Player Matchup

Apollo
Apollo
MarzcoHD
Apollo
Level 13
God Stats
1W - 3L
1,643 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Arachne
Arachne
Tizi_Bruno99
Arachne
Level 24
God Stats
3W - 1L
1,854 SR
Queue Stats
5W - 7L
1,299 Elo+
Party 1
Horus
Horus
rodriguezs3h
Horus
Level 25
God Stats
2W - 2L
1,510 SR
Queue Stats
15W - 25L
1,299 Elo+
Party 1
Team Averages
Level 21
1,669 SR
1,366 Elo+

VS

Team Averages
Level 39
1,475 SR
1,404 Elo+
Cernunnos
Cernunnos
SupernalCoin07
Cernunnos
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 78L
1,522 Elo+
Party 2
Tiamat
Tiamat
Th3 BoneKiller
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
depredador2892
Danzaburou
Level 39
God Stats
76W - 99L
1,425 SR
Queue Stats
146W - 267L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MarzcoHD
Apollo
11
2 / 8 / 1
8,564
659
4,295
10,091
4,526
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Tizi_Bruno99
Arachne
10
1 / 6 / 1
8,175
629
5,278
13,647
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 2
8,312
639
2,127
14,625
11,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SupernalCoin07
Cernunnos
15
13 / 1 / 5
11,167
859
17,858
7,977
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 14
9,431
725
7,094
5,513
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
depredador2892
Danzaburou
13
3 / 1 / 10
9,730
748
5,048
5,824
1,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
18
18
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
MarzcoHD
Apollo
2
8
1
0.31
W
Cernunnos
SupernalCoin07
Cernunnos
13
1
5
15.5
W
2
1
14
9
L
Arachne
Tizi_Bruno99
Arachne
1
6
1
0.25
W
Danzaburou
depredador2892
Danzaburou
3
1
10
8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,700
Damage
30,000
38,363
Taken
19,314
21,571
Mitigated
8,002
7,691
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
MarzcoHD
Apollo
4,295
1,824
0
478
10,091
4,526
0
2,516
7,575
0
16,029
W
Cernunnos
SupernalCoin07
Cernunnos
17,858
9,980
0
4,572
7,977
2,991
1,820
56
7,921
0
55,421
W
7,094
1,437
0
2,237
5,513
3,070
0
24
5,489
28,269
0
L
Arachne
Tizi_Bruno99
Arachne
5,278
3,486
0
2,321
13,647
5,607
0
1,601
12,046
0
23,287
W
Danzaburou
depredador2892
Danzaburou
5,048
1,352
135
1,840
5,824
1,941
559
327
5,497
0
46,085
L
2,127
1,331
1,518
3,374
14,625
11,438
0
3,101
11,524
0
14,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,051
Gold Earned
30,328
83
Minions Killed
199
0
Camps Cleared
0
652,719
Distance Traveled
678,185
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,564
659
22
2
0
168,656
1
W
Cernunnos
11,167
859
86
7
0
221,646
0
W
Tiamat
9,431
725
33
3
0
246,441
0
L
Arachne
8,175
629
33
3
0
235,332
1
W
Danzaburou
9,730
748
80
6
0
210,098
0
L
Horus
8,312
639
28
2
0
248,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role