Player Matchup

Bellona
Bellona
Crazy Gordo
Bellona
Level 86
God Stats
5W - 7L
1,252 SR
Queue Stats
273W - 294L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
DaDamnHam
Baron Samedi
Level 69
God Stats
3W - 4L
1,386 SR
Queue Stats
260W - 218L
1,487 Elo+
Party 2
Chronos
Chronos
Fr4nkthet4nk
Chronos
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 225L
1,466 Elo+
Party 2
Tiamat
Tiamat
SpiritLynxie
Tiamat
Level 118
God Stats
9W - 8L
1,237 SR
Queue Stats
671W - 598L
1,544 Elo+
Party 2
Awilix
Awilix
coorrawolfsbane
Awilix
Level 69
God Stats
8W - 9L
1,904 SR
Queue Stats
241W - 221L
1,505 Elo+
Party 2
Team Averages
Level 73
1,456 SR
1,488 Elo+

VS

Team Averages
Level 77
1,575 SR
1,634 Elo+
Hercules
Hercules
IINKED1
Hercules
Level 55
God Stats
10W - 2L
1,645 SR
Queue Stats
443W - 297L
1,676 Elo+
Party 1
Chaac
Chaac
Introsity
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,658 Elo+
Solo
Cthulhu
Cthulhu
MoJohto
Cthulhu
Level 29
God Stats
2W - 1L
1,471 SR
Queue Stats
135W - 53L
1,747 Elo+
Party 1
Neith
Neith
Nasnasty24
Neith
Level 157
God Stats
18W - 9L
1,520 SR
Queue Stats
960W - 885L
1,620 Elo+
Party 1
Tyr
Tyr
shadowbud-420
Tyr
Level 120
God Stats
3W - 2L
1,737 SR
Queue Stats
298W - 317L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crazy Gordo
Bellona
13
3 / 9 / 4
8,006
801
6,177
14,124
8,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
DaDamnHam
Baron Samedi
15
4 / 5 / 1
8,033
803
8,629
12,012
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Fr4nkthet4nk
Chronos
13
3 / 8 / 3
7,763
776
6,098
12,957
5,053
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
15
0 / 3 / 7
7,283
728
12,449
9,106
8,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 3
6,878
688
6,039
18,249
7,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IINKED1
Hercules
17
10 / 2 / 19
10,471
1,047
15,460
17,484
16,232
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Introsity
Chaac
14
2 / 2 / 16
8,243
824
7,604
10,385
10,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
MoJohto
Cthulhu
16
4 / 2 / 24
9,722
972
11,075
10,727
10,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
17
10 / 1 / 13
10,406
1,041
14,289
7,159
3,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
6 / 4 / 13
9,223
922
7,975
11,781
9,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
117
11
Kills
32
33
Deaths
11
18
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Bellona
Crazy Gordo
Bellona
3
9
4
0.56
L
Baron Samedi
DaDamnHam
Baron Samedi
4
5
1
0.9
L
Chronos
Fr4nkthet4nk
Chronos
3
8
3
0.56
W
Hercules
IINKED1
Hercules
10
2
19
9.75
W
Chaac
Introsity
Chaac
2
2
16
5
W
Cthulhu
MoJohto
Cthulhu
4
2
24
8
W
Neith
10
1
13
16.5
L
Tiamat
0
3
7
1.17
L
1
8
3
0.31
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
56,403
66,448
Taken
57,536
35,914
Mitigated
50,875
19,665
Healing
18,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Crazy Gordo
Bellona
6,177
3,458
871
2,645
14,124
8,512
113
2,775
11,199
0
9,508
L
Baron Samedi
DaDamnHam
Baron Samedi
8,629
578
2,423
2,864
12,012
6,503
0
1,218
10,694
14,773
0
L
Chronos
Fr4nkthet4nk
Chronos
6,098
3,019
318
1,832
12,957
5,053
0
2,112
10,720
10,089
0
W
Hercules
IINKED1
Hercules
15,460
5,929
1,163
7,606
17,484
16,232
240
7,700
9,518
0
23,958
W
Chaac
Introsity
Chaac
7,604
845
24
2,874
10,385
10,922
495
4,161
6,011
0
14,009
W
Cthulhu
MoJohto
Cthulhu
11,075
1,302
211
744
10,727
10,521
367
5,773
4,768
25,306
0
W
Neith
14,289
5,413
679
2,494
7,159
3,745
3,536
3,823
3,172
0
28,226
L
Tiamat
12,449
294
1,400
2,911
9,106
8,752
0
1,691
7,284
27,825
0
L
6,039
2,761
732
3,669
18,249
7,094
0
3,279
14,795
0
9,011
W
7,975
1,351
843
1,996
11,781
9,455
418
4,668
6,891
0
14,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,963
Gold Earned
48,065
63
Minions Killed
107
0
Camps Cleared
0
819,944
Distance Traveled
908,506
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,006
801
6
1
0
178,738
0
L
Baron Samedi
8,033
803
15
2
0
156,260
0
L
Chronos
7,763
776
9
1
0
145,372
0
W
Hercules
10,471
1,047
12
1
0
193,059
0
W
Chaac
8,243
824
13
1
0
179,433
0
W
Cthulhu
9,722
972
24
2
0
187,201
0
W
Neith
10,406
1,041
43
4
0
156,772
1
L
Tiamat
7,283
728
28
3
0
197,852
1
L
Awilix
6,878
688
5
1
0
141,722
0
W
Tyr
9,223
922
15
2
0
192,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role