Player Matchup

Tiamat
Tiamat
Diamond III
SoulNathan
Tiamat
Diamond III
Level 123
God Stats
51W - 4L
1,685 SR
Queue Stats
89W - 18L
2,341 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,685 SR
2,341 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 38
1,500 SR
1,500 MMR
Tiamat
Tiamat
Bronze III
DavidAcencion26
Tiamat
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SoulNathan
Tiamat
20
2 / 0 / 0
16,068
803
13,272
25,947
31,095
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SetUllrBellonaSkadiOsiris

VS

Bans
Ah Muzen CabHe BoTsukuyomiDanzaburouHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 0
13,867
693
14,500
17,320
21,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Tiamat
SoulNathan
Tiamat
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,272
Damage
14,500
25,947
Taken
17,320
31,095
Mitigated
21,004
16,926
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,500
3,062
0
5,514
17,320
21,004
1,176
12,349
4,040
108,779
0
W
Tiamat
SoulNathan
Tiamat
13,272
2,701
0
16,926
25,947
31,095
2,827
13,839
11,352
166,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,068
Gold Earned
13,867
304
Minions Killed
218
0
Camps Cleared
0
377,795
Distance Traveled
377,850
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,867
693
218
11
0
377,850
2
W
Tiamat
16,068
803
304
15
0
377,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role