Player Matchup

Tiamat
Tiamat
Ballero
Tiamat
Level 148
God Stats
17W - 21L
1,544 SR
Queue Stats
66W - 63L
1,537 Elo+
Party 2
King Arthur
King Arthur
ChonesCanales
King Arthur
Level 160
God Stats
5W - 9L
1,762 SR
Queue Stats
86W - 89L
1,544 Elo+
Party 2
Set
Set
Flash12623
Set
Level 125
God Stats
4W - 7L
1,698 SR
Queue Stats
53W - 53L
1,571 Elo+
Party 2
Athena
Athena
Keeon
Athena
Level 144
God Stats
23W - 8L
1,794 SR
Queue Stats
74W - 63L
1,613 Elo+
Party 2
Cernunnos
Cernunnos
tapntosh
Cernunnos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 2
Team Averages
Level 118
1,660 SR
1,553 Elo+

VS

Team Averages
Level 92
1,415 SR
1,490 Elo+
Neith
Neith
Motoi Miyazaki
Neith
Level 123
God Stats
3W - 5L
1,527 SR
Queue Stats
104W - 114L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Muzza1213
Cthulhu
Level 18
God Stats
1W - 6L
1,333 SR
Queue Stats
14W - 21L
1,357 Elo+
Party 1
Tiamat
Tiamat
Say Derp
Tiamat
Level 132
God Stats
2W - 6L
1,213 SR
Queue Stats
370W - 318L
1,625 Elo+
Party 3
Thanatos
Thanatos
TomasDoesntDab
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Yaboizink
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ballero
Tiamat
13
3 / 0 / 1
7,331
666
4,246
5,130
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
ChonesCanales
King Arthur
12
3 / 1 / 1
6,710
610
7,934
7,804
3,471
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 1 / 2
6,162
560
3,486
5,368
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Keeon
Athena
10
1 / 0 / 4
6,312
574
3,972
6,232
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
tapntosh
Cernunnos
10
3 / 2 / 2
5,789
526
2,756
5,265
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,967
452
3,950
5,750
1,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Muzza1213
Cthulhu
7
0 / 2 / 0
5,221
475
1,625
6,056
1,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Say Derp
Tiamat
12
2 / 1 / 0
6,567
597
2,244
4,163
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
8
2 / 3 / 1
5,406
491
2,872
6,617
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Yaboizink
Sun Wukong
10
0 / 3 / 1
5,566
506
3,496
10,421
4,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
4
4
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ballero
Tiamat
3
0
1
3.5
W
King Arthur
ChonesCanales
King Arthur
3
1
1
3.5
W
2
1
2
3
W
Athena
Keeon
Athena
1
0
4
3
L
0
3
1
0.17
L
Cthulhu
Muzza1213
Cthulhu
0
2
0
0
L
Tiamat
Say Derp
Tiamat
2
1
0
2
L
Thanatos
2
3
1
0.83
L
Sun Wukong
Yaboizink
Sun Wukong
0
3
1
0.17
W
Cernunnos
tapntosh
Cernunnos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,394
Damage
14,187
29,799
Taken
33,007
13,910
Mitigated
12,538
10,865
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ballero
Tiamat
4,246
668
0
1,856
5,130
3,565
223
1,022
4,028
49,063
0
W
King Arthur
ChonesCanales
King Arthur
7,934
878
0
2,468
7,804
3,471
0
0
7,804
0
45,193
W
3,486
1,360
0
2,519
5,368
2,010
43
757
4,533
0
29,077
W
Athena
Keeon
Athena
3,972
1,066
0
2,020
6,232
3,487
297
758
5,474
21,341
0
L
3,950
2,402
0
2,233
5,750
1,547
0
1,666
4,076
0
28,589
L
Cthulhu
Muzza1213
Cthulhu
1,625
332
0
145
6,056
1,833
0
3,443
2,572
12,302
0
L
Tiamat
Say Derp
Tiamat
2,244
289
0
1,738
4,163
2,540
0
913
3,169
40,749
0
L
Thanatos
2,872
807
0
4,263
6,617
1,947
0
1,879
4,616
0
17,243
L
Sun Wukong
Yaboizink
Sun Wukong
3,496
859
0
3,371
10,421
4,671
0
65
10,356
0
31,858
W
Cernunnos
tapntosh
Cernunnos
2,756
1,501
0
2,002
5,265
1,377
600
1,140
4,091
0
24,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
27,727
363
Minions Killed
299
0
Camps Cleared
0
1,014,284
Distance Traveled
1,007,155
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,331
666
123
11
0
229,126
5
W
King Arthur
6,710
610
83
8
0
223,781
3
W
Set
6,162
560
65
6
0
206,471
2
W
Athena
6,312
574
34
3
0
190,974
6
L
Neith
4,967
452
54
5
0
157,510
5
L
Cthulhu
5,221
475
21
2
0
214,766
3
L
Tiamat
6,567
597
103
9
0
191,036
3
L
Thanatos
5,406
491
43
4
0
238,905
1
L
Sun Wukong
5,566
506
78
7
0
204,938
3
W
Cernunnos
5,789
526
58
5
0
163,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role