Player Matchup

Ullr
Ullr
B00M headshot42
Ullr
Level 26
God Stats
2W - 5L
1,726 SR
Queue Stats
114W - 233L
1,304 Elo+
Party 2
Arachne
Arachne
PickleFlick
Arachne
Level 34
God Stats
21W - 34L
1,328 SR
Queue Stats
272W - 547L
1,336 Elo+
Party 2
Fenrir
Fenrir
SuperIceJiren
Fenrir
Level 16
God Stats
13W - 12L
1,363 SR
Queue Stats
86W - 107L
1,250 Elo+
Solo
King Arthur
King Arthur
asonur_face
King Arthur
Level 26
God Stats
13W - 21L
1,445 SR
Queue Stats
201W - 195L
1,308 Elo+
Solo
Cernunnos
Cernunnos
snake is life
Cernunnos
Level 26
God Stats
6W - 4L
1,093 SR
Queue Stats
148W - 182L
1,234 Elo+
Solo
Team Averages
Level 26
1,391 SR
1,286 Elo+

VS

Team Averages
Level 15
1,489 SR
1,223 Elo+
Ah Puch
Ah Puch
Espynho
Ah Puch
Level 27
God Stats
67W - 44L
1,588 SR
Queue Stats
71W - 49L
1,342 Elo+
Solo
Jing Wei
Jing Wei
InvadeUrMind666
Jing Wei
Level 26
God Stats
22W - 28L
1,417 SR
Queue Stats
55W - 96L
1,292 Elo+
Party 1
Chaac
Chaac
MikeOknballs
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,214 Elo+
Solo
Yemoja
Yemoja
PHA I Atomic
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,010 Elo+
Solo
Skadi
Skadi
S Lovxs
Skadi
Level 8
God Stats
11W - 12L
1,441 SR
Queue Stats
11W - 17L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 16
13,788
985
12,248
16,552
6,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
PickleFlick
Arachne
18
2 / 2 / 10
12,512
894
6,273
10,525
4,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 12 / 12
14,202
1,014
22,898
19,939
9,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
asonur_face
King Arthur
20
6 / 12 / 18
14,845
1,060
22,279
32,031
24,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
snake is life
Cernunnos
20
13 / 6 / 12
16,000
1,143
30,910
20,892
8,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Espynho
Ah Puch
20
5 / 9 / 15
15,301
1,093
21,426
23,705
11,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
20
25 / 7 / 10
19,627
1,402
41,580
28,736
12,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 5 / 17
13,667
976
6,751
23,452
30,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
14
0 / 0 / 0
8,520
609
0
0
0
Skadi
S Lovxs
Skadi
20
6 / 12 / 20
15,341
1,096
20,905
27,526
11,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
99
33
Kills
37
37
Deaths
33
68
Assists
62
Player
Kills
Deaths
Assists
KDA
L
4
5
16
2.4
W
Ah Puch
Espynho
Ah Puch
5
9
15
1.39
W
Jing Wei
25
7
10
4.29
W
1
5
17
1.9
W
Yemoja
0
0
0
0
L
Arachne
PickleFlick
Arachne
2
2
10
3.5
W
Skadi
S Lovxs
Skadi
6
12
20
1.33
L
8
12
12
1.17
L
King Arthur
asonur_face
King Arthur
6
12
18
1.25
L
Cernunnos
snake is life
Cernunnos
13
6
12
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,608
Damage
90,662
99,939
Taken
103,419
54,423
Mitigated
65,485
11,511
Healing
25,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,248
7,233
0
1,420
16,552
6,632
0
4,981
11,407
0
29,550
W
Ah Puch
Espynho
Ah Puch
21,426
3,017
371
6,502
23,705
11,338
0
0
23,572
56,869
0
W
Jing Wei
41,580
40,840
0
9,289
28,736
12,701
0
0
28,736
0
66,720
W
6,751
491
0
3,034
23,452
30,308
0
0
23,224
0
24,831
W
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
PickleFlick
Arachne
6,273
5,277
0
1,115
10,525
4,687
0
2,175
8,214
0
25,039
W
Skadi
S Lovxs
Skadi
20,905
15,164
0
5,994
27,526
11,138
0
0
27,358
0
51,596
L
22,898
5,636
0
448
19,939
9,596
0
2,742
17,027
0
31,338
L
King Arthur
asonur_face
King Arthur
22,279
3,584
1,124
2,937
32,031
24,857
0
6,722
24,946
0
56,365
L
Cernunnos
snake is life
Cernunnos
30,910
16,629
438
4,029
20,892
8,651
0
3,801
16,919
0
50,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,347
Gold Earned
72,456
248
Minions Killed
260
3
Camps Cleared
11
1,104,249
Distance Traveled
926,709
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,788
985
40
3
1
240,496
1
W
Ah Puch
15,301
1,093
109
8
0
211,402
1
W
Jing Wei
19,627
1,402
41
3
8
285,747
0
W
Chaac
13,667
976
35
3
0
251,521
0
W
Yemoja
8,520
609
0
0
0
0
0
L
Arachne
12,512
894
54
4
1
220,386
0
W
Skadi
15,341
1,096
75
5
3
178,039
0
L
Fenrir
14,202
1,014
23
2
0
215,263
0
L
King Arthur
14,845
1,060
75
5
0
226,775
0
L
Cernunnos
16,000
1,143
56
4
1
201,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role