Player Matchup

Arachne
Arachne
Darkness1879
Arachne
Level 16
God Stats
1W - 3L
1,331 SR
Queue Stats
40W - 65L
1,434 Elo+
Party 2
Ao Kuang
Ao Kuang
FLAMEWRIGHT
Ao Kuang
Level 28
God Stats
1W - 2L
1,433 SR
Queue Stats
13W - 11L
1,642 Elo+
Solo
Cthulhu
Cthulhu
fajaha00000
Cthulhu
Level 19
God Stats
3W - 8L
1,500 SR
Queue Stats
62W - 82L
1,207 Elo+
Party 2
Ra
Ra
iStupify_27
Ra
Level 22
God Stats
2W - 1L
1,827 SR
Queue Stats
47W - 48L
1,511 Elo+
Solo
Neith
Neith
invaderxan1
Neith
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 35L
1,373 Elo+
Party 2
Team Averages
Level 21
1,518 SR
1,433 Elo+

VS

Team Averages
Level 13
1,624 SR
1,424 Elo+
Ravana
Ravana
Arcnovian
Ravana
Level 14
God Stats
2W - 1L
1,840 SR
Queue Stats
23W - 29L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
DiggityTyler
Cthulhu
Level 16
God Stats
7W - 5L
1,519 SR
Queue Stats
12W - 13L
1,334 Elo+
Party 1
Bellona
Bellona
Facundo Kern
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,245 Elo+
Solo
Cupid
Cupid
SubParGaming
Cupid
Level 5
God Stats
6W - 1L
1,718 SR
Queue Stats
105W - 34L
1,595 Elo+
Solo
Zeus
Zeus
razzer505
Zeus
Level 28
God Stats
25W - 13L
1,545 SR
Queue Stats
199W - 181L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darkness1879
Arachne
15
13 / 11 / 4
11,314
539
22,220
20,019
7,421
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
FLAMEWRIGHT
Ao Kuang
1
0 / 0 / 0
3,876
185
0
0
0
Cthulhu
fajaha00000
Cthulhu
12
1 / 7 / 2
8,032
382
7,041
16,319
10,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
7 / 8 / 5
10,497
500
9,403
13,803
5,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 13 / 1
7,485
356
4,955
15,678
4,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arcnovian
Ravana
14
2 / 2 / 1
9,341
445
4,335
11,328
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
DiggityTyler
Cthulhu
13
2 / 5 / 3
9,650
460
3,897
13,386
11,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Facundo Kern
Bellona
12
0 / 11 / 4
8,753
417
2,545
13,882
9,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
25 / 3 / 2
14,276
680
30,452
20,996
9,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
20
10 / 3 / 1
12,898
614
12,027
10,940
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
22
Kills
39
39
Deaths
24
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
Arcnovian
Ravana
2
2
1
1.25
L
Arachne
Darkness1879
Arachne
13
11
4
1.36
W
Cthulhu
DiggityTyler
Cthulhu
2
5
3
0.7
L
Ao Kuang
FLAMEWRIGHT
Ao Kuang
0
0
0
0
W
Bellona
Facundo Kern
Bellona
0
11
4
0.18
W
25
3
2
8.67
L
Cthulhu
fajaha00000
Cthulhu
1
7
2
0.29
L
7
8
5
1.19
L
1
13
1
0.12
W
Zeus
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,619
Damage
53,256
65,819
Taken
70,532
28,234
Mitigated
38,988
6,649
Healing
20,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Arcnovian
Ravana
4,335
1,090
0
4,128
11,328
4,264
797
1,858
9,373
0
54,008
L
Arachne
Darkness1879
Arachne
22,220
14,281
0
2,304
20,019
7,421
0
3,855
15,868
0
44,877
W
Cthulhu
DiggityTyler
Cthulhu
3,897
275
0
782
13,386
11,015
144
4,230
9,036
21,662
0
L
Ao Kuang
FLAMEWRIGHT
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Facundo Kern
Bellona
2,545
1,114
0
329
13,882
9,959
538
2,333
11,427
0
23,747
W
30,452
19,746
0
9,731
20,996
9,553
6,824
5,815
15,131
0
112,548
L
Cthulhu
fajaha00000
Cthulhu
7,041
550
0
0
16,319
10,020
370
2,533
13,642
35,732
0
L
9,403
1,221
189
2,156
13,803
5,899
278
6,518
6,925
60,862
0
L
4,955
1,396
336
1,664
15,678
4,894
172
2,079
13,460
19
30,708
W
Zeus
12,027
1,925
0
6,011
10,940
4,197
2,626
1,698
9,102
77,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,204
Gold Earned
54,918
270
Minions Killed
495
0
Camps Cleared
0
1,389,578
Distance Traveled
1,779,345
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,341
445
85
4
0
381,440
0
L
Arachne
11,314
539
41
2
0
382,332
0
W
Cthulhu
9,650
460
39
2
0
318,354
0
L
Ao Kuang
3,876
185
0
0
0
0
0
W
Bellona
8,753
417
49
2
0
341,318
2
W
Cupid
14,276
680
167
8
0
364,074
1
L
Cthulhu
8,032
382
52
2
0
315,929
0
L
Ra
10,497
500
122
6
0
362,757
3
L
Neith
7,485
356
55
3
0
328,560
1
W
Zeus
12,898
614
155
7
0
374,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role