Player Matchup

Scylla
Scylla
Chickenjumpman2
Scylla
Level 27
God Stats
4W - 10L
1,167 SR
Queue Stats
12W - 21L
1,240 Elo+
Party 1
Chiron
Chiron
Japanxan
Chiron
Level 24
God Stats
0W - 5L
1,119 SR
Queue Stats
3W - 14L
1,053 Elo+
Party 1
Bellona
Bellona
Steezzyboy24
Bellona
Level 16
God Stats
2W - 5L
1,270 SR
Queue Stats
9W - 18L
1,229 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Warnerxan
Tsukuyomi
Level 57
God Stats
4W - 9L
1,001 SR
Queue Stats
26W - 39L
1,256 Elo+
Party 1
Jormungandr
Jormungandr
dhill8x
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,304 Elo+
Party 1
Team Averages
Level 35
1,211 SR
1,216 Elo+

VS

Team Averages
Level 43
1,389 SR
1,394 Elo+
Ares
Ares
BassProShopz
Ares
Level 14
God Stats
1W - 3L
1,160 SR
Queue Stats
2W - 4L
1,282 Elo+
Party 2
Mercury
Mercury
BracaStanici
Mercury
Level 62
God Stats
32W - 34L
1,287 SR
Queue Stats
102W - 87L
1,458 Elo+
Party 2
Anhur
Anhur
L0rd93
Anhur
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 70L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
crabdog8787
Danzaburou
Level 49
God Stats
8W - 14L
1,410 SR
Queue Stats
313W - 471L
1,251 Elo+
Solo
Zeus
Zeus
xXUbicAXx
Zeus
Level 63
God Stats
67W - 43L
1,587 SR
Queue Stats
103W - 80L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
10,251
427
6,811
14,086
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Japanxan
Chiron
17
1 / 3 / 6
9,858
411
5,076
11,782
3,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Steezzyboy24
Bellona
17
1 / 5 / 5
10,068
420
3,778
17,137
11,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Warnerxan
Tsukuyomi
20
11 / 4 / 2
13,412
559
15,700
22,164
9,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
dhill8x
Jormungandr
16
0 / 8 / 4
9,133
381
8,341
21,317
15,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
11,656
486
8,876
12,866
13,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
BracaStanici
Mercury
20
10 / 5 / 4
14,039
585
11,740
15,478
8,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
L0rd93
Anhur
18
8 / 3 / 6
12,318
513
10,460
14,384
6,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
crabdog8787
Danzaburou
18
2 / 3 / 2
12,135
506
11,307
10,685
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
20
4 / 3 / 5
13,394
558
21,028
9,951
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
15
Kills
27
27
Deaths
15
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Mercury
BracaStanici
Mercury
10
5
4
2.4
L
2
7
3
0.5
L
Chiron
Japanxan
Chiron
1
3
6
1.33
W
Anhur
L0rd93
Anhur
8
3
6
3.67
L
Bellona
Steezzyboy24
Bellona
1
5
5
0.7
L
Tsukuyomi
Warnerxan
Tsukuyomi
11
4
2
3
W
Danzaburou
crabdog8787
Danzaburou
2
3
2
1
L
Jormungandr
dhill8x
Jormungandr
0
8
4
0.25
W
Zeus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,706
Damage
63,411
86,486
Taken
63,364
44,708
Mitigated
37,485
23,678
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,876
555
0
1,257
12,866
13,652
1,079
3,098
9,768
34,805
0
W
Mercury
BracaStanici
Mercury
11,740
8,051
0
210
15,478
8,244
4,524
1,478
13,970
0
92,593
L
6,811
128
0
3,443
14,086
4,384
0
9,495
3,961
50,075
0
L
Chiron
Japanxan
Chiron
5,076
4,485
377
4,332
11,782
3,471
0
3,827
7,907
0
47,939
W
Anhur
L0rd93
Anhur
10,460
7,454
0
4,559
14,384
6,011
4,983
4,256
10,050
0
60,219
L
Bellona
Steezzyboy24
Bellona
3,778
696
0
4,364
17,137
11,776
1,110
2,784
14,247
0
38,938
L
Tsukuyomi
Warnerxan
Tsukuyomi
15,700
4,534
0
9,024
22,164
9,451
0
5,020
16,930
0
92,543
W
Danzaburou
crabdog8787
Danzaburou
11,307
3,921
0
1,936
10,685
5,311
2,681
2,655
7,930
0
68,157
L
Jormungandr
dhill8x
Jormungandr
8,341
1,961
0
2,138
21,317
15,626
0
7,640
13,537
49,978
0
W
Zeus
21,028
482
0
1,779
9,951
4,267
2,140
3,193
6,494
98,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,722
Gold Earned
63,542
487
Minions Killed
613
0
Camps Cleared
0
2,067,176
Distance Traveled
2,133,376
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,656
486
41
2
0
464,281
6
W
Mercury
14,039
585
140
6
0
503,700
1
L
Scylla
10,251
427
88
4
0
352,855
8
L
Chiron
9,858
411
113
5
0
415,227
1
W
Anhur
12,318
513
115
5
0
386,420
1
L
Bellona
10,068
420
76
3
0
432,550
3
L
Tsukuyomi
13,412
559
148
6
0
478,934
4
W
Danzaburou
12,135
506
131
5
0
372,963
0
L
Jormungandr
9,133
381
62
3
0
387,610
5
W
Zeus
13,394
558
186
8
0
406,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role