Player Matchup

Hou Yi
Hou Yi
DerpySquidMan_
Hou Yi
Level 43
God Stats
10W - 10L
1,703 SR
Queue Stats
1,082W - 1,003L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
E-tradE-22
Baba Yaga
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 70L
1,400 Elo+
Party 1
Neith
Neith
grizzly1211
Neith
Level 29
God Stats
22W - 25L
1,489 SR
Queue Stats
32W - 41L
1,381 Elo+
Party 1
Arachne
Arachne
mchastert
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 111L
1,402 Elo+
Party 1
Bacchus
Bacchus
pyrokid1832
Bacchus
Level 86
God Stats
6W - 8L
1,437 SR
Queue Stats
74W - 78L
1,378 Elo+
Party 1
Team Averages
Level 81
1,526 SR
1,413 Elo+

VS

Team Averages
Level 74
1,573 SR
1,457 Elo+
Danzaburou
Danzaburou
CyberGucci
Danzaburou
Level 11
God Stats
4W - 2L
1,519 SR
Queue Stats
4W - 4L
1,392 Elo+
Party 2
Hades
Hades
Mr_MuTaNtE_PR
Hades
Level 128
God Stats
4W - 0L
1,823 SR
Queue Stats
227W - 205L
1,521 Elo+
Party 2
Tyr
Tyr
Oh_ZoRi
Tyr
Level 122
God Stats
9W - 9L
1,499 SR
Queue Stats
241W - 244L
1,469 Elo+
Party 2
Scylla
Scylla
brian_jrr
Scylla
Level 67
God Stats
4W - 2L
1,620 SR
Queue Stats
229W - 221L
1,523 Elo+
Solo
Fenrir
Fenrir
gou0113
Fenrir
Level 40
God Stats
25W - 23L
1,404 SR
Queue Stats
565W - 624L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,007
500
4,244
7,730
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
E-tradE-22
Baba Yaga
12
0 / 5 / 0
6,958
435
6,391
10,897
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
6,930
433
4,014
8,286
2,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
mchastert
Arachne
11
1 / 6 / 1
6,894
431
3,092
11,510
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
pyrokid1832
Bacchus
9
1 / 5 / 0
6,343
396
6,326
11,354
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CyberGucci
Danzaburou
12
4 / 1 / 6
8,006
500
4,533
5,039
1,717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 2 / 5
9,367
585
8,733
9,196
6,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
13
6 / 0 / 8
8,290
518
9,450
15,846
10,972
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
brian_jrr
Scylla
16
4 / 1 / 4
9,333
583
7,336
8,017
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
gou0113
Fenrir
14
4 / 0 / 6
8,214
513
3,645
8,682
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
22
22
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CyberGucci
Danzaburou
4
1
6
7
L
2
2
1
1.25
L
Baba Yaga
E-tradE-22
Baba Yaga
0
5
0
0
W
4
2
5
3.25
W
Tyr
6
0
8
10
W
Scylla
brian_jrr
Scylla
4
1
4
6
W
Fenrir
gou0113
Fenrir
4
0
6
7
L
0
4
0
0
L
Arachne
mchastert
Arachne
1
6
1
0.25
L
Bacchus
pyrokid1832
Bacchus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,067
Damage
33,697
49,777
Taken
46,780
23,370
Mitigated
25,203
10,021
Healing
21,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CyberGucci
Danzaburou
4,533
2,658
0
2,347
5,039
1,717
65
1,487
3,544
0
35,704
L
4,244
1,344
0
710
7,730
3,099
330
5,039
2,691
0
40,007
L
Baba Yaga
E-tradE-22
Baba Yaga
6,391
399
0
3,330
10,897
3,898
0
4,057
6,634
48,360
0
W
8,733
503
175
5,866
9,196
6,114
387
485
8,711
56,623
0
W
Tyr
9,450
1,265
0
8,205
15,846
10,972
253
4,524
11,166
0
30,621
W
Scylla
brian_jrr
Scylla
7,336
554
0
1,675
8,017
2,900
674
3,206
4,527
64,679
0
W
Fenrir
gou0113
Fenrir
3,645
1,128
585
2,516
8,682
3,500
0
2,517
6,115
0
47,904
L
4,014
1,896
0
2,146
8,286
2,595
312
453
7,801
0
42,146
L
Arachne
mchastert
Arachne
3,092
1,957
0
2,607
11,510
4,462
0
4,374
7,006
0
25,899
L
Bacchus
pyrokid1832
Bacchus
6,326
1,281
0
1,228
11,354
9,316
0
1,754
9,576
15,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,132
Gold Earned
43,210
293
Minions Killed
483
0
Camps Cleared
0
1,515,233
Distance Traveled
1,571,865
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,006
500
70
4
0
272,278
2
L
Hou Yi
8,007
500
69
4
0
285,187
5
L
Baba Yaga
6,958
435
73
5
0
300,027
3
W
Hades
9,367
585
136
9
0
289,323
4
W
Tyr
8,290
518
51
3
0
351,840
4
W
Scylla
9,333
583
147
9
0
305,501
4
W
Fenrir
8,214
513
79
5
0
352,923
0
L
Neith
6,930
433
77
5
0
303,638
3
L
Arachne
6,894
431
55
3
0
311,519
5
L
Bacchus
6,343
396
19
1
0
314,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role