Player Matchup

Janus
Janus
Maightt
Janus
Level 160
God Stats
0W - 2L
1,460 SR
Queue Stats
12W - 11L
1,476 Elo+
Party 1
Hel
Hel
RLCEliTheBoss
Hel
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
178W - 178L
1,571 Elo+
Solo
Persephone
Persephone
SnekBurrito
Persephone
Level 160
God Stats
0W - 1L
1,565 SR
Queue Stats
17W - 8L
1,707 Elo+
Party 1
Kukulkan
Kukulkan
SolarShield
Kukulkan
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 6L
1,706 Elo+
Party 1
Camazotz
Camazotz
Tridunt
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 138L
1,578 Elo+
Solo
Team Averages
Level 145
1,505 SR
1,608 Elo+

VS

Team Averages
Level 115
1,536 SR
1,562 Elo+
Vamana
Vamana
Bootsaregood
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Georrge
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MintHook
Hera
Level 128
God Stats
4W - 4L
1,678 SR
Queue Stats
225W - 214L
1,631 Elo+
Solo
Amaterasu
Amaterasu
MufasaIsBAMF
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SoDa_ReloaD
Baron Samedi
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
197W - 191L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Maightt
Janus
20
6 / 5 / 13
12,538
738
17,572
13,906
6,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 7 / 11
10,345
609
6,373
18,428
15,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
SnekBurrito
Persephone
19
5 / 8 / 15
12,200
718
23,783
18,481
7,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
SolarShield
Kukulkan
19
4 / 8 / 9
12,108
712
10,233
20,793
10,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Tridunt
Camazotz
20
14 / 7 / 8
13,164
774
19,853
26,948
33,214
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
9 / 6 / 12
14,353
844
16,654
26,001
30,031
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
Georrge
Bastet
20
8 / 7 / 15
13,154
774
25,335
17,613
7,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
20
8 / 6 / 14
13,115
771
19,734
15,370
7,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
MufasaIsBAMF
Amaterasu
20
5 / 5 / 19
13,391
788
13,051
23,558
25,681
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
SoDa_ReloaD
Baron Samedi
18
5 / 6 / 11
12,397
729
15,383
16,526
10,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
106
29
Kills
35
35
Deaths
30
56
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Vamana
9
6
12
2.5
W
Bastet
Georrge
Bastet
8
7
15
2.21
L
Janus
Maightt
Janus
6
5
13
2.5
W
Hera
8
6
14
2.5
W
Amaterasu
MufasaIsBAMF
Amaterasu
5
5
19
2.9
L
0
7
11
0.79
L
Persephone
SnekBurrito
Persephone
5
8
15
1.56
W
Baron Samedi
SoDa_ReloaD
Baron Samedi
5
6
11
1.75
L
Kukulkan
SolarShield
Kukulkan
4
8
9
1.06
L
Camazotz
Tridunt
Camazotz
14
7
8
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,814
Damage
90,157
98,556
Taken
99,068
73,634
Mitigated
80,811
40,613
Healing
43,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
16,654
6,876
936
11,095
26,001
30,031
946
14,821
11,180
165
29,518
W
Bastet
Georrge
Bastet
25,335
6,288
4,447
3,339
17,613
7,250
580
12,100
5,513
0
39,664
L
Janus
Maightt
Janus
17,572
474
258
1,541
13,906
6,362
341
5,491
8,317
46,232
0
W
Hera
19,734
4,193
1,816
1,765
15,370
7,309
2,222
10,540
4,830
43,405
0
W
Amaterasu
MufasaIsBAMF
Amaterasu
13,051
4,633
1,067
8,533
23,558
25,681
938
10,781
12,777
194
24,346
L
6,373
197
13,305
7,522
18,428
15,705
62
7,626
10,269
14,953
0
L
Persephone
SnekBurrito
Persephone
23,783
1,001
1,709
2,960
18,481
7,748
546
4,870
13,289
38,689
0
W
Baron Samedi
SoDa_ReloaD
Baron Samedi
15,383
1,607
5,755
4,761
16,526
10,540
707
9,719
6,807
37,041
0
L
Kukulkan
SolarShield
Kukulkan
10,233
1,107
1,161
1,686
20,793
10,605
0
4,920
15,510
31,832
0
L
Camazotz
Tridunt
Camazotz
19,853
7,862
943
9,528
26,948
33,214
613
11,493
15,060
0
32,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,355
Gold Earned
66,410
175
Minions Killed
166
0
Camps Cleared
0
1,311,088
Distance Traveled
1,502,588
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,353
844
15
1
0
322,910
2
W
Bastet
13,154
774
29
2
0
348,541
1
L
Janus
12,538
738
51
3
0
270,828
0
W
Hera
13,115
771
57
3
0
287,436
5
W
Amaterasu
13,391
788
28
2
0
300,973
0
L
Hel
10,345
609
19
1
0
259,215
0
L
Persephone
12,200
718
40
2
0
268,820
2
W
Baron Samedi
12,397
729
37
2
0
242,728
0
L
Kukulkan
12,108
712
49
3
0
267,642
0
L
Camazotz
13,164
774
16
1
0
244,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role