Player Matchup

Neith
Neith
Beaurizzy4
Neith
Level 116
God Stats
8W - 8L
1,333 SR
Queue Stats
467W - 501L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
Chovi7963
Sylvanus
Level 109
God Stats
19W - 22L
1,537 SR
Queue Stats
255W - 231L
1,572 Elo+
Solo
Chiron
Chiron
Coil Vivid
Chiron
Level 87
God Stats
7W - 6L
1,500 SR
Queue Stats
535W - 513L
1,374 Elo+
Party 1
Khepri
Khepri
D0CT4 J
Khepri
Level 89
God Stats
14W - 8L
1,672 SR
Queue Stats
486W - 524L
1,419 Elo+
Party 1
Serqet
Serqet
TehWeeb
Serqet
Level 115
God Stats
11W - 11L
1,545 SR
Queue Stats
119W - 146L
1,454 Elo+
Party 1
Team Averages
Level 103
1,517 SR
1,448 Elo+

VS

Team Averages
Level 106
1,629 SR
1,493 Elo+
Jormungandr
Jormungandr
FROST 562x
Jormungandr
Level 117
God Stats
4W - 6L
1,504 SR
Queue Stats
224W - 196L
1,524 Elo+
Party 3
Nike
Nike
LIONFREAK562
Nike
Level 78
God Stats
12W - 8L
1,625 SR
Queue Stats
475W - 439L
1,546 Elo+
Party 3
Zhong Kui
Zhong Kui
No life rex
Zhong Kui
Level 125
God Stats
7W - 9L
1,739 SR
Queue Stats
573W - 548L
1,490 Elo+
Party 2
Zeus
Zeus
Viamani
Zeus
Level 106
God Stats
8W - 6L
1,529 SR
Queue Stats
38W - 40L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
hoesauce
Tsukuyomi
Level 103
God Stats
4W - 1L
1,750 SR
Queue Stats
158W - 153L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 8 / 11
15,007
484
26,063
28,613
13,063
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Chovi7963
Sylvanus
20
2 / 5 / 3
13,247
427
10,874
24,404
25,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
Coil Vivid
Chiron
20
6 / 3 / 6
14,669
473
14,787
24,254
9,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
D0CT4 J
Khepri
20
3 / 9 / 12
13,993
451
12,266
35,472
37,629
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
TehWeeb
Serqet
20
6 / 5 / 5
15,146
489
16,192
34,388
14,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FROST 562x
Jormungandr
20
9 / 3 / 9
17,080
551
26,928
26,793
18,735
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 4 / 13
16,149
521
21,332
35,869
40,546
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
No life rex
Zhong Kui
20
4 / 2 / 9
17,234
556
25,750
29,980
38,481
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
Viamani
Zeus
20
2 / 7 / 6
15,590
503
19,748
16,716
6,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
hoesauce
Tsukuyomi
20
8 / 5 / 9
16,803
542
24,250
27,487
12,808
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
75
21
Kills
29
30
Deaths
21
37
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
4
8
11
1.19
L
Sylvanus
Chovi7963
Sylvanus
2
5
3
0.7
L
Chiron
Coil Vivid
Chiron
6
3
6
3
L
Khepri
D0CT4 J
Khepri
3
9
12
1
W
Jormungandr
FROST 562x
Jormungandr
9
3
9
4.5
W
6
4
13
3.13
W
Zhong Kui
No life rex
Zhong Kui
4
2
9
4.25
L
Serqet
TehWeeb
Serqet
6
5
5
1.7
W
Zeus
Viamani
Zeus
2
7
6
0.71
W
Tsukuyomi
hoesauce
Tsukuyomi
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,182
Damage
118,008
147,131
Taken
136,845
99,469
Mitigated
116,963
38,953
Healing
50,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
26,063
10,789
0
6,480
28,613
13,063
1,062
14,380
13,845
0
114,430
L
Sylvanus
Chovi7963
Sylvanus
10,874
3,335
437
5,705
24,404
25,297
687
14,111
10,163
62,927
11,398
L
Chiron
Coil Vivid
Chiron
14,787
8,798
1,143
7,976
24,254
9,213
0
13,547
10,449
0
91,423
L
Khepri
D0CT4 J
Khepri
12,266
894
1,098
6,022
35,472
37,629
0
17,832
17,385
58,901
0
W
Jormungandr
FROST 562x
Jormungandr
26,928
8,193
2,450
7,257
26,793
18,735
4,379
5,483
20,812
133,865
0
W
21,332
5,397
1,974
8,980
35,869
40,546
5,459
4,803
29,835
0
91,337
W
Zhong Kui
No life rex
Zhong Kui
25,750
4,668
0
18,633
29,980
38,481
1,829
6,846
22,846
131,839
0
L
Serqet
TehWeeb
Serqet
16,192
6,336
0
10,092
34,388
14,267
0
11,498
22,388
0
107,761
W
Zeus
Viamani
Zeus
19,748
1,482
0
1,200
16,716
6,393
4,157
2,345
14,149
134,098
0
W
Tsukuyomi
hoesauce
Tsukuyomi
24,250
5,254
0
9,653
27,487
12,808
1,062
3,114
23,141
0
135,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,062
Gold Earned
82,856
719
Minions Killed
890
0
Camps Cleared
0
2,646,852
Distance Traveled
2,696,680
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,007
484
174
6
0
515,213
1
L
Sylvanus
13,247
427
140
5
0
414,575
2
L
Chiron
14,669
473
167
5
0
561,994
3
L
Khepri
13,993
451
59
2
0
515,059
2
W
Jormungandr
17,080
551
176
6
0
538,498
1
W
Nike
16,149
521
128
4
0
571,487
5
W
Zhong Kui
17,234
556
235
8
0
487,081
10
L
Serqet
15,146
489
179
6
0
640,011
8
W
Zeus
15,590
503
203
7
0
469,893
9
W
Tsukuyomi
16,803
542
148
5
0
629,721
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role