Player Matchup

Tiamat
Tiamat
AgentZombie6021
Tiamat
Level 45
God Stats
18W - 19L
1,417 SR
Queue Stats
104W - 126L
1,367 Elo+
Party 2
Hel
Hel
AliceViridis
Hel
Level 20
God Stats
19W - 22L
1,448 SR
Queue Stats
152W - 141L
1,341 Elo+
Party 2
Medusa
Medusa
Zwolf382
Medusa
Level 69
God Stats
10W - 8L
1,732 SR
Queue Stats
206W - 241L
1,415 Elo+
Party 2
Team Averages
Level 45
1,532 SR
1,374 Elo+

VS

Team Averages
Level 34
1,510 SR
1,401 Elo+
Cabrakan
Cabrakan
ooDopey
Cabrakan
Level 32
God Stats
32W - 29L
1,573 SR
Queue Stats
62W - 81L
1,488 Elo+
Party 1
Bacchus
Bacchus
ooHappy
Bacchus
Level 29
God Stats
13W - 5L
1,632 SR
Queue Stats
54W - 76L
1,468 Elo+
Party 1
Chernobog
Chernobog
v H3LLRA1Z3R v
Chernobog
Level 41
God Stats
24W - 63L
1,325 SR
Queue Stats
397W - 696L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
10,405
548
15,311
12,815
9,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 8 / 2
9,745
513
6,523
16,288
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Zwolf382
Medusa
13
2 / 6 / 1
10,667
561
9,018
14,160
5,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ooDopey
Cabrakan
16
7 / 0 / 11
13,360
703
13,323
18,528
28,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
ooHappy
Bacchus
16
9 / 0 / 7
13,731
723
15,155
16,946
21,350
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
v H3LLRA1Z3R v
Chernobog
15
2 / 3 / 13
11,183
589
9,317
12,530
5,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
18
18
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
0
8
2
0.13
L
Medusa
Zwolf382
Medusa
2
6
1
0.42
W
Cabrakan
ooDopey
Cabrakan
7
0
11
12.5
W
Bacchus
ooHappy
Bacchus
9
0
7
12.5
W
Chernobog
v H3LLRA1Z3R v
Chernobog
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,852
Damage
37,795
43,263
Taken
48,004
21,197
Mitigated
54,554
12,096
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,311
265
1,526
2,092
12,815
9,962
320
6,443
6,372
55,746
0
L
6,523
445
3,138
4,361
16,288
6,208
155
11,610
4,678
27,474
0
L
Medusa
Zwolf382
Medusa
9,018
4,233
0
979
14,160
5,027
208
10,429
3,731
0
27,939
W
Cabrakan
ooDopey
Cabrakan
13,323
1,405
1,622
4,003
18,528
28,035
342
7,144
10,950
31,438
0
W
Bacchus
ooHappy
Bacchus
15,155
1,090
1,500
4,994
16,946
21,350
467
7,090
9,477
57,725
0
W
Chernobog
v H3LLRA1Z3R v
Chernobog
9,317
4,214
778
1,147
12,530
5,169
2,901
6,588
5,669
0
55,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
38,274
158
Minions Killed
176
0
Camps Cleared
0
916,964
Distance Traveled
960,276
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,405
548
79
4
0
333,081
2
L
Hel
9,745
513
42
2
0
279,499
0
L
Medusa
10,667
561
37
2
0
304,384
0
W
Cabrakan
13,360
703
30
2
0
342,736
1
W
Bacchus
13,731
723
58
3
0
310,623
2
W
Chernobog
11,183
589
88
5
0
306,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role