Player Matchup

Cthulhu
Cthulhu
Ber5erk3r
Cthulhu
Level 13
God Stats
5W - 6L
1,534 SR
Queue Stats
8W - 7L
1,534 Elo+
Solo
Ares
Ares
FireLord_98
Ares
Level 7
God Stats
2W - 2L
1,579 SR
Queue Stats
3W - 3L
1,335 Elo+
Party 1
Chronos
Chronos
Harleys65Roses
Chronos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,329 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ezarku
Ah Muzen Cab
Level 107
God Stats
3W - 0L
1,715 SR
Queue Stats
3W - 8L
1,169 Elo+
Party 1
Tyr
Tyr
tamed_survivor
Tyr
Level 16
God Stats
1W - 0L
1,229 SR
Queue Stats
6W - 12L
1,259 Elo+
Party 1
Team Averages
Level 57
1,511 SR
1,325 Elo+

VS

Team Averages
Level 22
1,476 SR
1,358 Elo+
Tiamat
Tiamat
Creeperkid1060
Tiamat
Level 6
God Stats
1W - 2L
1,714 SR
Queue Stats
4W - 11L
1,220 Elo+
Solo
Tsukuyomi
Tsukuyomi
Redreaper255552
Tsukuyomi
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 27L
1,490 Elo+
Party 2
Thor
Thor
XxAmphiarausxX
Thor
Level 8
God Stats
9W - 16L
1,271 SR
Queue Stats
68W - 62L
1,285 Elo+
Solo
Skadi
Skadi
Yumi Umbra
Skadi
Level 21
God Stats
14W - 21L
1,407 SR
Queue Stats
28W - 44L
1,351 Elo+
Solo
Fenrir
Fenrir
onyx samurai
Fenrir
Level 67
God Stats
46W - 40L
1,487 SR
Queue Stats
238W - 242L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ber5erk3r
Cthulhu
18
4 / 4 / 11
12,312
947
15,368
26,342
26,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 3 / 26
12,239
941
9,238
14,044
12,115
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 1 / 29
13,253
1,019
18,864
9,669
4,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
ezarku
Ah Muzen Cab
20
21 / 3 / 15
16,031
1,233
37,341
15,315
7,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 4 / 18
14,052
1,081
13,803
19,913
23,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 6
11,092
853
6,579
19,609
9,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Redreaper255552
Tsukuyomi
19
3 / 10 / 8
12,512
962
5,323
19,926
7,645
18
2 / 9 / 7
12,491
961
22,766
24,920
17,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
17
3 / 4 / 6
11,878
914
19,145
16,061
5,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
19
7 / 7 / 7
14,028
1,079
21,674
22,730
13,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
49
41
Kills
15
15
Deaths
42
99
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ber5erk3r
Cthulhu
4
4
11
2.38
L
0
12
6
0.25
W
2
3
26
5
W
6
1
29
20.5
L
Tsukuyomi
Redreaper255552
Tsukuyomi
3
10
8
0.7
L
2
9
7
0.61
L
Skadi
3
4
6
1.5
W
Ah Muzen Cab
ezarku
Ah Muzen Cab
21
3
15
9.5
L
Fenrir
7
7
7
1.5
W
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,614
Damage
75,487
85,283
Taken
103,246
74,522
Mitigated
53,510
17,814
Healing
2,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ber5erk3r
Cthulhu
15,368
1,710
117
7,064
26,342
26,806
0
2,047
24,089
28,723
0
L
6,579
1,552
0
1,260
19,609
9,994
0
9,113
10,261
18,179
0
W
9,238
1,049
0
0
14,044
12,115
0
1,113
12,931
13,267
0
W
18,864
7,259
1,810
1,659
9,669
4,462
0
1,241
8,428
39,154
0
L
Tsukuyomi
Redreaper255552
Tsukuyomi
5,323
1,099
0
30
19,926
7,645
0
8,637
11,068
0
14,767
L
22,766
4,712
0
0
24,920
17,423
0
10,709
13,936
0
56,910
L
Skadi
19,145
11,525
0
730
16,061
5,300
0
5,797
9,948
0
26,025
W
Ah Muzen Cab
ezarku
Ah Muzen Cab
37,341
18,157
748
4,885
15,315
7,565
0
1,232
14,083
0
64,384
L
Fenrir
21,674
3,881
0
664
22,730
13,148
0
8,092
14,563
0
33,291
W
13,803
4,230
127
1,404
19,913
23,574
0
946
18,967
0
24,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,887
Gold Earned
62,001
186
Minions Killed
163
9
Camps Cleared
5
1,169,454
Distance Traveled
1,156,892
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,312
947
31
2
3
213,658
0
L
Tiamat
11,092
853
11
1
0
241,069
0
W
Ares
12,239
941
9
1
1
227,299
3
W
Chronos
13,253
1,019
46
4
1
268,634
0
L
Tsukuyomi
12,512
962
19
1
0
214,771
1
L
Thor
12,491
961
81
6
1
237,833
1
L
Skadi
11,878
914
21
2
1
207,046
2
W
Ah Muzen Cab
16,031
1,233
71
5
1
224,541
0
L
Fenrir
14,028
1,079
31
2
3
256,173
0
W
Tyr
14,052
1,081
29
2
3
235,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role