Player Matchup

Zhong Kui
Zhong Kui
Osama-bin-ploten
Zhong Kui
Level 57
God Stats
13W - 10L
1,484 SR
Queue Stats
190W - 260L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
mojojojo459
Sylvanus
Level 27
God Stats
13W - 12L
1,447 SR
Queue Stats
25W - 28L
1,454 Elo+
Party 2
Chernobog
Chernobog
shdussi
Chernobog
Level 53
God Stats
2W - 8L
1,439 SR
Queue Stats
231W - 246L
1,479 Elo+
Party 2
Team Averages
Level 46
1,457 SR
1,455 Elo+

VS

Team Averages
Level 57
1,586 SR
1,450 Elo+
Skadi
Skadi
Asuka Eva U02
Skadi
Level 134
God Stats
16W - 4L
2,013 SR
Queue Stats
311W - 271L
1,612 Elo+
Party 1
Tiamat
Tiamat
ButterFlyHashira
Tiamat
Level 28
God Stats
3W - 7L
1,446 SR
Queue Stats
371W - 301L
1,587 Elo+
Party 1
Neith
Neith
jsue
Neith
Level 8
God Stats
6W - 15L
1,300 SR
Queue Stats
7W - 21L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
9
3 / 4 / 2
6,330
703
4,678
7,306
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
mojojojo459
Sylvanus
6
1 / 0 / 3
5,568
619
885
3,458
1,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
shdussi
Chernobog
9
1 / 2 / 4
6,352
706
4,421
5,971
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
7,189
799
6,016
3,136
1,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 0 / 4
6,761
751
3,558
4,417
4,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
jsue
Neith
7
0 / 5 / 4
5,734
637
3,056
5,703
1,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
5
Kills
6
6
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
1
0
4
3
L
Zhong Kui
3
4
2
1
W
Neith
jsue
Neith
0
5
4
0.4
L
Sylvanus
mojojojo459
Sylvanus
1
0
3
2.5
L
Chernobog
shdussi
Chernobog
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,984
Damage
12,630
16,735
Taken
13,256
9,050
Mitigated
7,494
6,186
Healing
2,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,016
2,613
0
791
3,136
1,099
1,187
1,445
1,613
0
29,150
W
3,558
286
0
1,226
4,417
4,816
0
1,820
2,486
15,768
0
L
Zhong Kui
4,678
73
0
2,072
7,306
5,432
306
1,447
5,859
15,161
0
W
Neith
jsue
Neith
3,056
1,190
0
611
5,703
1,579
0
1,970
3,511
0
9,130
L
Sylvanus
mojojojo459
Sylvanus
885
225
1,357
1,533
3,458
1,673
152
733
2,725
3,432
726
L
Chernobog
shdussi
Chernobog
4,421
1,716
0
1,224
5,971
1,945
439
1,423
4,548
0
24,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,250
Gold Earned
19,684
81
Minions Killed
96
0
Camps Cleared
0
389,919
Distance Traveled
426,096
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,189
799
59
7
0
140,358
1
W
Tiamat
6,761
751
24
3
0
151,732
4
L
Zhong Kui
6,330
703
21
2
0
127,852
0
W
Neith
5,734
637
13
1
0
134,006
0
L
Sylvanus
5,568
619
10
1
0
123,711
0
L
Chernobog
6,352
706
50
6
0
138,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role