Player Matchup

Vamana
Vamana
Asmodhaan
Vamana
Level 27
God Stats
5W - 2L
1,475 SR
Queue Stats
79W - 44L
1,597 Elo+
Party 1
Cernunnos
Cernunnos
INDIMANO
Cernunnos
Level 25
God Stats
3W - 2L
1,743 SR
Queue Stats
182W - 124L
1,612 Elo+
Solo
Chang'e
Chang'e
Junnnnnnnnn
Chang'e
Level 28
God Stats
12W - 5L
1,749 SR
Queue Stats
105W - 58L
1,637 Elo+
Party 1
Horus
Horus
Snowtemps
Horus
Level 29
God Stats
1W - 1L
1,704 SR
Queue Stats
25W - 38L
1,421 Elo+
Solo
Merlin
Merlin
majortomhusker
Merlin
Level 13
God Stats
0W - 8L
1,249 SR
Queue Stats
12W - 14L
1,480 Elo+
Solo
Team Averages
Level 24
1,584 SR
1,549 Elo+

VS

Team Averages
Level 21
1,603 SR
1,569 Elo+
Ra
Ra
Aalbeto23
Ra
Level 11
God Stats
5W - 3L
1,338 SR
Queue Stats
98W - 95L
1,452 Elo+
Solo
Kukulkan
Kukulkan
PabloLokoVéi
Kukulkan
Level 29
God Stats
1W - 0L
1,445 SR
Queue Stats
85W - 75L
1,576 Elo+
Party 2
Ymir
Ymir
ROCKSTARcarioca
Ymir
Level 14
God Stats
11W - 4L
1,719 SR
Queue Stats
21W - 13L
1,632 Elo+
Party 2
Cernunnos
Cernunnos
ROCKSTARcearense
Cernunnos
Level 34
God Stats
21W - 10L
1,716 SR
Queue Stats
66W - 59L
1,558 Elo+
Party 2
Loki
Loki
UMC4RA
Loki
Level 17
God Stats
6W - 1L
1,799 SR
Queue Stats
24W - 12L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Asmodhaan
Vamana
15
6 / 6 / 4
9,607
506
12,934
21,580
11,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
INDIMANO
Cernunnos
13
6 / 6 / 3
8,922
470
10,378
12,656
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Junnnnnnnnn
Chang'e
16
5 / 5 / 7
10,220
538
13,625
17,814
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Snowtemps
Horus
5
2 / 4 / 0
6,172
325
1,059
5,278
1,487
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 10 / 1
7,377
388
4,052
14,497
4,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 7
10,568
556
9,043
12,289
6,265
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
PabloLokoVéi
Kukulkan
16
7 / 5 / 6
10,300
542
12,892
10,166
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 11
9,768
514
10,858
15,218
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
16
1 / 4 / 17
10,253
540
13,493
14,855
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
UMC4RA
Loki
16
15 / 2 / 2
11,457
603
11,341
8,523
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
19
Kills
31
31
Deaths
19
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
L
Vamana
Asmodhaan
Vamana
6
6
4
1.33
L
Cernunnos
INDIMANO
Cernunnos
6
6
3
1.25
L
Chang'e
Junnnnnnnnn
Chang'e
5
5
7
1.7
W
Kukulkan
PabloLokoVéi
Kukulkan
7
5
6
2
W
3
3
11
2.83
W
Cernunnos
1
4
17
2.38
L
Horus
Snowtemps
Horus
2
4
0
0.5
W
Loki
UMC4RA
Loki
15
2
2
8
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,048
Damage
57,627
71,825
Taken
61,051
27,678
Mitigated
26,300
20,622
Healing
19,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,043
711
1,977
5,088
12,289
6,265
984
3,463
8,826
61,265
0
L
Vamana
Asmodhaan
Vamana
12,934
6,058
0
6,516
21,580
11,449
50
13,141
8,439
439
38,837
L
Cernunnos
INDIMANO
Cernunnos
10,378
4,867
0
3,746
12,656
3,628
0
2,401
10,255
0
39,136
L
Chang'e
Junnnnnnnnn
Chang'e
13,625
1,119
918
7,480
17,814
6,486
0
7,739
10,075
64,093
0
W
Kukulkan
PabloLokoVéi
Kukulkan
12,892
2,104
0
748
10,166
4,045
978
6,884
3,282
58,982
0
W
10,858
3,326
0
3,767
15,218
7,476
651
4,140
11,078
57,990
0
W
Cernunnos
13,493
6,997
0
7,220
14,855
4,727
5,368
1,532
13,323
0
66,404
L
Horus
Snowtemps
Horus
1,059
739
236
562
5,278
1,487
0
1,144
4,134
0
4,760
W
Loki
UMC4RA
Loki
11,341
2,728
0
680
8,523
3,787
106
2,038
6,485
0
43,018
L
4,052
260
0
1,164
14,497
4,628
437
8,368
6,129
30,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,298
Gold Earned
52,346
301
Minions Killed
477
0
Camps Cleared
0
1,287,287
Distance Traveled
1,689,155
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,568
556
111
6
0
331,305
5
L
Vamana
9,607
506
59
3
0
339,684
0
L
Cernunnos
8,922
470
68
4
0
214,488
2
L
Chang'e
10,220
538
108
6
0
354,662
5
W
Kukulkan
10,300
542
102
5
0
344,824
3
W
Ymir
9,768
514
94
5
0
343,327
0
W
Cernunnos
10,253
540
119
6
0
303,030
1
L
Horus
6,172
325
6
0
0
103,528
1
W
Loki
11,457
603
51
3
0
366,669
4
L
Merlin
7,377
388
60
3
0
274,925
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role