Player Matchup

Apollo
Apollo
Gold IV
BrianPV
Apollo
Gold IV
Level 143
God Stats
12W - 7L
1,728 SR
Queue Stats
286W - 304L
1,356 MMR
Solo
Medusa
Medusa
Gold V
HowdyDonut
Medusa
Gold V
Level 121
God Stats
1W - 1L
1,541 SR
Queue Stats
36W - 39L
1,309 MMR
Solo
Nemesis
Nemesis
Gold V
Junk4to
Nemesis
Gold V
Level 103
God Stats
4W - 1L
1,501 SR
Queue Stats
159W - 175L
1,348 MMR
Solo
Scylla
Scylla
Gold IV
LeparD06
Scylla
Gold IV
Level 149
God Stats
30W - 26L
1,629 SR
Queue Stats
371W - 368L
1,349 MMR
Solo
Hades
Hades
Gold V
SmittyUntapped
Hades
Gold V
Level 67
God Stats
5W - 4L
1,582 SR
Queue Stats
213W - 216L
1,309 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,596 SR
1,334 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,585 SR
1,409 MMR
Izanami
Izanami
Silver II
ArcaneJohnWayne
Izanami
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
CleanDarrel
Ao Kuang
Bronze III
Level 101
God Stats
3W - 4L
1,516 SR
Queue Stats
162W - 169L
1,388 MMR
Solo
Mulan
Mulan
Bronze III
CrustySock29
Mulan
Bronze III
Level 77
God Stats
1W - 1L
1,587 SR
Queue Stats
10W - 16L
1,459 MMR
Party 1
Janus
Janus
Bronze III
SSChastiefol
Janus
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,328 MMR
Party 1
Ares
Ares
Silver III
Sdragon99
Ares
Silver III
Level 85
God Stats
0W - 1L
1,822 SR
Queue Stats
18W - 24L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BrianPV
Apollo
15
3 / 0 / 5
8,568
536
6,934
10,520
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Medusa
HowdyDonut
Medusa
17
2 / 0 / 1
9,510
594
4,615
9,736
3,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Junk4to
Nemesis
16
3 / 1 / 3
9,671
604
12,674
10,827
7,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
LeparD06
Scylla
16
7 / 0 / 3
9,139
571
9,440
6,074
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 6
7,229
452
3,711
7,290
2,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetDanzaburouTsukuyomiGuan YuTiamat

VS

Bans
Cu ChulainnAthenaRavanaKing ArthurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,113
570
6,624
9,022
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
CleanDarrel
Ao Kuang
12
1 / 3 / 0
7,226
452
6,186
14,118
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 2
7,072
442
4,855
11,875
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 0
7,356
460
4,107
6,551
2,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
0 / 4 / 1
6,159
385
4,806
11,112
5,748
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
4
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Apollo
BrianPV
Apollo
3
0
5
5.5
L
Ao Kuang
CleanDarrel
Ao Kuang
1
3
0
0.33
L
0
4
2
0.25
W
Medusa
HowdyDonut
Medusa
2
0
1
2.5
W
Nemesis
Junk4to
Nemesis
3
1
3
4.5
W
Scylla
LeparD06
Scylla
7
0
3
8.5
L
1
3
0
0.33
L
Ares
0
4
1
0.13
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,374
Damage
26,578
44,447
Taken
52,678
19,300
Mitigated
23,585
15,436
Healing
16,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,624
3,751
0
2,496
9,022
4,276
0
218
8,804
0
76,638
W
Apollo
BrianPV
Apollo
6,934
4,128
0
555
10,520
3,697
0
1,506
9,014
0
65,697
L
Ao Kuang
CleanDarrel
Ao Kuang
6,186
1,690
0
7,225
14,118
6,237
0
985
13,087
41,430
0
L
4,855
717
0
4,263
11,875
5,151
0
2,651
9,052
0
44,131
W
Medusa
HowdyDonut
Medusa
4,615
2,614
0
3,634
9,736
3,022
1,034
157
9,579
0
74,537
W
Nemesis
Junk4to
Nemesis
12,674
6,206
0
3,595
10,827
7,648
192
6,943
3,884
0
60,097
W
Scylla
LeparD06
Scylla
9,440
980
28
3,481
6,074
2,080
330
2,938
3,136
51,698
0
L
4,107
326
0
620
6,551
2,173
0
1,988
4,501
50,150
0
L
Ares
4,806
83
341
1,475
11,112
5,748
0
6,865
4,083
20,121
0
W
3,711
706
296
3,847
7,290
2,853
525
3,555
3,735
28,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,117
Gold Earned
36,926
565
Minions Killed
466
0
Camps Cleared
0
1,555,422
Distance Traveled
1,540,826
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,113
570
144
9
0
280,232
5
W
Apollo
8,568
536
104
7
0
340,950
7
L
Ao Kuang
7,226
452
101
6
0
329,375
2
L
Mulan
7,072
442
91
6
0
296,436
3
W
Medusa
9,510
594
146
9
0
333,671
7
W
Nemesis
9,671
604
145
9
0
318,959
3
W
Scylla
9,139
571
112
7
0
288,256
4
L
Janus
7,356
460
102
6
0
326,452
4
L
Ares
6,159
385
28
2
0
308,331
6
W
Hades
7,229
452
58
4
0
273,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role