Player Matchup

Bellona
Bellona
ETIMSPRO
Bellona
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 101L
1,357 Elo+
Solo
Khepri
Khepri
JONTEX69
Khepri
Level 49
God Stats
6W - 5L
1,598 SR
Queue Stats
337W - 327L
1,454 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kurama Mugi
Tsukuyomi
Level 34
God Stats
7W - 6L
1,646 SR
Queue Stats
60W - 61L
1,507 Elo+
Party 1
Scylla
Scylla
leoplaynice
Scylla
Level 29
God Stats
2W - 5L
1,514 SR
Queue Stats
60W - 57L
1,515 Elo+
Party 1
Apollo
Apollo
skeleticon
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 68
1,552 SR
1,467 Elo+

VS

Team Averages
Level 118
1,522 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
InsanityDanny-
Ne Zha
Level 160
God Stats
6W - 5L
1,722 SR
Queue Stats
390W - 327L
1,615 Elo+
Party 3
Anhur
Anhur
PrroLokoJOe
Anhur
Level 28
God Stats
20W - 12L
1,560 SR
Queue Stats
176W - 136L
1,581 Elo+
Party 3
Osiris
Osiris
UnaFrutitaComun
Osiris
Level 148
God Stats
4W - 9L
1,330 SR
Queue Stats
446W - 411L
1,476 Elo+
Party 3
Zhong Kui
Zhong Kui
d_bllacKcRvG
Zhong Kui
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 88L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ETIMSPRO
Bellona
13
0 / 1 / 1
7,275
520
7,015
9,692
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Khepri
JONTEX69
Khepri
11
0 / 4 / 2
5,742
410
2,450
8,051
3,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Kurama Mugi
Tsukuyomi
11
3 / 2 / 1
6,932
495
4,879
8,344
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
13
0 / 3 / 2
6,497
464
1,746
4,909
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
skeleticon
Apollo
12
2 / 3 / 0
6,935
495
4,589
9,340
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 3
7,905
565
7,439
7,630
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
5 / 0 / 7
8,010
572
4,919
7,580
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 5
7,847
561
5,308
7,937
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 0
7,951
568
4,595
8,894
5,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
d_bllacKcRvG
Zhong Kui
11
1 / 1 / 6
6,876
491
3,853
6,433
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
13
13
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
3
4.5
L
Bellona
ETIMSPRO
Bellona
0
1
1
0.5
W
5
0
7
8.5
L
Khepri
JONTEX69
Khepri
0
4
2
0.25
L
Tsukuyomi
Kurama Mugi
Tsukuyomi
3
2
1
1.75
W
4
3
5
2.17
W
0
0
0
0
W
Zhong Kui
d_bllacKcRvG
Zhong Kui
1
1
6
4
L
Scylla
0
3
2
0.33
L
Apollo
skeleticon
Apollo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,679
Damage
26,114
40,336
Taken
38,474
18,152
Mitigated
18,263
9,078
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,439
1,941
0
4,281
7,630
2,020
470
922
6,708
54,182
0
L
Bellona
ETIMSPRO
Bellona
7,015
2,415
0
812
9,692
7,022
0
0
9,692
0
44,113
W
4,919
771
0
3,785
7,580
3,278
193
646
6,909
0
46,295
L
Khepri
JONTEX69
Khepri
2,450
263
363
1,222
8,051
3,793
0
4,554
3,497
19,507
0
L
Tsukuyomi
Kurama Mugi
Tsukuyomi
4,879
842
0
2,380
8,344
2,891
0
237
8,107
0
40,385
W
5,308
3,098
0
1,661
7,937
2,696
381
1,304
6,458
0
39,135
W
4,595
1,306
0
3,400
8,894
5,862
0
0
8,377
0
39,298
W
Zhong Kui
d_bllacKcRvG
Zhong Kui
3,853
25
0
2,673
6,433
4,407
201
1,102
5,259
27,482
0
L
Scylla
1,746
89
0
1,062
4,909
1,207
0
414
4,495
34,581
0
L
Apollo
skeleticon
Apollo
4,589
2,969
0
3,239
9,340
3,239
0
6,087
3,253
0
46,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
38,589
372
Minions Killed
415
0
Camps Cleared
0
1,319,299
Distance Traveled
1,376,183
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,905
565
115
8
0
244,065
4
L
Bellona
7,275
520
86
6
0
290,334
1
W
Ne Zha
8,010
572
82
6
0
311,647
3
L
Khepri
5,742
410
25
2
0
261,108
5
L
Tsukuyomi
6,932
495
84
6
0
281,455
2
W
Anhur
7,847
561
86
6
0
262,088
2
W
Osiris
7,951
568
81
6
0
294,017
1
W
Zhong Kui
6,876
491
51
4
0
264,366
5
L
Scylla
6,497
464
65
5
0
241,634
5
L
Apollo
6,935
495
112
8
0
244,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role