Player Matchup

Scylla
Scylla
Gold III
IMN0TG0000D
Scylla
Gold III
Level 80
God Stats
0W - 2L
1,109 SR
Queue Stats
21W - 18L
1,740 MMR
Party 2
Hercules
Hercules
Gold III
Jovany1324
Hercules
Gold III
Level 127
God Stats
1W - 4L
1,281 SR
Queue Stats
47W - 47L
1,736 MMR
Party 2
Anhur
Anhur
Platinum V
smitemightsuck
Anhur
Platinum V
Level 129
God Stats
1W - 2L
1,526 SR
Queue Stats
61W - 57L
1,785 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,305 SR
1,754 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 99
1,616 SR
1,712 MMR
Cupid
Cupid
Platinum I
BenjiiHendrix412
Cupid
Platinum I
Level 62
God Stats
93W - 94L
1,640 SR
Queue Stats
111W - 112L
1,958 MMR
Party 1
Sobek
Sobek
Silver I
RESIVOL20
Sobek
Silver I
Level 108
God Stats
1W - 2L
1,489 SR
Queue Stats
73W - 66L
1,635 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
oc412
Baron Samedi
Gold II
Level 126
God Stats
40W - 21L
1,720 SR
Queue Stats
97W - 94L
1,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 9 / 5
8,165
680
6,951
12,367
4,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Jovany1324
Hercules
13
5 / 4 / 2
8,950
746
8,552
16,629
11,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 0 / 0
6,098
508
458
752
190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AphroditeCthulhuBacchusCu ChulainnChaac

VS

Bans
ZeusHeraAresRaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 6
8,707
726
5,824
7,699
2,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
RESIVOL20
Sobek
12
3 / 3 / 9
8,455
705
7,253
13,877
9,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
oc412
Baron Samedi
12
5 / 1 / 7
9,284
774
9,714
9,578
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
13
13
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Scylla
2
9
5
0.5
L
Hercules
Jovany1324
Hercules
5
4
2
1.5
W
Sobek
RESIVOL20
Sobek
3
3
9
2.5
W
Baron Samedi
oc412
Baron Samedi
5
1
7
8.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,961
Damage
22,791
29,748
Taken
31,154
15,980
Mitigated
16,305
5,929
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,824
2,917
103
211
7,699
2,393
1,740
1,855
5,844
0
20,954
L
Scylla
6,951
516
0
150
12,367
4,564
0
7,885
4,057
20,359
0
L
Hercules
Jovany1324
Hercules
8,552
1,593
0
5,186
16,629
11,226
0
8,028
8,426
0
33,397
W
Sobek
RESIVOL20
Sobek
7,253
230
333
4,380
13,877
9,731
447
2,924
10,953
16,647
0
W
Baron Samedi
oc412
Baron Samedi
9,714
839
949
3,324
9,578
4,181
949
2,198
7,380
31,513
0
L
458
398
0
593
752
190
0
403
274
0
2,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,213
Gold Earned
26,446
60
Minions Killed
96
0
Camps Cleared
0
405,705
Distance Traveled
669,505
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,707
726
38
3
0
220,879
1
L
Scylla
8,165
680
14
1
0
179,870
1
L
Hercules
8,950
746
40
3
0
200,390
2
W
Sobek
8,455
705
12
1
0
235,391
2
W
Baron Samedi
9,284
774
46
4
0
213,235
0
L
Anhur
6,098
508
6
1
0
25,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role