Player Matchup

Kukulkan
Kukulkan
Aronio37
Kukulkan
Level 29
God Stats
7W - 6L
1,736 SR
Queue Stats
83W - 104L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
GamerAtHeart642
Tsukuyomi
Level 4
God Stats
3W - 0L
1,869 SR
Queue Stats
4W - 1L
1,827 Elo+
Solo
Chang'e
Chang'e
Sharkfin345
Chang'e
Level 29
God Stats
24W - 11L
1,609 SR
Queue Stats
72W - 67L
1,621 Elo+
Solo
Tyr
Tyr
Steriotyped
Tyr
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
196W - 185L
1,513 Elo+
Solo
Medusa
Medusa
god of deitys
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,435 Elo+
Solo
Team Averages
Level 21
1,643 SR
1,592 Elo+

VS

Team Averages
Level 19
1,571 SR
1,563 Elo+
Nox
Nox
BowWowzer16
Nox
Level 27
God Stats
7W - 13L
1,412 SR
Queue Stats
158W - 159L
1,384 Elo+
Solo
Ymir
Ymir
Moestangs
Ymir
Level 19
God Stats
6W - 4L
1,865 SR
Queue Stats
94W - 77L
1,606 Elo+
Solo
King Arthur
King Arthur
TaterTotTime985
King Arthur
Level 17
God Stats
22W - 31L
1,482 SR
Queue Stats
79W - 87L
1,534 Elo+
Solo
Heimdallr
Heimdallr
el_Kin_Senpai
Heimdallr
Level 26
God Stats
14W - 8L
1,796 SR
Queue Stats
77W - 57L
1,808 Elo+
Solo
Tiamat
Tiamat
koooshmeow
Tiamat
Level 5
God Stats
0W - 1L
1,299 SR
Queue Stats
4W - 8L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aronio37
Kukulkan
20
2 / 3 / 6
13,759
510
14,484
11,977
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
GamerAtHeart642
Tsukuyomi
20
7 / 7 / 6
14,905
552
17,849
22,093
10,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
Sharkfin345
Chang'e
20
7 / 6 / 5
15,264
565
13,855
21,044
19,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 6 / 5
11,546
428
9,587
23,962
19,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 9 / 5
12,056
447
8,472
19,123
7,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 11
11,900
441
17,150
15,636
7,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
17
2 / 4 / 15
10,897
404
9,172
18,132
21,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
TaterTotTime985
King Arthur
20
9 / 5 / 4
12,970
480
17,731
24,878
21,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
el_Kin_Senpai
Heimdallr
20
13 / 5 / 4
13,967
517
26,826
24,327
12,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
koooshmeow
Tiamat
1
0 / 0 / 0
6,642
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
65
20
Kills
31
31
Deaths
20
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aronio37
Kukulkan
2
3
6
1.67
L
7
6
11
2.08
W
Tsukuyomi
GamerAtHeart642
Tsukuyomi
7
7
6
1.43
L
Ymir
2
4
15
2.38
W
Chang'e
Sharkfin345
Chang'e
7
6
5
1.58
W
1
6
5
0.58
L
King Arthur
TaterTotTime985
King Arthur
9
5
4
2.2
L
Heimdallr
el_Kin_Senpai
Heimdallr
13
5
4
3
W
3
9
5
0.61
L
Tiamat
koooshmeow
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,247
Damage
70,879
98,199
Taken
82,973
64,017
Mitigated
62,390
26,966
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aronio37
Kukulkan
14,484
53
192
1,616
11,977
6,844
4,501
1,723
10,069
93,712
0
L
17,150
1,310
0
1,502
15,636
7,341
390
3,237
12,399
60,180
0
W
Tsukuyomi
GamerAtHeart642
Tsukuyomi
17,849
4,299
0
2,424
22,093
10,148
66
4,133
17,417
0
120,456
L
Ymir
9,172
1,509
0
305
18,132
21,952
29
5,341
12,791
32,918
0
W
Chang'e
Sharkfin345
Chang'e
13,855
865
5,645
8,407
21,044
19,630
2,291
5,949
14,890
75,782
0
W
9,587
2,639
0
6,885
23,962
19,975
115
5,039
18,609
0
74,301
L
King Arthur
TaterTotTime985
King Arthur
17,731
1,303
207
4,742
24,878
21,071
1,384
8,300
16,578
389
85,610
L
Heimdallr
el_Kin_Senpai
Heimdallr
26,826
13,151
0
2,995
24,327
12,026
2,863
11,461
12,866
0
102,699
W
8,472
4,475
0
1,797
19,123
7,420
4,154
8,438
10,470
0
54,035
L
Tiamat
koooshmeow
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,530
Gold Earned
56,376
625
Minions Killed
439
0
Camps Cleared
0
2,608,914
Distance Traveled
1,925,771
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,759
510
194
7
0
551,625
3
L
Nox
11,900
441
88
3
0
466,254
1
W
Tsukuyomi
14,905
552
146
5
0
494,163
4
L
Ymir
10,897
404
59
2
0
499,969
5
W
Chang'e
15,264
565
109
4
0
494,205
0
W
Tyr
11,546
428
95
4
0
554,007
2
L
King Arthur
12,970
480
133
5
0
485,918
0
L
Heimdallr
13,967
517
159
6
0
471,675
3
W
Medusa
12,056
447
81
3
0
514,914
1
L
Tiamat
6,642
246
0
0
0
1,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role