Player Matchup

Da Ji
Da Ji
Micky_shoNoLuv
Da Ji
Level 11
God Stats
4W - 6L
995 SR
Queue Stats
20W - 13L
1,023 Elo+
Solo
Nu Wa
Nu Wa
amczxx
Nu Wa
Level 14
God Stats
19W - 20L
1,273 SR
Queue Stats
132W - 146L
1,174 Elo+
Party 1
Medusa
Medusa
ganja_man_TookYa
Medusa
Level 16
God Stats
6W - 10L
1,374 SR
Queue Stats
27W - 36L
1,323 Elo+
Solo
Osiris
Osiris
iM_Saucy35
Osiris
Level 7
God Stats
2W - 8L
1,308 SR
Queue Stats
157W - 169L
1,191 Elo+
Party 1
Rama
Rama
mkyman1114
Rama
Level 17
God Stats
1W - 2L
1,481 SR
Queue Stats
35W - 44L
1,302 Elo+
Solo
Team Averages
Level 13
1,286 SR
1,203 Elo+

VS

Team Averages
Level 29
1,377 SR
1,360 Elo+
Xbalanque
Xbalanque
OldeManMinguiz
Xbalanque
Level 18
God Stats
4W - 3L
1,184 SR
Queue Stats
48W - 61L
1,359 Elo+
Party 2
Agni
Agni
Poppybagle
Agni
Level 27
God Stats
1W - 6L
1,166 SR
Queue Stats
57W - 53L
1,423 Elo+
Party 2
Pele
Pele
TotalEclipxe
Pele
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 146L
1,332 Elo+
Party 2
Thoth
Thoth
beakaws
Thoth
Level 26
God Stats
45W - 35L
1,537 SR
Queue Stats
110W - 110L
1,393 Elo+
Party 2
Cerberus
Cerberus
snakelord63
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 3
11,076
1,108
10,202
14,106
5,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
amczxx
Nu Wa
16
3 / 5 / 10
10,667
1,067
10,775
14,280
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 11 / 8
11,649
1,165
11,363
15,773
4,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
iM_Saucy35
Osiris
16
4 / 6 / 4
10,325
1,033
7,513
18,975
11,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 14 / 8
9,597
960
5,021
20,938
6,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
OldeManMinguiz
Xbalanque
18
11 / 3 / 16
12,272
1,227
26,159
14,386
5,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 3 / 17
11,929
1,193
15,991
10,881
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 5 / 13
10,812
1,081
9,784
9,906
4,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
beakaws
Thoth
18
10 / 2 / 10
12,301
1,230
11,973
5,685
1,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
snakelord63
Cerberus
18
5 / 4 / 23
11,296
1,130
12,548
11,966
11,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
121
17
Kills
42
42
Deaths
17
33
Assists
79
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Xbalanque
OldeManMinguiz
Xbalanque
11
3
16
6.33
W
9
3
17
5.83
W
7
5
13
2.7
L
Nu Wa
amczxx
Nu Wa
3
5
10
1.6
W
Thoth
beakaws
Thoth
10
2
10
7.5
L
4
11
8
0.73
L
Osiris
iM_Saucy35
Osiris
4
6
4
1
L
0
14
8
0.29
W
Cerberus
snakelord63
Cerberus
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,874
Damage
76,455
84,072
Taken
52,824
32,311
Mitigated
27,463
2,322
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,202
1,790
0
690
14,106
5,177
0
8,042
6,064
0
22,171
W
Xbalanque
OldeManMinguiz
Xbalanque
26,159
20,221
0
5,934
14,386
5,748
0
3,459
10,659
0
54,792
W
15,991
2,275
1,364
2,724
10,881
3,881
0
1,714
8,987
28,988
0
W
9,784
4,822
218
1,643
9,906
4,049
0
1,129
8,643
0
15,615
L
Nu Wa
amczxx
Nu Wa
10,775
3,914
0
434
14,280
4,351
0
5,467
8,813
19,482
0
W
Thoth
beakaws
Thoth
11,973
974
0
100
5,685
1,855
0
1,105
4,434
37,431
0
L
11,363
5,035
0
705
15,773
4,703
0
9,659
6,114
0
28,246
L
Osiris
iM_Saucy35
Osiris
7,513
3,565
0
0
18,975
11,839
0
10,062
8,913
0
19,187
L
5,021
4,249
0
493
20,938
6,241
0
7,282
13,656
0
17,574
W
Cerberus
snakelord63
Cerberus
12,548
1,031
0
2,039
11,966
11,930
0
2,358
9,326
34,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,314
Gold Earned
58,610
109
Minions Killed
238
5
Camps Cleared
3
813,045
Distance Traveled
913,924
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,076
1,108
19
2
3
164,068
3
W
Xbalanque
12,272
1,227
51
5
3
182,778
0
W
Agni
11,929
1,193
30
3
0
172,189
0
W
Pele
10,812
1,081
14
1
0
182,237
0
L
Nu Wa
10,667
1,067
20
2
1
171,451
0
W
Thoth
12,301
1,230
73
7
0
203,102
0
L
Medusa
11,649
1,165
29
3
0
131,737
2
L
Osiris
10,325
1,033
21
2
0
200,592
0
L
Rama
9,597
960
20
2
1
145,197
0
W
Cerberus
11,296
1,130
70
7
0
173,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role