Player Matchup

Ravana
Ravana
Bronze IV
 
Ravana
Bronze IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Silver I
CostlessSun07
Eset
Silver I
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 258L
1,075 MMR
Solo
Bacchus
Bacchus
Silver I
J-Taco97
Bacchus
Silver I
Level 98
God Stats
83W - 67L
1,472 SR
Queue Stats
256W - 268L
1,084 MMR
Solo
Achilles
Achilles
Silver I
Semaj1Almighty
Achilles
Silver I
Level 115
God Stats
8W - 6L
1,567 SR
Queue Stats
255W - 249L
1,090 MMR
Solo
Izanami
Izanami
Bronze IV
sBinnalla
Izanami
Bronze IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,138 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,508 SR
1,177 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,549 SR
1,174 MMR
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
MonstaDFa
Neith
Silver II
Level 80
God Stats
15W - 11L
1,668 SR
Queue Stats
465W - 489L
1,053 MMR
Solo
Hercules
Hercules
Silver II
POTUSTrump45
Hercules
Silver II
Level 128
God Stats
27W - 28L
1,438 SR
Queue Stats
1,095W - 1,100L
1,104 MMR
Solo
Kukulkan
Kukulkan
Silver II
Scarduld
Kukulkan
Silver II
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 164L
1,108 MMR
Solo
Fenrir
Fenrir
Silver I
opaquebagel
Fenrir
Silver I
Level 124
God Stats
17W - 9L
1,637 SR
Queue Stats
216W - 231L
1,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
10 / 3 / 7
14,196
568
16,954
14,930
10,486
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 10
12,307
492
15,375
11,629
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
J-Taco97
Bacchus
16
1 / 5 / 18
11,911
476
10,428
25,366
34,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
20
6 / 3 / 5
14,364
575
20,912
27,528
38,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
sBinnalla
Izanami
20
11 / 4 / 2
14,954
598
34,265
20,571
9,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatCthulhuTsukuyomiDanzaburouSobek

VS

Bans
Cu ChulainnScyllaCupidSetYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 7 / 12
11,351
454
9,589
24,822
24,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
MonstaDFa
Neith
19
5 / 7 / 7
12,160
486
19,767
21,385
9,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
POTUSTrump45
Hercules
19
4 / 4 / 3
12,570
503
16,474
42,233
40,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Scarduld
Kukulkan
16
4 / 8 / 3
10,342
414
6,709
16,585
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
19
7 / 6 / 4
13,150
526
10,362
23,103
15,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
49
32
Kills
20
20
Deaths
32
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
10
3
7
4.5
L
Ganesha
 
Ganesha
0
7
12
0.86
W
4
5
10
1.8
W
Bacchus
J-Taco97
Bacchus
1
5
18
2
L
Neith
MonstaDFa
Neith
5
7
7
1.21
L
Hercules
POTUSTrump45
Hercules
4
4
3
1.38
L
Kukulkan
Scarduld
Kukulkan
4
8
3
0.69
W
Achilles
6
3
5
2.83
L
Fenrir
7
6
4
1.5
W
Izanami
sBinnalla
Izanami
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,934
Damage
62,901
100,024
Taken
128,128
98,682
Mitigated
95,676
30,060
Healing
41,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
16,954
6,017
0
3,695
14,930
10,486
0
549
14,381
0
106,514
L
Ganesha
 
Ganesha
9,589
563
0
3,267
24,822
24,106
276
5,799
18,629
42,958
0
W
15,375
2,224
233
1,741
11,629
4,648
350
4,862
6,493
54,231
0
W
Bacchus
J-Taco97
Bacchus
10,428
1,052
0
3,553
25,366
34,721
433
6,061
19,161
30,459
0
L
Neith
MonstaDFa
Neith
19,767
12,871
0
8,055
21,385
9,264
804
3,941
17,276
0
90,731
L
Hercules
POTUSTrump45
Hercules
16,474
5,637
0
21,041
42,233
40,259
1,407
5,343
35,980
0
78,465
L
Kukulkan
Scarduld
Kukulkan
6,709
1,112
0
847
16,585
6,140
0
6,411
9,797
50,253
0
W
Achilles
20,912
8,933
0
10,704
27,528
38,834
1,999
859
26,669
0
92,305
L
Fenrir
10,362
2,587
0
8,194
23,103
15,907
0
3,141
19,715
0
75,069
W
Izanami
sBinnalla
Izanami
34,265
26,918
0
10,134
20,571
9,993
8,220
3,463
17,022
0
161,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,732
Gold Earned
59,573
706
Minions Killed
515
0
Camps Cleared
0
2,281,856
Distance Traveled
2,019,315
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,196
568
167
7
0
487,820
10
L
Ganesha
11,351
454
15
1
0
404,851
0
W
Eset
12,307
492
99
4
0
486,552
2
W
Bacchus
11,911
476
32
1
0
475,496
12
L
Neith
12,160
486
141
6
0
353,093
6
L
Hercules
12,570
503
145
6
0
384,843
2
L
Kukulkan
10,342
414
100
4
0
432,912
3
W
Achilles
14,364
575
176
7
0
413,705
2
L
Fenrir
13,150
526
114
5
0
443,616
2
W
Izanami
14,954
598
232
9
0
418,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role