Player Matchup

Medusa
Medusa
Aitofell
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
BUDDYBXD
Ra
Level 17
God Stats
5W - 4L
1,461 SR
Queue Stats
11W - 19L
1,283 Elo+
Party 2
Amaterasu
Amaterasu
Galact00
Amaterasu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
Leo23_vTq
Cthulhu
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 35L
1,342 Elo+
Solo
King Arthur
King Arthur
SrYatoh
King Arthur
Level 18
God Stats
2W - 1L
1,559 SR
Queue Stats
11W - 17L
1,310 Elo+
Party 2
Team Averages
Level 16
1,504 SR
1,367 Elo+

VS

Team Averages
Level 14
1,406 SR
1,209 Elo+
Ymir
Ymir
Alcerola
Ymir
Level 16
God Stats
4W - 7L
1,175 SR
Queue Stats
15W - 29L
860 Elo+
Party 3
Nemesis
Nemesis
Thorzinho30cm
Nemesis
Level 6
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 6L
1,165 Elo+
Party 3
Danzaburou
Danzaburou
VBrizack
Danzaburou
Level 18
God Stats
16W - 40L
1,133 SR
Queue Stats
29W - 64L
1,049 Elo+
Party 3
Bellona
Bellona
gregmoney
Bellona
Level 2
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
tiagueraaaaa
Agni
Level 28
God Stats
20W - 14L
1,739 SR
Queue Stats
145W - 152L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aitofell
Medusa
11
0 / 2 / 1
7,469
393
1,597
5,711
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 4 / 5
8,745
460
4,553
6,722
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Galact00
Amaterasu
16
7 / 2 / 3
10,259
540
5,255
12,996
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Leo23_vTq
Cthulhu
16
2 / 0 / 0
9,801
516
3,099
6,185
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
SrYatoh
King Arthur
17
6 / 0 / 6
10,569
556
12,148
18,383
14,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 4 / 1
7,290
384
3,684
9,957
6,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
9
0 / 2 / 2
6,466
340
1,100
9,406
4,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
VBrizack
Danzaburou
15
2 / 4 / 0
8,607
453
7,871
12,928
4,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
gregmoney
Bellona
1
0 / 0 / 0
3,627
191
0
0
0
14
4 / 6 / 1
8,792
463
9,141
12,124
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
7
8
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aitofell
Medusa
0
2
1
0.25
L
Ymir
1
4
1
0.38
W
1
4
5
0.88
W
Amaterasu
Galact00
Amaterasu
7
2
3
4.25
W
Cthulhu
Leo23_vTq
Cthulhu
2
0
0
2
W
King Arthur
SrYatoh
King Arthur
6
0
6
9
L
Nemesis
0
2
2
0.5
L
Danzaburou
VBrizack
Danzaburou
2
4
0
0.5
L
Bellona
gregmoney
Bellona
0
0
0
0
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,652
Damage
21,796
49,997
Taken
44,415
31,521
Mitigated
19,798
12,723
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aitofell
Medusa
1,597
810
0
0
5,711
2,022
658
121
5,590
0
20,696
L
Ymir
3,684
0
0
1,072
9,957
6,594
0
1,919
7,514
24,213
0
W
4,553
890
978
2,553
6,722
2,580
1,724
3,205
3,467
44,602
0
W
Amaterasu
Galact00
Amaterasu
5,255
2,514
0
2,071
12,996
7,872
1,917
3,110
9,861
0
57,096
W
Cthulhu
Leo23_vTq
Cthulhu
3,099
267
0
1,441
6,185
4,184
366
0
6,185
48,364
0
W
King Arthur
SrYatoh
King Arthur
12,148
1,388
0
5,680
18,383
14,863
1,033
6,389
11,994
0
54,496
L
Nemesis
1,100
276
0
2,087
9,406
4,114
0
977
8,374
0
22,072
L
Danzaburou
VBrizack
Danzaburou
7,871
1,950
0
5,270
12,928
4,854
0
2,969
9,671
0
58,756
L
Bellona
gregmoney
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
9,141
1,071
0
1,898
12,124
4,236
1,021
1,392
10,044
55,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,843
Gold Earned
34,782
406
Minions Killed
281
0
Camps Cleared
0
1,689,722
Distance Traveled
1,200,236
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,469
393
44
2
0
289,168
2
L
Ymir
7,290
384
50
3
0
346,627
0
W
Ra
8,745
460
96
5
0
288,714
0
W
Amaterasu
10,259
540
95
5
0
371,196
0
W
Cthulhu
9,801
516
92
5
0
374,413
9
W
King Arthur
10,569
556
79
4
0
366,231
1
L
Nemesis
6,466
340
37
2
0
297,562
1
L
Danzaburou
8,607
453
99
5
0
274,871
1
L
Bellona
3,627
191
0
0
0
0
0
L
Agni
8,792
463
95
5
0
281,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role