Player Matchup

Heimdallr
Heimdallr
Aodiin
Heimdallr
Level 27
God Stats
2W - 1L
1,476 SR
Queue Stats
15W - 20L
1,377 Elo+
Party 2
Sun Wukong
Sun Wukong
Bruv_Wut
Sun Wukong
Level 57
God Stats
9W - 5L
1,651 SR
Queue Stats
289W - 286L
1,398 Elo+
Party 2
Geb
Geb
Nuttytutty
Geb
Level 23
God Stats
4W - 2L
1,164 SR
Queue Stats
25W - 28L
1,456 Elo+
Party 2
King Arthur
King Arthur
ShadowFall22
King Arthur
Level 69
God Stats
10W - 3L
1,742 SR
Queue Stats
539W - 560L
1,447 Elo+
Party 2
Merlin
Merlin
legalmexikan
Merlin
Level 88
God Stats
16W - 10L
1,500 SR
Queue Stats
357W - 335L
1,459 Elo+
Party 2
Team Averages
Level 53
1,507 SR
1,428 Elo+

VS

Team Averages
Level 65
1,577 SR
1,401 Elo+
Freya
Freya
AnnaKittycat
Freya
Level 76
God Stats
1W - 7L
1,500 SR
Queue Stats
150W - 158L
1,416 Elo+
Party 1
The Morrigan
The Morrigan
JpLazzarini
The Morrigan
Level 151
God Stats
79W - 69L
1,570 SR
Queue Stats
177W - 193L
1,406 Elo+
Party 1
King Arthur
King Arthur
Papa_Clean
King Arthur
Level 26
God Stats
2W - 3L
1,664 SR
Queue Stats
29W - 41L
1,374 Elo+
Party 3
Ullr
Ullr
Papa_Rose12
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 147L
1,407 Elo+
Party 3
Artio
Artio
maravilhoso7000
Artio
Level 26
God Stats
8W - 8L
1,650 SR
Queue Stats
16W - 22L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aodiin
Heimdallr
12
3 / 1 / 7
7,484
535
8,500
5,074
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Bruv_Wut
Sun Wukong
11
2 / 1 / 10
7,156
511
4,491
6,787
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 2 / 9
7,448
532
3,708
10,810
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
ShadowFall22
King Arthur
14
8 / 1 / 1
8,284
592
10,335
12,115
6,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
8 / 1 / 3
8,948
639
10,597
4,068
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,469
391
2,029
11,461
4,200
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
JpLazzarini
The Morrigan
12
2 / 2 / 0
7,410
529
5,306
9,421
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Papa_Clean
King Arthur
10
1 / 5 / 1
6,241
446
4,740
11,587
6,749
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 4 / 0
5,535
395
3,856
8,953
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 6 / 2
5,580
399
1,530
9,537
4,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
26
Kills
5
6
Deaths
26
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Heimdallr
Aodiin
Heimdallr
3
1
7
6.5
W
Sun Wukong
Bruv_Wut
Sun Wukong
2
1
10
7
L
The Morrigan
JpLazzarini
The Morrigan
2
2
0
1
W
5
2
9
4.75
L
King Arthur
Papa_Clean
King Arthur
1
5
1
0.3
L
1
4
0
0.25
W
King Arthur
ShadowFall22
King Arthur
8
1
1
8.5
W
Merlin
8
1
3
9.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,631
Damage
17,461
38,854
Taken
50,959
21,979
Mitigated
21,992
13,256
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,029
641
0
1,585
11,461
4,200
0
6,083
5,378
17,066
0
W
Heimdallr
Aodiin
Heimdallr
8,500
5,983
0
2,978
5,074
1,793
2,303
1,440
3,634
0
39,743
W
Sun Wukong
Bruv_Wut
Sun Wukong
4,491
1,544
0
2,236
6,787
3,737
117
870
5,917
0
30,549
L
The Morrigan
JpLazzarini
The Morrigan
5,306
540
0
3,599
9,421
3,178
0
3,307
6,114
36,972
2,137
W
3,708
739
0
2,286
10,810
7,963
891
2,677
8,133
17,258
0
L
King Arthur
Papa_Clean
King Arthur
4,740
372
0
1,160
11,587
6,749
102
765
10,631
0
21,293
L
3,856
2,220
0
2,052
8,953
3,486
0
2,234
6,719
0
21,489
W
King Arthur
ShadowFall22
King Arthur
10,335
1,139
0
4,603
12,115
6,859
231
1,202
10,913
213
44,873
W
Merlin
10,597
622
0
1,153
4,068
1,627
536
1,944
2,124
55,940
0
L
1,530
0
0
119
9,537
4,379
0
2,129
7,408
8,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,320
Gold Earned
30,235
333
Minions Killed
202
0
Camps Cleared
0
1,296,298
Distance Traveled
1,182,650
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,469
391
43
3
0
213,515
2
W
Heimdallr
7,484
535
71
5
0
222,456
2
W
Sun Wukong
7,156
511
58
4
0
302,562
0
L
The Morrigan
7,410
529
71
5
0
281,844
3
W
Geb
7,448
532
27
2
0
271,190
0
L
King Arthur
6,241
446
41
3
0
206,408
0
L
Ullr
5,535
395
36
3
0
257,405
1
W
King Arthur
8,284
592
80
6
0
251,085
0
W
Merlin
8,948
639
97
7
0
249,005
0
L
Artio
5,580
399
11
1
0
223,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role