Player Matchup

Odin
Odin
Bronze III
ABlueWilly
Odin
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,230 MMR
Party 1
Khepri
Khepri
Gold V
AbusaMadress
Khepri
Gold V
Level 156
God Stats
8W - 6L
1,327 SR
Queue Stats
331W - 344L
1,224 MMR
Solo
Awilix
Awilix
Gold IV
Cdub4k
Awilix
Gold IV
Level 136
God Stats
7W - 7L
1,500 SR
Queue Stats
177W - 172L
1,239 MMR
Solo
Freya
Freya
Silver I
SaitanX
Freya
Silver I
Level 160
God Stats
350W - 370L
1,513 SR
Queue Stats
1,530W - 1,552L
1,212 MMR
Solo
Apollo
Apollo
Bronze IV
iitzJoshy
Apollo
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,241 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,468 SR
1,229 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,534 SR
1,284 MMR
Tiamat
Tiamat
Gold V
DJXJD
Tiamat
Gold V
Level 108
God Stats
39W - 18L
1,714 SR
Queue Stats
210W - 201L
1,228 MMR
Solo
King Arthur
King Arthur
Gold V
EnriqueG65
King Arthur
Gold V
Level 160
God Stats
6W - 11L
1,353 SR
Queue Stats
681W - 675L
1,204 MMR
Solo
Jing Wei
Jing Wei
Silver I
ImLiterallyOnLSD
Jing Wei
Silver I
Level 124
God Stats
25W - 25L
1,539 SR
Queue Stats
48W - 49L
1,244 MMR
Solo
Pele
Pele
Silver I
LuisitoDub
Pele
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver V
SirxStark
Horus
Silver V
Level 107
God Stats
12W - 13L
1,566 SR
Queue Stats
41W - 66L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
8,899
405
3,270
17,912
14,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
13
0 / 7 / 3
8,413
382
4,845
18,474
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Cdub4k
Awilix
17
6 / 5 / 2
11,111
505
10,029
22,254
9,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
SaitanX
Freya
13
1 / 8 / 2
8,446
384
10,608
20,891
8,640
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
iitzJoshy
Apollo
15
0 / 5 / 2
8,952
407
4,060
14,407
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ScyllaTsukuyomiSetPersephoneNemesis

VS

Bans
CthulhuCu ChulainnGaneshaAthenaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DJXJD
Tiamat
20
8 / 1 / 5
13,790
627
20,854
10,659
8,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
EnriqueG65
King Arthur
20
9 / 2 / 3
14,029
638
15,241
15,841
14,315
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 1 / 11
13,982
636
22,326
14,250
6,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 2 / 9
13,233
602
12,072
18,914
8,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
SirxStark
Horus
15
0 / 2 / 11
10,650
484
3,567
17,327
15,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
8
Kills
31
31
Deaths
8
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Khepri
0
7
3
0.21
L
Awilix
Cdub4k
Awilix
6
5
2
1.4
W
Tiamat
DJXJD
Tiamat
8
1
5
10.5
W
King Arthur
EnriqueG65
King Arthur
9
2
3
5.25
W
6
1
11
11.5
W
8
2
9
6.25
L
Freya
SaitanX
Freya
1
8
2
0.25
W
Horus
SirxStark
Horus
0
2
11
2.75
L
Apollo
iitzJoshy
Apollo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,812
Damage
74,060
93,938
Taken
76,991
51,556
Mitigated
52,433
19,668
Healing
30,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,270
923
0
2,836
17,912
14,773
0
2,331
15,460
469
52,428
L
Khepri
4,845
248
0
2,118
18,474
13,377
0
4,551
13,480
28,847
0
L
Awilix
Cdub4k
Awilix
10,029
3,433
0
4,201
22,254
9,629
0
6,279
15,658
0
80,118
W
Tiamat
DJXJD
Tiamat
20,854
3,240
0
5,918
10,659
8,461
2,190
3,589
7,045
111,492
0
W
King Arthur
EnriqueG65
King Arthur
15,241
1,340
0
2,886
15,841
14,315
504
1,483
14,090
0
96,048
W
22,326
20,805
0
1,605
14,250
6,135
4,783
2,956
11,269
0
133,404
W
12,072
3,265
0
6,803
18,914
8,299
1,510
4,273
14,472
0
97,551
L
Freya
SaitanX
Freya
10,608
3,742
0
7,780
20,891
8,640
0
5,526
15,063
51,542
0
W
Horus
SirxStark
Horus
3,567
1,328
4,062
9,117
17,327
15,223
1,629
5,120
12,182
0
14,533
L
Apollo
iitzJoshy
Apollo
4,060
2,350
0
2,733
14,407
5,137
0
1,136
13,231
0
55,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,821
Gold Earned
65,684
517
Minions Killed
709
0
Camps Cleared
0
1,933,177
Distance Traveled
2,270,942
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,899
405
93
4
0
389,433
0
L
Khepri
8,413
382
42
2
0
372,493
8
L
Awilix
11,111
505
162
7
0
453,678
5
W
Tiamat
13,790
627
176
8
0
431,862
6
W
King Arthur
14,029
638
164
7
0
460,395
6
W
Jing Wei
13,982
636
200
9
0
452,116
0
W
Pele
13,233
602
142
6
0
486,468
1
L
Freya
8,446
384
104
5
0
323,031
5
W
Horus
10,650
484
27
1
0
440,101
8
L
Apollo
8,952
407
116
5
0
394,542
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role