Player Matchup

Izanami
Izanami
ILINNAMORATO
Izanami
Level 105
God Stats
12W - 5L
1,850 SR
Queue Stats
106W - 121L
1,433 Elo+
Solo
Sobek
Sobek
KingRonin_
Sobek
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,430 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PhoenixEternal99
Tsukuyomi
Level 66
God Stats
0W - 1L
1,280 SR
Queue Stats
5W - 10L
1,381 Elo+
Party 2
Xing Tian
Xing Tian
RoyaleWidCheese1
Xing Tian
Level 107
God Stats
12W - 10L
1,726 SR
Queue Stats
51W - 59L
1,490 Elo+
Solo
Agni
Agni
balistic_grandpa
Agni
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 37L
1,431 Elo+
Solo
Team Averages
Level 101
1,571 SR
1,433 Elo+

VS

Team Averages
Level 83
1,501 SR
1,410 Elo+
Jormungandr
Jormungandr
Aphroditely
Jormungandr
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
234W - 236L
1,373 Elo+
Solo
Persephone
Persephone
DracoMeteor0502
Persephone
Level 68
God Stats
4W - 1L
1,549 SR
Queue Stats
235W - 223L
1,416 Elo+
Party 1
Ravana
Ravana
SWIFT666TIGER
Ravana
Level 88
God Stats
28W - 24L
1,518 SR
Queue Stats
192W - 184L
1,406 Elo+
Party 1
Skadi
Skadi
csr5896
Skadi
Level 89
God Stats
19W - 17L
1,629 SR
Queue Stats
264W - 311L
1,437 Elo+
Solo
King Arthur
King Arthur
erickd1012
King Arthur
Level 101
God Stats
9W - 18L
1,311 SR
Queue Stats
162W - 173L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ILINNAMORATO
Izanami
11
3 / 1 / 2
6,781
522
6,119
7,764
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
11
1 / 3 / 1
5,897
454
3,250
10,388
10,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
10
3 / 4 / 1
6,420
494
4,203
8,704
2,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
10
3 / 0 / 3
6,647
511
4,891
8,690
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 1
5,644
434
2,454
5,860
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aphroditely
Jormungandr
9
0 / 3 / 1
5,383
414
4,930
10,398
4,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
DracoMeteor0502
Persephone
11
4 / 3 / 3
7,406
570
5,414
5,474
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 1 / 6
7,220
555
4,813
6,411
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
csr5896
Skadi
11
2 / 2 / 0
6,673
513
4,886
6,697
1,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
erickd1012
King Arthur
12
1 / 2 / 2
7,207
554
5,007
8,458
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
11
Kills
12
12
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aphroditely
Jormungandr
0
3
1
0.17
W
Persephone
DracoMeteor0502
Persephone
4
3
3
1.83
L
Izanami
ILINNAMORATO
Izanami
3
1
2
4
L
Sobek
1
3
1
0.5
L
Tsukuyomi
3
4
1
0.88
L
Xing Tian
3
0
3
4.5
W
5
1
6
8
L
1
4
1
0.38
W
Skadi
csr5896
Skadi
2
2
0
1
W
King Arthur
erickd1012
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
25,050
41,406
Taken
37,438
20,618
Mitigated
14,914
11,876
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aphroditely
Jormungandr
4,930
1,311
0
1,610
10,398
4,331
117
2,429
7,969
23,540
0
W
Persephone
DracoMeteor0502
Persephone
5,414
420
281
1,234
5,474
1,557
367
2,205
3,043
29,254
0
L
Izanami
ILINNAMORATO
Izanami
6,119
5,255
0
3,807
7,764
2,293
844
2,679
5,085
0
49,905
L
Sobek
3,250
287
0
4,577
10,388
10,309
0
318
10,030
22,267
0
L
Tsukuyomi
4,203
864
0
1,383
8,704
2,206
0
1,695
6,775
0
24,267
L
Xing Tian
4,891
597
0
1,436
8,690
4,149
0
2,244
6,406
16,936
0
W
4,813
1,131
0
342
6,411
2,359
0
1,206
5,103
0
28,116
L
2,454
103
0
673
5,860
1,661
0
2,752
2,766
16,458
0
W
Skadi
csr5896
Skadi
4,886
2,862
0
1,519
6,697
1,896
675
1,820
4,877
0
43,896
W
King Arthur
erickd1012
King Arthur
5,007
172
0
2,788
8,458
4,771
186
2,608
5,850
0
36,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
33,889
237
Minions Killed
300
0
Camps Cleared
0
1,069,754
Distance Traveled
1,264,470
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,383
414
37
3
0
263,413
3
W
Persephone
7,406
570
53
4
0
269,509
1
L
Izanami
6,781
522
100
8
0
201,799
0
L
Sobek
5,897
454
33
3
0
183,614
0
L
Tsukuyomi
6,420
494
41
3
0
245,871
0
L
Xing Tian
6,647
511
27
2
0
264,248
6
W
Ravana
7,220
555
47
4
0
281,201
1
L
Agni
5,644
434
36
3
0
174,222
0
W
Skadi
6,673
513
86
7
0
226,587
0
W
King Arthur
7,207
554
77
6
0
223,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role