Player Matchup

Cupid
Cupid
Jorgirius
Cupid
Level 77
God Stats
3W - 1L
1,560 SR
Queue Stats
24W - 40L
1,311 Elo+
Party 1
Thanatos
Thanatos
SmoothTrickster1
Thanatos
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
380W - 370L
1,415 Elo+
Party 2
Chaac
Chaac
chucky_k-po
Chaac
Level 102
God Stats
2W - 4L
1,199 SR
Queue Stats
124W - 135L
1,352 Elo+
Party 1
Zeus
Zeus
jayhizzle03
Zeus
Level 61
God Stats
24W - 24L
1,511 SR
Queue Stats
266W - 262L
1,438 Elo+
Party 2
Kuzenbo
Kuzenbo
takenpython477
Kuzenbo
Level 68
God Stats
6W - 1L
1,824 SR
Queue Stats
324W - 372L
1,391 Elo+
Solo
Team Averages
Level 80
1,519 SR
1,381 Elo+

VS

Team Averages
Level 95
1,422 SR
1,415 Elo+
Thanatos
Thanatos
Eddi3Jon3s
Thanatos
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 170L
1,422 Elo+
Solo
Achilles
Achilles
RafaGoulart_br
Achilles
Level 96
God Stats
7W - 5L
1,390 SR
Queue Stats
84W - 95L
1,414 Elo+
Party 3
Loki
Loki
SILVIO_x_SANTOS
Loki
Level 101
God Stats
2W - 3L
1,305 SR
Queue Stats
75W - 90L
1,409 Elo+
Party 3
Artemis
Artemis
Tortuga_Blaze
Artemis
Level 109
God Stats
3W - 7L
1,479 SR
Queue Stats
105W - 95L
1,432 Elo+
Solo
Nox
Nox
yHot_Dog
Nox
Level 89
God Stats
73W - 73L
1,437 SR
Queue Stats
122W - 148L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jorgirius
Cupid
11
2 / 3 / 3
6,750
482
4,059
10,098
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
11 / 4 / 7
9,455
675
12,447
13,476
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 1
8,724
623
3,006
4,454
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 2 / 6
7,340
524
3,448
5,772
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 7
6,499
464
3,491
8,608
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eddi3Jon3s
Thanatos
12
4 / 5 / 2
7,290
521
5,752
11,921
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
12
3 / 3 / 2
7,062
504
6,146
10,437
5,668
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 1
6,705
479
2,341
6,547
2,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
11
4 / 4 / 2
6,722
480
9,781
9,461
2,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 4
6,636
474
3,089
6,787
2,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
19
Kills
13
13
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Eddi3Jon3s
Thanatos
4
5
2
1
W
Cupid
Jorgirius
Cupid
2
3
3
1.17
L
Achilles
3
3
2
1.33
L
1
3
1
0.5
W
11
4
7
3.63
L
Artemis
4
4
2
1.25
W
2
0
1
2.5
W
4
2
6
3.5
W
0
4
7
0.88
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,451
Damage
27,109
42,408
Taken
45,153
19,392
Mitigated
16,447
21,340
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Eddi3Jon3s
Thanatos
5,752
1,132
0
8,767
11,921
3,650
0
781
10,997
0
32,233
W
Cupid
Jorgirius
Cupid
4,059
2,304
55
4,636
10,098
2,551
654
424
9,674
0
34,440
L
Achilles
6,146
1,245
0
1,417
10,437
5,668
0
1,869
8,516
0
27,127
L
2,341
393
0
1,172
6,547
2,083
0
107
6,293
0
33,365
W
12,447
4,753
0
12,126
13,476
5,225
1,674
1,376
12,100
0
56,539
L
Artemis
9,781
4,554
552
4,151
9,461
2,846
0
2,784
6,541
0
41,030
W
3,006
299
0
1,931
4,454
3,200
352
184
4,270
0
45,089
W
3,448
498
390
1,230
5,772
1,507
588
657
5,115
17,739
0
W
3,491
1,266
0
972
8,608
6,909
148
448
8,160
14,804
0
L
3,089
128
123
1,952
6,787
2,200
68
962
5,646
24,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,768
Gold Earned
34,415
336
Minions Killed
290
0
Camps Cleared
0
1,348,187
Distance Traveled
1,278,146
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,290
521
63
5
0
266,406
2
W
Cupid
6,750
482
68
5
0
233,731
2
L
Achilles
7,062
504
41
3
0
257,796
5
L
Loki
6,705
479
64
5
0
252,677
1
W
Thanatos
9,455
675
94
7
0
312,218
0
L
Artemis
6,722
480
84
6
0
249,716
4
W
Chaac
8,724
623
114
8
0
268,070
0
W
Zeus
7,340
524
45
3
0
262,051
0
W
Kuzenbo
6,499
464
15
1
0
272,117
0
L
Nox
6,636
474
38
3
0
251,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role