Player Matchup

Janus
Janus
Brigantor
Janus
Level 86
God Stats
39W - 40L
1,614 SR
Queue Stats
176W - 161L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
HolUpHoldMyPhone
Sun Wukong
Level 151
God Stats
16W - 15L
1,736 SR
Queue Stats
546W - 520L
1,561 Elo+
Party 1
Anhur
Anhur
Karukushifu
Anhur
Level 28
God Stats
2W - 4L
1,501 SR
Queue Stats
86W - 66L
1,625 Elo+
Party 1
Jormungandr
Jormungandr
RatIsAllFather
Jormungandr
Level 43
God Stats
4W - 9L
1,566 SR
Queue Stats
78W - 85L
1,582 Elo+
Solo
Tsukuyomi
Tsukuyomi
SunkenSpore
Tsukuyomi
Level 108
God Stats
21W - 17L
1,532 SR
Queue Stats
382W - 355L
1,591 Elo+
Party 1
Team Averages
Level 83
1,590 SR
1,584 Elo+

VS

Team Averages
Level 57
1,783 SR
1,686 Elo+
Cerberus
Cerberus
AnotherJuan2
Cerberus
Level 30
God Stats
26W - 8L
1,772 SR
Queue Stats
32W - 10L
1,786 Elo+
Party 2
Discordia
Discordia
BOUDYSTOMP
Discordia
Level 48
God Stats
21W - 7L
1,765 SR
Queue Stats
27W - 10L
1,741 Elo+
Party 2
Nemesis
Nemesis
Elder
Nemesis
Level 127
God Stats
13W - 4L
1,822 SR
Queue Stats
101W - 50L
1,742 Elo+
Party 2
Cabrakan
Cabrakan
Jorge3504
Cabrakan
Level 45
God Stats
4W - 0L
1,772 SR
Queue Stats
195W - 183L
1,527 Elo+
Solo
Hou Yi
Hou Yi
Kaivil
Hou Yi
Level 37
God Stats
37W - 15L
1,785 SR
Queue Stats
726W - 598L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brigantor
Janus
11
1 / 2 / 1
6,138
614
2,280
4,418
1,401
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
HolUpHoldMyPhone
Sun Wukong
11
2 / 1 / 1
6,362
636
5,081
8,155
2,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 2
5,080
508
2,547
5,634
1,168
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
RatIsAllFather
Jormungandr
10
3 / 2 / 0
5,798
580
4,446
7,668
3,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
SunkenSpore
Tsukuyomi
10
2 / 3 / 2
5,964
596
4,720
7,787
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnotherJuan2
Cerberus
10
0 / 3 / 2
5,156
516
4,390
6,933
4,596
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
BOUDYSTOMP
Discordia
10
0 / 2 / 1
5,425
543
1,698
3,466
1,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Elder
Nemesis
11
5 / 1 / 1
6,495
650
5,803
7,446
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
Jorge3504
Cabrakan
10
2 / 2 / 3
5,739
574
2,361
6,081
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Kaivil
Hou Yi
11
3 / 0 / 2
5,926
593
5,812
6,175
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
10
11
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AnotherJuan2
Cerberus
0
3
2
0.33
W
Discordia
BOUDYSTOMP
Discordia
0
2
1
0.25
L
Janus
Brigantor
Janus
1
2
1
0.75
W
Nemesis
Elder
Nemesis
5
1
1
5.5
L
Sun Wukong
HolUpHoldMyPhone
Sun Wukong
2
1
1
2.5
W
Cabrakan
Jorge3504
Cabrakan
2
2
3
1.75
W
Hou Yi
Kaivil
Hou Yi
3
0
2
4
L
0
3
2
0.33
L
Jormungandr
RatIsAllFather
Jormungandr
3
2
0
1.5
L
Tsukuyomi
SunkenSpore
Tsukuyomi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,074
Damage
20,064
33,662
Taken
30,101
11,580
Mitigated
14,253
9,900
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AnotherJuan2
Cerberus
4,390
353
0
1,879
6,933
4,596
0
0
6,933
23,099
0
W
Discordia
BOUDYSTOMP
Discordia
1,698
0
0
204
3,466
1,045
0
1,307
2,159
30,588
0
L
Janus
Brigantor
Janus
2,280
677
0
912
4,418
1,401
0
2,150
2,268
37,273
0
W
Nemesis
Elder
Nemesis
5,803
2,590
0
813
7,446
2,820
0
700
6,746
0
37,973
L
Sun Wukong
HolUpHoldMyPhone
Sun Wukong
5,081
1,096
0
2,811
8,155
2,598
0
4,345
3,810
0
36,750
W
Cabrakan
Jorge3504
Cabrakan
2,361
424
0
1,636
6,081
4,112
0
1,974
4,107
14,510
0
W
Hou Yi
Kaivil
Hou Yi
5,812
3,575
0
2,995
6,175
1,680
0
2,745
3,430
0
36,167
L
2,547
1,355
0
1,637
5,634
1,168
0
1,034
4,600
0
17,429
L
Jormungandr
RatIsAllFather
Jormungandr
4,446
947
210
1,855
7,668
3,498
0
451
7,217
31,040
0
L
Tsukuyomi
SunkenSpore
Tsukuyomi
4,720
1,312
0
2,475
7,787
2,915
0
469
7,318
0
31,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
28,741
308
Minions Killed
268
0
Camps Cleared
0
1,032,793
Distance Traveled
996,631
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,156
516
43
4
0
187,466
3
W
Discordia
5,425
543
70
7
0
196,586
4
L
Janus
6,138
614
79
8
0
208,392
3
W
Nemesis
6,495
650
66
7
0
225,816
4
L
Sun Wukong
6,362
636
75
8
0
215,386
2
W
Cabrakan
5,739
574
24
2
0
205,646
2
W
Hou Yi
5,926
593
65
7
0
181,117
1
L
Anhur
5,080
508
36
4
0
177,857
2
L
Jormungandr
5,798
580
57
6
0
194,858
2
L
Tsukuyomi
5,964
596
61
6
0
236,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role