Player Matchup

Fenrir
Fenrir
Bronze III
ProfessorTubbs
Fenrir
Bronze III
Level 106
God Stats
0W - 3L
1,539 SR
Queue Stats
53W - 53L
1,323 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Rso_kidooo
Cthulhu
Bronze III
Level 49
God Stats
0W - 2L
1,489 SR
Queue Stats
2W - 4L
1,371 MMR
Party 1
Ra
Ra
Bronze III
l-JIRAE-l
Ra
Bronze III
Level 86
God Stats
0W - 2L
1,625 SR
Queue Stats
54W - 50L
1,371 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,551 SR
1,355 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,651 SR
1,349 MMR
Neith
Neith
Gold V
BulgingBeaver
Neith
Gold V
Level 101
God Stats
91W - 104L
1,517 SR
Queue Stats
288W - 319L
1,334 MMR
Solo
Sobek
Sobek
Gold V
DespicableTroll
Sobek
Gold V
Level 96
God Stats
11W - 7L
1,685 SR
Queue Stats
100W - 113L
1,430 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
MC-Palpabeat
Baron Samedi
Silver I
Level 122
God Stats
42W - 31L
1,751 SR
Queue Stats
405W - 515L
1,282 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 3
12,396
652
15,752
22,490
22,342
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Rso_kidooo
Cthulhu
15
2 / 4 / 5
11,430
602
12,844
22,489
18,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 10 / 5
11,608
611
12,097
15,590
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetAphroditeDanzaburouCu ChulainnTiamat

VS

Bans
TsukuyomiScyllaMedusaAnubisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
13,102
690
20,037
14,927
5,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 3 / 12
14,336
755
12,643
28,799
41,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
MC-Palpabeat
Baron Samedi
16
8 / 4 / 7
13,566
714
20,305
17,135
8,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
18
18
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
5
3
12
3.67
W
Baron Samedi
MC-Palpabeat
Baron Samedi
8
4
7
2.88
L
6
4
3
1.88
L
Cthulhu
Rso_kidooo
Cthulhu
2
4
5
1.13
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,693
Damage
52,985
60,569
Taken
60,861
47,017
Mitigated
55,062
12,345
Healing
29,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,037
7,479
2,114
5,394
14,927
5,619
1,672
6,370
8,371
0
85,480
W
12,643
1,029
0
12,399
28,799
41,403
482
10,343
17,900
35,853
0
W
Baron Samedi
MC-Palpabeat
Baron Samedi
20,305
1,171
3,823
5,762
17,135
8,040
808
7,407
9,577
64,042
0
L
15,752
2,744
0
3,942
22,490
22,342
0
10,798
11,154
0
44,260
L
Cthulhu
Rso_kidooo
Cthulhu
12,844
576
1,510
2,877
22,489
18,749
117
12,111
9,838
39,863
0
L
12,097
1,189
2,148
1,868
15,590
5,926
93
8,744
6,592
64,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
41,004
196
Minions Killed
222
0
Camps Cleared
0
1,065,910
Distance Traveled
1,009,824
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,102
690
109
6
0
295,308
3
W
Sobek
14,336
755
26
1
0
381,768
2
W
Baron Samedi
13,566
714
87
5
0
332,748
3
L
Fenrir
12,396
652
31
2
0
375,851
6
L
Cthulhu
11,430
602
58
3
0
365,372
0
L
Ra
11,608
611
107
6
0
324,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role