Player Matchup

Tyr
Tyr
BigBracket
Tyr
Level 26
God Stats
30W - 22L
1,547 SR
Queue Stats
277W - 247L
1,615 Elo+
Party 3
Thoth
Thoth
Icebun
Thoth
Level 18
God Stats
5W - 2L
1,980 SR
Queue Stats
10W - 4L
1,852 Elo+
Party 3
Ra
Ra
KaiteosTogata
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,547 Elo+
Solo
Erlang Shen
Erlang Shen
ORxIxON
Erlang Shen
Level 29
God Stats
23W - 19L
1,633 SR
Queue Stats
245W - 276L
1,518 Elo+
Solo
Rama
Rama
halfTilt
Rama
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 71L
1,531 Elo+
Party 3
Team Averages
Level 25
1,632 SR
1,612 Elo+

VS

Team Averages
Level 30
1,455 SR
1,517 Elo+
Odin
Odin
Apacos17
Odin
Level 25
God Stats
3W - 3L
1,437 SR
Queue Stats
76W - 71L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Kiddin101
Cthulhu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 10L
1,678 Elo+
Party 2
Chronos
Chronos
Kiptill
Chronos
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 148L
1,492 Elo+
Party 1
Rama
Rama
MaSlu
Rama
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 19L
1,546 Elo+
Party 2
Nemesis
Nemesis
MonkaMOnk
Nemesis
Level 16
God Stats
11W - 8L
1,337 SR
Queue Stats
35W - 36L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
9,936
552
7,519
15,238
12,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
Icebun
Thoth
11
2 / 3 / 3
7,413
412
7,760
6,607
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 2
7,982
443
4,177
9,140
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ORxIxON
Erlang Shen
13
0 / 5 / 0
8,030
446
2,521
13,940
6,544
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
14
4 / 4 / 2
8,626
479
12,669
15,613
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 1 / 10
7,697
428
3,508
9,467
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Boots

Boots

+6%
Movement Speed

Cthulhu
Kiddin101
Cthulhu
14
3 / 2 / 10
8,877
493
5,915
13,602
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
Kiptill
Chronos
17
9 / 1 / 6
10,487
583
10,922
8,949
3,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
MaSlu
Rama
16
7 / 3 / 6
10,146
564
12,258
12,651
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
MonkaMOnk
Nemesis
13
2 / 4 / 6
8,499
472
8,448
12,783
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
11
Kills
22
22
Deaths
11
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Odin
1
1
10
6
L
5
3
1
1.83
L
Thoth
Icebun
Thoth
2
3
3
1.17
L
0
7
2
0.14
W
Cthulhu
Kiddin101
Cthulhu
3
2
10
4
W
Chronos
Kiptill
Chronos
9
1
6
12
W
Rama
MaSlu
Rama
7
3
6
3.33
W
Nemesis
MonkaMOnk
Nemesis
2
4
6
1.25
L
Erlang Shen
ORxIxON
Erlang Shen
0
5
0
0
L
Rama
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,646
Damage
41,051
60,538
Taken
57,452
28,845
Mitigated
26,218
14,591
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,508
1,001
0
3,595
9,467
7,042
134
1,413
7,892
0
18,552
L
7,519
1,333
0
3,708
15,238
12,170
146
4,281
10,882
384
63,512
L
Thoth
Icebun
Thoth
7,760
251
0
984
6,607
1,744
221
722
5,860
29,252
0
L
4,177
576
0
2,028
9,140
3,240
0
4,717
4,398
36,371
0
W
Cthulhu
Kiddin101
Cthulhu
5,915
658
203
2,258
13,602
6,151
0
1,851
11,566
38,793
0
W
Chronos
Kiptill
Chronos
10,922
2,958
0
2,369
8,949
3,232
933
2,962
5,673
48,967
0
W
Rama
MaSlu
Rama
12,258
9,340
0
3,631
12,651
4,421
2,093
4,019
8,134
0
69,766
W
Nemesis
MonkaMOnk
Nemesis
8,448
3,752
0
1,324
12,783
5,372
0
797
11,892
0
48,951
L
Erlang Shen
ORxIxON
Erlang Shen
2,521
1,080
0
750
13,940
6,544
0
3,945
9,973
0
64,203
L
Rama
12,669
9,997
0
7,121
15,613
5,147
682
3,172
12,291
0
55,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
45,706
455
Minions Killed
367
0
Camps Cleared
0
1,590,368
Distance Traveled
1,738,059
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,697
428
24
1
0
346,726
3
L
Tyr
9,936
552
127
7
0
374,847
1
L
Thoth
7,413
412
43
2
0
267,907
4
L
Ra
7,982
443
87
5
0
317,162
3
W
Cthulhu
8,877
493
87
5
0
360,151
3
W
Chronos
10,487
583
88
5
0
370,987
2
W
Rama
10,146
564
98
5
0
336,052
3
W
Nemesis
8,499
472
70
4
0
324,143
0
L
Erlang Shen
8,030
446
101
6
0
322,971
1
L
Rama
8,626
479
97
5
0
307,481
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role