
RikiJayy
Anubis
Level 8
God Stats
5W - 7L
1,511 SR
Queue Stats
7W - 12L
1,458 Elo+
Party 1
Erlang Shen
Erlang Shen
YuWRLD
Erlang Shen
Level 32
God Stats
5W - 9L
1,392 SR
Queue Stats
191W - 181L
1,462 Elo+
Party 1
Team Averages
Level 25
1,529 SR
1,522 Elo+

VS

Team Averages
Level 19
1,574 SR
1,624 Elo+
Baron Samedi
Baron Samedi
BobbyMfFlay
Baron Samedi
Level 27
God Stats
8W - 6L
1,741 SR
Queue Stats
43W - 55L
1,485 Elo+
Solo
Chernobog
Chernobog
Hinks75
Chernobog
Level 18
God Stats
9W - 5L
1,487 SR
Queue Stats
14W - 10L
1,598 Elo+
Solo
Geb
Geb
PyrOManIacTTV
Geb
Level 17
God Stats
6W - 2L
1,643 SR
Queue Stats
25W - 20L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
Raider1499
Erlang Shen
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 18L
1,920 Elo+
Solo
Tsukuyomi
Tsukuyomi
iClima003
Tsukuyomi
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 21L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 5 / 3
7,776
409
6,502
16,254
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
LET-ME-PLAY-101
Danzaburou
13
2 / 2 / 2
8,077
425
7,754
9,992
3,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
LordFuuSama
Tsukuyomi
14
3 / 5 / 3
9,165
482
7,725
13,952
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
RikiJayy
Anubis
14
1 / 8 / 3
8,212
432
4,614
10,885
5,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
YuWRLD
Erlang Shen
16
2 / 4 / 0
9,080
478
8,920
16,355
10,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobbyMfFlay
Baron Samedi
17
10 / 2 / 8
11,093
584
13,038
9,627
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Hinks75
Chernobog
13
0 / 3 / 8
8,060
424
6,308
10,341
3,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 5
9,260
487
7,919
15,793
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Raider1499
Erlang Shen
17
4 / 1 / 6
10,170
535
12,050
14,178
10,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
iClima003
Tsukuyomi
19
7 / 2 / 7
11,463
603
10,307
11,637
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
9
Kills
24
24
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
3
0.5
W
Baron Samedi
BobbyMfFlay
Baron Samedi
10
2
8
7
W
Chernobog
Hinks75
Chernobog
0
3
8
1.33
L
Danzaburou
LET-ME-PLAY-101
Danzaburou
2
2
2
1.5
L
Tsukuyomi
LordFuuSama
Tsukuyomi
3
5
3
0.9
W
3
1
5
5.5
W
Erlang Shen
Raider1499
Erlang Shen
4
1
6
7
L
Anubis
RikiJayy
Anubis
1
8
3
0.31
L
Erlang Shen
YuWRLD
Erlang Shen
2
4
0
0.5
W
Tsukuyomi
iClima003
Tsukuyomi
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,515
Damage
49,622
67,438
Taken
61,576
36,694
Mitigated
38,627
21,005
Healing
23,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,502
2,194
0
3,694
16,254
12,390
0
6,854
9,400
20,954
0
W
Baron Samedi
BobbyMfFlay
Baron Samedi
13,038
1,322
2,159
4,662
9,627
5,512
708
2,303
7,324
67,366
0
W
Chernobog
Hinks75
Chernobog
6,308
3,197
414
1,696
10,341
3,697
939
2,654
7,687
0
42,622
L
Danzaburou
LET-ME-PLAY-101
Danzaburou
7,754
4,568
0
5,536
9,992
3,750
0
3,361
6,631
0
47,138
L
Tsukuyomi
LordFuuSama
Tsukuyomi
7,725
1,891
0
3,213
13,952
5,275
0
4,662
9,290
0
48,687
W
7,919
741
918
3,335
15,793
14,142
423
4,318
11,475
48,604
0
W
Erlang Shen
Raider1499
Erlang Shen
12,050
6,801
0
6,004
14,178
10,198
220
674
13,504
0
60,111
L
Anubis
RikiJayy
Anubis
4,614
314
0
1,554
10,885
5,158
0
4,668
6,217
38,095
0
L
Erlang Shen
YuWRLD
Erlang Shen
8,920
5,034
0
7,008
16,355
10,121
354
1,412
14,943
0
52,761
W
Tsukuyomi
iClima003
Tsukuyomi
10,307
2,494
0
4,016
11,637
5,078
110
1,167
10,470
0
86,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,310
Gold Earned
50,046
384
Minions Killed
496
0
Camps Cleared
0
1,693,343
Distance Traveled
1,805,492
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,776
409
32
2
0
346,207
4
W
Baron Samedi
11,093
584
115
6
0
347,615
4
W
Chernobog
8,060
424
71
4
0
332,441
1
L
Danzaburou
8,077
425
95
5
0
326,435
5
L
Tsukuyomi
9,165
482
87
5
0
378,432
0
W
Geb
9,260
487
66
3
0
372,502
4
W
Erlang Shen
10,170
535
93
5
0
335,045
10
L
Anubis
8,212
432
65
3
0
299,433
0
L
Erlang Shen
9,080
478
105
6
0
342,836
4
W
Tsukuyomi
11,463
603
151
8
0
417,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role