Player Matchup

Nu Wa
Nu Wa
AleX86215
Nu Wa
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 37L
1,347 Elo+
Party 1
Thor
Thor
IV-Fears
Thor
Level 6
God Stats
7W - 6L
1,562 SR
Queue Stats
13W - 14L
1,412 Elo+
Party 1
Ra
Ra
ItsJoshi_PR
Ra
Level 7
God Stats
16W - 10L
1,612 SR
Queue Stats
41W - 29L
1,376 Elo+
Party 1
Loki
Loki
Maniac_Assault
Loki
Level 26
God Stats
10W - 7L
1,216 SR
Queue Stats
41W - 30L
1,376 Elo+
Party 1
Merlin
Merlin
SubtilizerPR
Merlin
Level 5
God Stats
4W - 4L
1,594 SR
Queue Stats
41W - 25L
1,376 Elo+
Party 1
Team Averages
Level 10
1,497 SR
1,377 Elo+

VS

Team Averages
Level 15
1,469 SR
1,409 Elo+
Chiron
Chiron
Foalfire13
Chiron
Level 15
God Stats
9W - 9L
1,495 SR
Queue Stats
21W - 24L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Huarstuard
Danzaburou
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Nox
Nox
Pekitso26
Nox
Level 8
God Stats
3W - 5L
1,275 SR
Queue Stats
68W - 71L
1,315 Elo+
Solo
Pele
Pele
zS4nTt
Pele
Level 28
God Stats
34W - 23L
1,575 SR
Queue Stats
77W - 81L
1,441 Elo+
Solo
Neith
Neith
Ůrias
Neith
Level 2
God Stats
8W - 8L
1,500 SR
Queue Stats
18W - 18L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AleX86215
Nu Wa
18
2 / 10 / 16
11,561
1,051
9,274
16,541
7,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
4 / 8 / 10
11,061
1,006
9,654
19,116
8,538
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 10 / 12
11,039
1,004
6,545
17,501
8,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
9 / 8 / 11
12,943
1,177
13,314
16,708
10,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
18
8 / 6 / 9
12,840
1,167
23,498
15,684
6,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Foalfire13
Chiron
17
5 / 4 / 6
11,490
1,045
5,719
10,621
4,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Huarstuard
Danzaburou
19
10 / 8 / 11
13,457
1,223
17,123
16,789
8,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
0 / 5 / 20
11,128
1,012
6,479
9,611
9,858
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
zS4nTt
Pele
19
17 / 5 / 8
14,597
1,327
20,961
15,481
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Ůrias
Neith
19
10 / 4 / 14
13,512
1,228
30,279
16,690
6,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
101
26
Kills
42
42
Deaths
26
58
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AleX86215
Nu Wa
2
10
16
1
W
Chiron
Foalfire13
Chiron
5
4
6
2
W
Danzaburou
Huarstuard
Danzaburou
10
8
11
1.94
L
Thor
4
8
10
1.13
L
3
10
12
0.9
L
9
8
11
1.81
W
0
5
20
2
L
Merlin
8
6
9
2.08
W
Pele
zS4nTt
Pele
17
5
8
4.2
W
Neith
Ůrias
Neith
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,285
Damage
80,561
85,550
Taken
69,192
41,107
Mitigated
36,325
5,869
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AleX86215
Nu Wa
9,274
4,071
453
781
16,541
7,424
0
1,431
15,110
20,456
0
W
Chiron
Foalfire13
Chiron
5,719
2,214
420
2,372
10,621
4,418
0
5,581
5,040
0
23,352
W
Danzaburou
Huarstuard
Danzaburou
17,123
8,179
0
3,955
16,789
8,703
0
9,588
7,201
0
36,471
L
Thor
9,654
2,812
0
0
19,116
8,538
0
2,142
16,974
0
21,419
L
6,545
982
1,383
1,279
17,501
8,138
0
1,596
15,905
20,962
0
L
13,314
3,828
685
1,288
16,708
10,048
0
900
15,808
0
32,893
W
6,479
976
0
104
9,611
9,858
0
5,537
4,074
21,414
0
L
Merlin
23,498
3,143
0
0
15,684
6,959
0
410
15,274
48,593
0
W
Pele
zS4nTt
Pele
20,961
7,832
0
2,639
15,481
6,531
0
7,863
7,618
0
39,197
W
Neith
Ůrias
Neith
30,279
10,112
0
2,399
16,690
6,815
0
10,748
5,942
0
69,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,444
Gold Earned
64,184
171
Minions Killed
223
0
Camps Cleared
14
914,371
Distance Traveled
854,904
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,561
1,051
20
2
0
186,485
0
W
Chiron
11,490
1,045
37
3
6
181,236
0
W
Danzaburou
13,457
1,223
30
3
1
145,204
0
L
Thor
11,061
1,006
23
2
0
176,100
0
L
Ra
11,039
1,004
35
3
0
160,614
0
L
Loki
12,943
1,177
37
3
0
201,429
0
W
Nox
11,128
1,012
37
3
0
150,632
0
L
Merlin
12,840
1,167
56
5
0
189,743
0
W
Pele
14,597
1,327
37
3
4
183,812
1
W
Neith
13,512
1,228
82
7
3
194,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role