Player Matchup

Set
Set
HoBoJoJo69
Set
Level 106
God Stats
0W - 2L
1,221 SR
Queue Stats
28W - 35L
1,444 Elo+
Solo
Achilles
Achilles
Hooserman
Achilles
Level 28
God Stats
15W - 13L
1,484 SR
Queue Stats
251W - 260L
1,542 Elo+
Party 1
Discordia
Discordia
Loudobby
Discordia
Level 123
God Stats
16W - 7L
1,661 SR
Queue Stats
630W - 620L
1,543 Elo+
Party 1
Athena
Athena
Synatiqsss
Athena
Level 46
God Stats
2W - 1L
1,603 SR
Queue Stats
231W - 168L
1,629 Elo+
Party 2
Chernobog
Chernobog
Verak989
Chernobog
Level 27
God Stats
0W - 1L
1,576 SR
Queue Stats
37W - 31L
1,499 Elo+
Party 2
Team Averages
Level 66
1,509 SR
1,532 Elo+

VS

Team Averages
Level 92
1,320 SR
1,523 Elo+
Xing Tian
Xing Tian
DeathMach1n3
Xing Tian
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
383W - 359L
1,481 Elo+
Solo
Mercury
Mercury
Jorge3504
Mercury
Level 45
God Stats
5W - 3L
1,174 SR
Queue Stats
195W - 183L
1,540 Elo+
Solo
Danzaburou
Danzaburou
LordBiggOfTasty
Danzaburou
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 37L
1,540 Elo+
Solo
Mulan
Mulan
YoungSandwichHD
Mulan
Level 104
God Stats
7W - 4L
1,131 SR
Queue Stats
540W - 499L
1,576 Elo+
Solo
Ra
Ra
sketchyliquor
Ra
Level 129
God Stats
3W - 3L
1,296 SR
Queue Stats
266W - 264L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
11,154
485
12,377
19,911
14,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Hooserman
Achilles
16
4 / 4 / 3
10,303
448
7,560
18,839
14,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Loudobby
Discordia
15
0 / 5 / 3
9,648
419
13,144
11,080
4,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Synatiqsss
Athena
14
2 / 6 / 7
9,994
435
11,032
27,067
30,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Verak989
Chernobog
18
5 / 5 / 4
11,744
511
14,169
22,812
11,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeathMach1n3
Xing Tian
16
2 / 2 / 16
12,012
522
11,752
22,861
27,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Jorge3504
Mercury
20
8 / 2 / 7
13,128
571
15,357
21,564
8,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
LordBiggOfTasty
Danzaburou
18
5 / 6 / 6
12,474
542
12,956
16,568
6,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 2 / 8
13,502
587
21,767
20,714
18,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 2 / 11
13,279
577
14,964
13,697
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
13
Kills
24
24
Deaths
14
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DeathMach1n3
Xing Tian
2
2
16
5
L
2
4
1
0.63
L
Achilles
Hooserman
Achilles
4
4
3
1.38
W
Mercury
Jorge3504
Mercury
8
2
7
5.75
W
Danzaburou
LordBiggOfTasty
Danzaburou
5
6
6
1.33
L
Discordia
Loudobby
Discordia
0
5
3
0.3
L
Athena
Synatiqsss
Athena
2
6
7
0.92
L
Chernobog
Verak989
Chernobog
5
5
4
1.4
W
7
2
8
5.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,282
Damage
76,796
99,709
Taken
95,404
75,827
Mitigated
67,578
22,506
Healing
41,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DeathMach1n3
Xing Tian
11,752
1,489
0
5,227
22,861
27,530
108
6,529
16,332
29,392
0
L
12,377
5,612
0
4,546
19,911
14,448
67
1,959
17,952
0
80,741
L
Achilles
Hooserman
Achilles
7,560
2,486
0
4,363
18,839
14,899
510
4,102
14,737
0
68,891
W
Mercury
Jorge3504
Mercury
15,357
9,161
0
8,239
21,564
8,890
3,147
7,594
13,970
0
99,484
W
Danzaburou
LordBiggOfTasty
Danzaburou
12,956
7,964
0
6,785
16,568
6,479
4,388
3,513
13,055
0
79,820
L
Discordia
Loudobby
Discordia
13,144
975
0
888
11,080
4,722
171
2,437
8,643
64,370
0
L
Athena
Synatiqsss
Athena
11,032
2,071
0
2,741
27,067
30,253
0
10,912
16,155
30,686
0
L
Chernobog
Verak989
Chernobog
14,169
9,631
0
9,968
22,812
11,505
511
7,306
15,506
0
79,869
W
21,767
1,109
0
8,900
20,714
18,674
1,854
2,042
18,672
0
90,852
W
14,964
1,520
6,892
5,496
13,697
6,005
312
7,244
6,453
118,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,843
Gold Earned
64,395
542
Minions Killed
620
0
Camps Cleared
0
2,217,056
Distance Traveled
2,290,413
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,012
522
28
1
0
476,337
4
L
Set
11,154
485
151
7
0
424,507
3
L
Achilles
10,303
448
92
4
0
468,551
3
W
Mercury
13,128
571
142
6
0
539,328
2
W
Danzaburou
12,474
542
122
5
0
371,864
9
L
Discordia
9,648
419
131
6
0
444,095
4
L
Athena
9,994
435
37
2
0
464,154
8
L
Chernobog
11,744
511
131
6
0
415,749
2
W
Mulan
13,502
587
150
7
0
462,456
5
W
Ra
13,279
577
178
8
0
440,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role