Player Matchup

Merlin
Merlin
Chimerian
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
DIeGoRyA-n
Hera
Level 111
God Stats
20W - 13L
1,448 SR
Queue Stats
943W - 952L
1,470 Elo+
Solo
Hachiman
Hachiman
Myodora
Hachiman
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,505 Elo+
Party 2
Sol
Sol
Proveta
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Tracabulho
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 102
1,490 SR
1,495 Elo+

VS

Team Averages
Level 46
1,500 SR
1,335 Elo+
Kumbhakarna
Kumbhakarna
LeoSayajin
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 1
Scylla
Scylla
PERETTI
Scylla
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,546 Elo+
Solo
Hercules
Hercules
RanChase
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 1
Izanami
Izanami
dnmartins_
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Bakasura
Bakasura
haksama
Bakasura
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chimerian
Merlin
14
5 / 0 / 12
8,708
1,089
6,132
8,460
3,303
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
6 / 1 / 11
8,655
1,082
9,457
4,125
1,691
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
Myodora
Hachiman
14
6 / 1 / 9
8,726
1,091
4,690
8,658
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
12
2 / 1 / 13
7,446
931
4,896
9,283
2,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
Tracabulho
Vamana
12
1 / 1 / 13
7,633
954
7,204
15,877
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LeoSayajin
Kumbhakarna
9
0 / 3 / 0
5,580
698
2,562
6,213
3,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
PERETTI
Scylla
14
2 / 3 / 1
7,278
910
15,397
5,823
2,436
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
RanChase
Hercules
11
1 / 4 / 3
6,055
757
5,838
9,982
5,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
dnmartins_
Izanami
9
1 / 2 / 2
5,765
721
4,873
3,143
1,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
haksama
Bakasura
9
0 / 8 / 3
5,823
728
4,425
10,313
4,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
20
Kills
4
4
Deaths
20
58
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chimerian
Merlin
5
0
12
11
W
6
1
11
11.5
L
Kumbhakarna
LeoSayajin
Kumbhakarna
0
3
0
0
W
Hachiman
Myodora
Hachiman
6
1
9
10.5
L
Scylla
PERETTI
Scylla
2
3
1
0.83
W
Sol
2
1
13
8.5
L
Hercules
RanChase
Hercules
1
4
3
0.63
W
Vamana
Tracabulho
Vamana
1
1
13
7.5
L
Izanami
dnmartins_
Izanami
1
2
2
1
L
Bakasura
haksama
Bakasura
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,379
Damage
33,095
46,403
Taken
35,474
18,845
Mitigated
17,240
27,289
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chimerian
Merlin
6,132
818
693
4,751
8,460
3,303
892
4,045
4,265
16,368
0
W
9,457
1,922
1,039
1,158
4,125
1,691
584
2,557
1,528
24,278
0
L
Kumbhakarna
LeoSayajin
Kumbhakarna
2,562
105
0
360
6,213
3,752
0
4,269
1,944
4,633
0
W
Hachiman
Myodora
Hachiman
4,690
2,468
1,077
3,476
8,658
3,324
1,264
2,818
5,646
0
10,421
L
Scylla
PERETTI
Scylla
15,397
1,296
725
1,433
5,823
2,436
0
3,364
2,459
32,829
0
W
Sol
4,896
2,487
594
4,757
9,283
2,776
1,901
3,954
5,213
10,756
0
L
Hercules
RanChase
Hercules
5,838
1,437
0
2,406
9,982
5,700
0
5,439
4,543
164
8,086
W
Vamana
Tracabulho
Vamana
7,204
2,352
733
9,011
15,877
7,751
477
4,749
10,963
0
12,332
L
Izanami
dnmartins_
Izanami
4,873
3,248
224
538
3,143
1,019
0
1,399
1,744
0
5,921
L
Bakasura
haksama
Bakasura
4,425
2,906
735
1,061
10,313
4,333
0
6,014
4,299
0
6,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
30,501
82
Minions Killed
60
0
Camps Cleared
0
804,188
Distance Traveled
626,898
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,708
1,089
13
2
0
146,877
0
W
Hera
8,655
1,082
45
6
0
178,403
2
L
Kumbhakarna
5,580
698
1
0
0
116,100
0
W
Hachiman
8,726
1,091
9
1
0
155,035
0
L
Scylla
7,278
910
42
5
0
153,249
3
W
Sol
7,446
931
6
1
0
140,921
1
L
Hercules
6,055
757
3
0
0
137,002
1
W
Vamana
7,633
954
9
1
0
182,952
0
L
Izanami
5,765
721
2
0
0
79,928
1
L
Bakasura
5,823
728
12
2
0
140,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role