Player Matchup

Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
IRON MISA EX
Bacchus
Level 88
God Stats
3W - 2L
1,455 SR
Queue Stats
206W - 212L
1,495 Elo+
Party 3
Thanatos
Thanatos
Maawaak
Thanatos
Level 103
God Stats
11W - 5L
1,756 SR
Queue Stats
40W - 27L
1,591 Elo+
Party 2
Izanami
Izanami
Maxpockett
Izanami
Level 89
God Stats
22W - 21L
1,561 SR
Queue Stats
116W - 116L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
Pachooca
Kukulkan
Level 69
God Stats
13W - 16L
1,385 SR
Queue Stats
85W - 79L
1,501 Elo+
Party 2
Team Averages
Level 91
1,531 SR
1,520 Elo+

VS

Team Averages
Level 78
1,460 SR
1,485 Elo+
Odin
Odin
LetsMakeASeal-_-
Odin
Level 63
God Stats
9W - 10L
1,573 SR
Queue Stats
619W - 660L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
MissAcute
Nu Wa
Level 103
God Stats
4W - 7L
1,370 SR
Queue Stats
355W - 432L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
MrCrazies
Ah Puch
Level 80
God Stats
4W - 9L
1,477 SR
Queue Stats
726W - 770L
1,514 Elo+
Party 1
Awilix
Awilix
cristianodias591
Awilix
Level 51
God Stats
11W - 16L
1,310 SR
Queue Stats
328W - 368L
1,478 Elo+
Party 1
Chronos
Chronos
vampirewolf493
Chronos
Level 95
God Stats
2W - 4L
1,570 SR
Queue Stats
587W - 650L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 0 / 2
9,506
679
6,788
8,988
6,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
IRON MISA EX
Bacchus
12
1 / 4 / 9
7,204
515
5,523
10,876
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Maawaak
Thanatos
16
10 / 1 / 5
9,359
669
9,538
9,328
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Maxpockett
Izanami
13
4 / 1 / 6
7,982
570
4,406
7,111
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Pachooca
Kukulkan
14
1 / 1 / 7
8,351
597
3,519
5,955
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,944
496
3,864
8,816
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
MissAcute
Nu Wa
12
0 / 5 / 0
6,617
473
5,334
7,122
3,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
MrCrazies
Ah Puch
13
1 / 5 / 2
7,547
539
2,940
7,880
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 4 / 2
7,067
505
7,754
10,536
3,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 3
6,940
496
3,902
6,861
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
21
Kills
7
7
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
2
6
W
Bacchus
IRON MISA EX
Bacchus
1
4
9
1.38
L
2
3
3
1.17
W
Thanatos
Maawaak
Thanatos
10
1
5
12.5
W
Izanami
Maxpockett
Izanami
4
1
6
7
L
Nu Wa
MissAcute
Nu Wa
0
5
0
0
L
Ah Puch
MrCrazies
Ah Puch
1
5
2
0.4
W
Kukulkan
Pachooca
Kukulkan
1
1
7
4.5
L
3
4
2
1
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
23,794
42,258
Taken
41,215
21,516
Mitigated
13,415
23,328
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,788
881
0
4,357
8,988
6,913
646
3,410
5,578
0
63,060
W
Bacchus
IRON MISA EX
Bacchus
5,523
623
0
2,239
10,876
7,014
0
2,294
8,410
23,460
0
L
3,864
330
369
3,040
8,816
3,245
330
2,103
6,713
0
18,480
W
Thanatos
Maawaak
Thanatos
9,538
4,164
0
12,088
9,328
3,221
0
1,829
7,475
0
63,141
W
Izanami
Maxpockett
Izanami
4,406
2,792
0
3,865
7,111
2,142
754
2,072
4,937
0
57,884
L
Nu Wa
MissAcute
Nu Wa
5,334
996
0
580
7,122
3,166
0
536
6,586
37,268
0
L
Ah Puch
MrCrazies
Ah Puch
2,940
472
0
1,578
7,880
2,082
0
1,138
6,742
40,504
0
W
Kukulkan
Pachooca
Kukulkan
3,519
510
0
779
5,955
2,226
0
2,273
3,682
43,891
0
L
7,754
3,540
382
3,862
10,536
3,356
0
3,042
7,494
0
36,955
L
3,902
1,458
0
1,772
6,861
1,566
912
2,223
4,638
39,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,402
Gold Earned
35,115
516
Minions Killed
348
0
Camps Cleared
0
1,439,028
Distance Traveled
1,341,198
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,506
679
147
11
0
283,806
4
W
Bacchus
7,204
515
41
3
0
278,733
3
L
Odin
6,944
496
29
2
0
273,054
3
W
Thanatos
9,359
669
105
8
0
342,882
3
W
Izanami
7,982
570
112
8
0
253,137
4
L
Nu Wa
6,617
473
68
5
0
236,912
2
L
Ah Puch
7,547
539
97
7
0
256,706
2
W
Kukulkan
8,351
597
111
8
0
280,470
3
L
Awilix
7,067
505
71
5
0
319,193
0
L
Chronos
6,940
496
83
6
0
255,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role