Player Matchup

Cthulhu
Cthulhu
Filipe_276
Cthulhu
Level 4
God Stats
4W - 10L
1,243 SR
Queue Stats
7W - 19L
1,223 Elo+
Solo
Sol
Sol
LiuGlitch
Sol
Level 23
God Stats
58W - 60L
1,484 SR
Queue Stats
521W - 533L
1,435 Elo+
Solo
Rama
Rama
Shadown_killler
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 101L
1,234 Elo+
Solo
Hera
Hera
lllZionlll
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,411 Elo+
Solo
Pele
Pele
tefy3271
Pele
Level 13
God Stats
0W - 2L
1,302 SR
Queue Stats
17W - 17L
1,487 Elo+
Solo
Team Averages
Level 13
1,406 SR
1,358 Elo+

VS

Team Averages
Level 10
1,447 SR
1,343 Elo+
Zeus
Zeus
GodProphet55
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,375 Elo+
Solo
Ah Puch
Ah Puch
Kuroshiros
Ah Puch
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
P_erin
Ra
Level 5
God Stats
1W - 0L
1,234 SR
Queue Stats
1W - 3L
1,105 Elo+
Party 1
Tiamat
Tiamat
edyegoe
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,105 Elo+
Party 1
Neith
Neith
javiercama10
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Filipe_276
Cthulhu
15
0 / 1 / 1
9,989
768
842
2,256
900
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
2 / 9 / 16
13,339
1,026
17,623
27,111
9,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
2 / 7 / 9
12,204
939
14,399
21,404
7,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 11 / 4
12,847
988
22,058
22,411
8,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
20
7 / 11 / 8
13,279
1,021
14,135
34,002
13,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 16
13,036
1,003
16,908
13,441
7,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Kuroshiros
Ah Puch
20
4 / 3 / 24
13,906
1,070
21,393
15,575
6,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ra
20
7 / 2 / 18
13,950
1,073
9,166
14,471
6,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
edyegoe
Tiamat
20
2 / 9 / 17
12,809
985
11,104
17,104
12,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
22 / 0 / 8
17,509
1,347
42,508
13,506
6,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
122
18
Kills
39
39
Deaths
18
38
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Filipe_276
Cthulhu
0
1
1
0.5
W
4
4
16
3
W
Ah Puch
Kuroshiros
Ah Puch
4
3
24
5.33
L
2
9
16
1.11
W
Ra
7
2
18
8
L
2
7
9
0.93
W
Tiamat
edyegoe
Tiamat
2
9
17
1.17
W
22
0
8
26
L
7
11
4
0.82
L
Pele
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,057
Damage
101,079
107,184
Taken
74,097
41,001
Mitigated
39,337
5,877
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Filipe_276
Cthulhu
842
146
0
0
2,256
900
0
1,165
1,091
3,209
0
W
16,908
2,924
641
2,441
13,441
7,949
0
7,803
5,638
36,601
0
W
Ah Puch
Kuroshiros
Ah Puch
21,393
2,309
0
3,092
15,575
6,581
0
8,113
7,462
50,439
0
L
17,623
4,429
0
3,127
27,111
9,837
0
15,414
11,697
42,992
0
W
Ra
9,166
1,449
2,124
2,408
14,471
6,069
0
11,851
2,620
26,859
0
L
14,399
10,524
0
1,596
21,404
7,845
0
10,058
11,346
0
27,939
W
Tiamat
edyegoe
Tiamat
11,104
1,810
0
3,063
17,104
12,084
0
7,650
9,454
19,817
0
W
42,508
23,319
0
3,983
13,506
6,654
0
5,106
8,400
0
79,768
L
22,058
5,150
0
544
22,411
8,507
0
13,677
8,734
43,724
0
L
Pele
14,135
3,790
0
610
34,002
13,912
0
18,257
15,745
0
52,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,658
Gold Earned
71,210
270
Minions Killed
243
4
Camps Cleared
6
973,428
Distance Traveled
1,147,030
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,989
768
4
0
1
49,235
0
W
Zeus
13,036
1,003
46
4
2
187,152
0
W
Ah Puch
13,906
1,070
63
5
2
244,964
5
L
Sol
13,339
1,026
87
7
0
247,181
0
W
Ra
13,950
1,073
38
3
0
263,421
1
L
Rama
12,204
939
49
4
1
187,260
0
W
Tiamat
12,809
985
20
2
0
190,647
0
W
Neith
17,509
1,347
76
6
2
260,846
0
L
Hera
12,847
988
37
3
2
232,446
2
L
Pele
13,279
1,021
93
7
0
257,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role