Player Matchup

Neith
Neith
CerezaCrow
Neith
Level 18
God Stats
7W - 7L
1,484 SR
Queue Stats
65W - 90L
1,270 Elo+
Party 1
Ah Puch
Ah Puch
PPFOREHEAD
Ah Puch
Level 28
God Stats
2W - 3L
1,393 SR
Queue Stats
159W - 215L
1,360 Elo+
Party 3
Ares
Ares
SteamboatWilllly
Ares
Level 4
God Stats
3W - 2L
1,217 SR
Queue Stats
7W - 6L
1,246 Elo+
Party 3
Zhong Kui
Zhong Kui
pikmin978
Zhong Kui
Level 59
God Stats
3W - 2L
1,316 SR
Queue Stats
188W - 234L
1,344 Elo+
Party 3
Loki
Loki
satii
Loki
Level 8
God Stats
8W - 13L
1,329 SR
Queue Stats
16W - 28L
1,241 Elo+
Party 1
Team Averages
Level 23
1,348 SR
1,292 Elo+

VS

Team Averages
Level 20
1,580 SR
1,367 Elo+
Tiamat
Tiamat
CrispyNinja
Tiamat
Level 23
God Stats
7W - 12L
1,715 SR
Queue Stats
79W - 102L
1,323 Elo+
Party 2
Izanami
Izanami
Euestan
Izanami
Level 27
God Stats
15W - 15L
1,532 SR
Queue Stats
149W - 189L
1,382 Elo+
Party 2
Sobek
Sobek
TangentCrane880
Sobek
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,271 Elo+
Solo
Da Ji
Da Ji
WillReg
Da Ji
Level 30
God Stats
23W - 33L
1,889 SR
Queue Stats
217W - 235L
1,523 Elo+
Solo
Apollo
Apollo
icecold-iculous0
Apollo
Level 17
God Stats
1W - 7L
1,264 SR
Queue Stats
76W - 107L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
7 / 0 / 2
10,768
513
10,622
8,881
3,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
PPFOREHEAD
Ah Puch
15
2 / 7 / 4
9,556
455
11,193
15,930
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 0 / 0
5,846
278
0
1,380
563
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
pikmin978
Zhong Kui
19
11 / 2 / 5
12,093
576
22,706
15,066
9,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
satii
Loki
17
11 / 1 / 6
11,166
532
15,293
13,987
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 7 / 2
9,251
441
8,491
12,968
8,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Euestan
Izanami
16
3 / 8 / 1
10,504
500
12,269
17,216
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 2
9,739
464
7,500
17,023
19,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
WillReg
Da Ji
15
2 / 6 / 4
9,389
447
5,355
16,094
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 8 / 0
8,715
415
5,421
14,506
5,380
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
31
Kills
10
10
Deaths
31
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
7
0
2
8
L
Tiamat
3
7
2
0.57
L
Izanami
Euestan
Izanami
3
8
1
0.44
W
Ah Puch
PPFOREHEAD
Ah Puch
2
7
4
0.57
W
0
0
0
0
L
2
2
2
1.5
L
Da Ji
WillReg
Da Ji
2
6
4
0.67
L
0
8
0
0
W
Zhong Kui
pikmin978
Zhong Kui
11
2
5
6.75
W
Loki
satii
Loki
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,814
Damage
39,036
55,244
Taken
77,807
24,760
Mitigated
46,276
26,306
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,622
4,993
0
4,666
8,881
3,585
2,388
2,229
6,632
0
60,084
L
Tiamat
8,491
384
0
3,089
12,968
8,153
953
7,748
5,044
40,957
0
L
Izanami
Euestan
Izanami
12,269
8,017
0
4,656
17,216
6,594
759
8,900
7,900
0
62,501
W
Ah Puch
PPFOREHEAD
Ah Puch
11,193
1,355
219
5,616
15,930
5,432
186
6,844
8,578
51,151
0
W
0
0
0
0
1,380
563
0
0
1,380
462
0
L
7,500
700
0
3,989
17,023
19,913
160
7,215
9,652
25,929
0
L
Da Ji
WillReg
Da Ji
5,355
1,314
0
5,176
16,094
6,236
0
5,538
10,340
0
48,562
L
5,421
2,645
0
2,534
14,506
5,380
516
3,398
10,972
0
47,647
W
Zhong Kui
pikmin978
Zhong Kui
22,706
4,541
0
9,008
15,066
9,969
2,730
2,873
12,057
76,273
0
W
Loki
satii
Loki
15,293
4,984
0
6,797
13,987
5,211
368
3,260
10,606
0
67,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,429
Gold Earned
47,598
407
Minions Killed
447
0
Camps Cleared
0
1,607,843
Distance Traveled
1,806,568
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,768
513
106
5
0
410,023
0
L
Tiamat
9,251
441
84
4
0
339,587
5
L
Izanami
10,504
500
134
6
0
334,169
0
W
Ah Puch
9,556
455
93
4
0
335,730
1
W
Ares
5,846
278
0
0
0
60,428
0
L
Sobek
9,739
464
36
2
0
382,410
0
L
Da Ji
9,389
447
86
4
0
433,457
1
L
Apollo
8,715
415
107
5
0
316,945
0
W
Zhong Kui
12,093
576
121
6
0
386,156
0
W
Loki
11,166
532
87
4
0
415,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role