Player Matchup

King Arthur
King Arthur
Alchemitsu
King Arthur
Level 87
God Stats
7W - 10L
1,698 SR
Queue Stats
232W - 225L
1,411 Elo+
Party 3
Thoth
Thoth
Mursada
Thoth
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 176L
1,351 Elo+
Party 2
Kukulkan
Kukulkan
Xovez
Kukulkan
Level 32
God Stats
1W - 1L
1,691 SR
Queue Stats
225W - 261L
1,302 Elo+
Party 2
Fenrir
Fenrir
Zorg47
Fenrir
Level 56
God Stats
6W - 17L
1,238 SR
Queue Stats
126W - 139L
1,023 Elo+
Party 2
Neith
Neith
i Luv Jaceyy
Neith
Level 49
God Stats
6W - 8L
1,526 SR
Queue Stats
16W - 23L
1,328 Elo+
Party 3
Team Averages
Level 52
1,530 SR
1,283 Elo+

VS

Team Averages
Level 50
1,471 SR
1,408 Elo+
Bakasura
Bakasura
 
Bakasura
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Dbzmessiah08
Kuzenbo
Level 69
God Stats
4W - 2L
1,630 SR
Queue Stats
133W - 137L
1,352 Elo+
Party 1
Anubis
Anubis
PoisenPepper
Anubis
Level 27
God Stats
16W - 19L
1,433 SR
Queue Stats
54W - 56L
1,397 Elo+
Party 1
Scylla
Scylla
Thalisson5197
Scylla
Level 68
God Stats
111W - 137L
1,509 SR
Queue Stats
436W - 509L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
vanecrane123
Ao Kuang
Level 26
God Stats
2W - 2L
1,284 SR
Queue Stats
42W - 59L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alchemitsu
King Arthur
17
6 / 3 / 2
10,035
478
16,762
27,390
14,031
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Mursada
Thoth
12
0 / 9 / 4
7,652
364
7,407
12,204
3,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Xovez
Kukulkan
15
2 / 5 / 3
9,634
459
8,881
12,069
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Zorg47
Fenrir
14
3 / 12 / 3
9,191
438
10,115
18,839
8,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 7 / 2
8,152
388
9,812
15,860
4,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 5 / 10
9,372
446
4,847
16,127
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Dbzmessiah08
Kuzenbo
15
2 / 1 / 18
10,562
503
8,727
17,304
21,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
20
13 / 0 / 4
12,566
598
24,198
15,960
9,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 4 / 6
10,440
497
8,273
12,099
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
vanecrane123
Ao Kuang
17
15 / 3 / 7
11,515
548
17,015
19,193
7,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
13
Kills
36
36
Deaths
13
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
5
10
1.6
L
King Arthur
Alchemitsu
King Arthur
6
3
2
2.33
W
Kuzenbo
Dbzmessiah08
Kuzenbo
2
1
18
11
L
Thoth
Mursada
Thoth
0
9
4
0.22
W
Anubis
13
0
4
15
W
3
4
6
1.5
L
Kukulkan
Xovez
Kukulkan
2
5
3
0.7
L
Fenrir
Zorg47
Fenrir
3
12
3
0.38
L
2
7
2
0.43
W
Ao Kuang
vanecrane123
Ao Kuang
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,977
Damage
63,060
86,362
Taken
80,683
34,569
Mitigated
49,845
19,770
Healing
32,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,847
3,811
573
3,842
16,127
6,756
873
2,159
13,968
0
30,433
L
King Arthur
Alchemitsu
King Arthur
16,762
531
0
9,295
27,390
14,031
98
17,104
10,086
0
64,137
W
Kuzenbo
Dbzmessiah08
Kuzenbo
8,727
3,556
159
3,464
17,304
21,659
536
4,275
12,424
35,690
0
L
Thoth
Mursada
Thoth
7,407
1,319
210
1,560
12,204
3,074
493
9,779
2,425
27,320
0
W
Anubis
24,198
2,065
0
12,600
15,960
9,379
2,806
969
14,911
91,384
0
W
8,273
495
0
2,593
12,099
4,647
155
3,433
8,624
63,002
0
L
Kukulkan
Xovez
Kukulkan
8,881
226
65
1,454
12,069
3,876
903
8,155
3,267
54,857
0
L
Fenrir
Zorg47
Fenrir
10,115
1,149
111
1,568
18,839
8,841
1,441
11,465
7,116
0
41,346
L
9,812
4,798
0
5,507
15,860
4,747
682
11,201
4,495
0
47,062
W
Ao Kuang
vanecrane123
Ao Kuang
17,015
4,315
0
9,334
19,193
7,404
1,455
4,809
14,192
48,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,664
Gold Earned
54,455
395
Minions Killed
463
0
Camps Cleared
0
1,835,450
Distance Traveled
1,942,292
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,372
446
73
3
0
395,259
0
L
King Arthur
10,035
478
93
4
0
429,056
2
W
Kuzenbo
10,562
503
44
2
0
406,214
0
L
Thoth
7,652
364
35
2
0
316,123
1
W
Anubis
12,566
598
151
7
0
341,242
0
W
Scylla
10,440
497
118
6
0
386,723
5
L
Kukulkan
9,634
459
115
5
0
351,946
1
L
Fenrir
9,191
438
66
3
0
407,625
0
L
Neith
8,152
388
86
4
0
330,700
1
W
Ao Kuang
11,515
548
77
4
0
412,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role