Player Matchup

Guan Yu
Guan Yu
Cade720811
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,534 Elo+
Party 1
Bacchus
Bacchus
Freddytheteddy7
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,370 Elo+
Party 1
Mercury
Mercury
GreenBeenWall
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,623 Elo+
Party 1
Ra
Ra
Kool-Kids-Klub18
Ra
Level 8
God Stats
1W - 2L
1,473 SR
Queue Stats
3W - 5L
1,402 Elo+
Party 1
Hera
Hera
RollTideMan87
Hera
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
545W - 547L
1,656 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,517 Elo+

VS

Team Averages
Level 37
1,600 SR
1,499 Elo+
Artemis
Artemis
GatorLikeDat
Artemis
Level 109
God Stats
7W - 2L
1,732 SR
Queue Stats
783W - 763L
1,492 Elo+
Party 2
Zhong Kui
Zhong Kui
JaShinHiiDaN
Zhong Kui
Level 18
God Stats
10W - 5L
1,567 SR
Queue Stats
43W - 41L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
Josephshs
Erlang Shen
Level 10
God Stats
3W - 2L
1,587 SR
Queue Stats
10W - 11L
1,528 Elo+
Party 2
Zeus
Zeus
LovelyEmma2028
Zeus
Level 28
God Stats
1W - 2L
1,592 SR
Queue Stats
39W - 43L
1,506 Elo+
Solo
Cerberus
Cerberus
crackfueledpanda
Cerberus
Level 21
God Stats
12W - 12L
1,523 SR
Queue Stats
44W - 46L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cade720811
Guan Yu
10
0 / 0 / 0
5,453
496
1,353
5,385
3,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 7 / 0
4,075
370
1,264
7,648
3,125
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
9
0 / 5 / 0
5,122
466
1,632
8,093
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 0
4,529
412
1,519
5,770
1,316
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

10
1 / 6 / 0
5,872
534
3,421
6,759
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GatorLikeDat
Artemis
12
10 / 0 / 4
7,205
655
8,396
5,815
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
JaShinHiiDaN
Zhong Kui
12
0 / 0 / 2
6,802
618
4,040
4,271
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Josephshs
Erlang Shen
12
8 / 0 / 7
7,283
662
4,419
6,071
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 1 / 6
6,884
626
4,294
2,534
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 8
5,183
471
1,840
3,617
1,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
51
1
Kills
24
24
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cade720811
Guan Yu
0
0
0
0
L
0
7
0
0
W
Artemis
GatorLikeDat
Artemis
10
0
4
12
L
Mercury
0
5
0
0
W
Zhong Kui
JaShinHiiDaN
Zhong Kui
0
0
2
1
W
Erlang Shen
Josephshs
Erlang Shen
8
0
7
11.5
L
0
6
0
0
W
5
1
6
8
L
1
6
0
0.17
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,189
Damage
22,989
33,655
Taken
22,308
11,550
Mitigated
9,252
4,678
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cade720811
Guan Yu
1,353
88
183
2,460
5,385
3,033
0
2,871
2,188
0
18,961
L
1,264
624
0
20
7,648
3,125
138
1,576
6,072
4,684
0
W
Artemis
GatorLikeDat
Artemis
8,396
6,381
0
2,284
5,815
1,836
666
2,397
3,418
0
38,802
L
Mercury
1,632
713
0
278
8,093
2,118
0
2,248
5,797
0
28,017
W
Zhong Kui
JaShinHiiDaN
Zhong Kui
4,040
305
0
2,045
4,271
2,463
542
0
4,121
37,272
0
W
Erlang Shen
Josephshs
Erlang Shen
4,419
2,070
0
3,030
6,071
2,843
0
1,264
4,807
0
35,288
L
1,519
240
144
573
5,770
1,316
431
728
5,042
19,465
0
W
4,294
445
0
220
2,534
616
700
885
1,649
28,062
0
L
3,421
883
0
1,020
6,759
1,958
0
2,377
4,382
31,205
0
W
1,840
110
0
353
3,617
1,494
277
1,658
1,959
9,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,051
Gold Earned
33,357
211
Minions Killed
319
0
Camps Cleared
0
962,671
Distance Traveled
1,029,577
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,453
496
56
5
0
233,199
3
L
Bacchus
4,075
370
8
1
0
165,829
0
W
Artemis
7,205
655
66
6
0
177,070
1
L
Mercury
5,122
466
54
5
0
214,370
3
W
Zhong Kui
6,802
618
88
8
0
162,486
3
W
Erlang Shen
7,283
662
73
7
0
247,787
0
L
Ra
4,529
412
26
2
0
161,314
0
W
Zeus
6,884
626
62
6
0
210,207
0
L
Hera
5,872
534
67
6
0
187,959
2
W
Cerberus
5,183
471
30
3
0
232,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role