Player Matchup

Serqet
Serqet
Combuspoll0
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 71L
1,520 Elo+
Solo
Cerberus
Cerberus
FromTheAshes24
Cerberus
Level 8
God Stats
5W - 3L
1,804 SR
Queue Stats
91W - 79L
1,420 Elo+
Solo
Cernunnos
Cernunnos
XxwreckedemxX
Cernunnos
Level 27
God Stats
9W - 7L
1,736 SR
Queue Stats
30W - 40L
1,359 Elo+
Party 2
Zhong Kui
Zhong Kui
weediagram1
Zhong Kui
Level 18
God Stats
14W - 13L
1,609 SR
Queue Stats
379W - 435L
1,498 Elo+
Party 2
Amaterasu
Amaterasu
いちごましまろ
Amaterasu
Level 12
God Stats
2W - 6L
1,283 SR
Queue Stats
59W - 50L
1,400 Elo+
Solo
Team Averages
Level 18
1,587 SR
1,439 Elo+

VS

Team Averages
Level 18
1,484 SR
1,435 Elo+
Bellona
Bellona
Dredhak
Bellona
Level 26
God Stats
18W - 14L
1,609 SR
Queue Stats
82W - 72L
1,500 Elo+
Solo
Bakasura
Bakasura
Michael KZ
Bakasura
Level 21
God Stats
2W - 3L
1,509 SR
Queue Stats
15W - 9L
1,542 Elo+
Party 1
Artemis
Artemis
Sphinx52
Artemis
Level 29
God Stats
1W - 6L
1,115 SR
Queue Stats
19W - 39L
1,089 Elo+
Solo
Odin
Odin
mr24best24
Odin
Level 5
God Stats
1W - 1L
1,687 SR
Queue Stats
7W - 5L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
ssjracer
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
9 / 2 / 6
8,879
555
6,193
9,098
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
14
4 / 2 / 7
8,519
532
8,642
11,096
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
XxwreckedemxX
Cernunnos
15
7 / 1 / 3
8,997
562
7,840
9,994
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
weediagram1
Zhong Kui
15
4 / 3 / 9
9,186
574
12,659
10,461
6,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 3
9,089
568
8,064
12,093
8,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dredhak
Bellona
13
0 / 4 / 3
7,828
489
6,887
13,114
6,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Michael KZ
Bakasura
13
5 / 4 / 1
8,027
502
8,755
14,094
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Sphinx52
Artemis
13
3 / 8 / 1
8,217
514
9,758
14,469
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 7 / 0
6,334
396
3,701
11,065
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ssjracer
Baron Samedi
8
0 / 8 / 3
5,931
371
2,883
10,673
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
30
Kills
9
9
Deaths
31
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
9
2
6
6
L
Bellona
Dredhak
Bellona
0
4
3
0.38
W
Cerberus
4
2
7
3.75
L
Bakasura
Michael KZ
Bakasura
5
4
1
1.38
L
Artemis
Sphinx52
Artemis
3
8
1
0.44
W
Cernunnos
XxwreckedemxX
Cernunnos
7
1
3
8.5
L
1
7
0
0.14
L
Baron Samedi
ssjracer
Baron Samedi
0
8
3
0.19
W
Zhong Kui
weediagram1
Zhong Kui
4
3
9
2.83
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,398
Damage
31,984
52,742
Taken
63,415
29,028
Mitigated
26,494
15,833
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,193
1,721
0
2,958
9,098
3,213
435
431
8,567
0
28,752
L
Bellona
Dredhak
Bellona
6,887
2,123
0
4,432
13,114
6,743
1,232
2,225
10,742
0
43,687
W
Cerberus
8,642
179
487
2,788
11,096
7,582
247
611
10,162
51,858
0
L
Bakasura
Michael KZ
Bakasura
8,755
5,648
0
2,851
14,094
5,196
0
5,915
7,486
0
42,767
L
Artemis
Sphinx52
Artemis
9,758
7,633
0
2,825
14,469
4,710
42
4,562
9,832
0
43,105
W
Cernunnos
XxwreckedemxX
Cernunnos
7,840
3,840
0
2,707
9,994
3,447
1,769
886
9,041
0
45,247
L
3,701
1,458
0
225
11,065
5,865
0
6,358
4,476
0
16,241
L
Baron Samedi
ssjracer
Baron Samedi
2,883
941
129
47
10,673
3,980
341
1,930
8,538
10,947
0
W
Zhong Kui
weediagram1
Zhong Kui
12,659
1,523
0
2,509
10,461
6,305
700
199
9,885
54,456
0
W
8,064
2,854
0
4,384
12,093
8,481
504
498
11,555
0
55,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,670
Gold Earned
36,337
449
Minions Killed
323
0
Camps Cleared
0
1,499,841
Distance Traveled
1,326,745
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,879
555
53
3
0
306,942
2
L
Bellona
7,828
489
106
7
0
247,526
0
W
Cerberus
8,519
532
132
8
0
306,998
1
L
Bakasura
8,027
502
85
5
0
365,366
3
L
Artemis
8,217
514
76
5
0
226,464
0
W
Cernunnos
8,997
562
90
6
0
291,930
0
L
Odin
6,334
396
41
3
0
247,592
0
L
Baron Samedi
5,931
371
15
1
0
239,797
5
W
Zhong Kui
9,186
574
86
5
0
299,837
0
W
Amaterasu
9,089
568
88
6
0
294,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role