Player Matchup

Cupid
Cupid
Italien_Donuts
Cupid
Level 16
God Stats
1W - 4L
1,337 SR
Queue Stats
69W - 97L
1,209 Elo+
Party 4
Cthulhu
Cthulhu
MagicKilla6
Cthulhu
Level 147
God Stats
3W - 3L
1,514 SR
Queue Stats
140W - 147L
1,346 Elo+
Party 4
Janus
Janus
Mixlen2
Janus
Level 104
God Stats
9W - 5L
1,785 SR
Queue Stats
440W - 375L
1,447 Elo+
Party 1
Da Ji
Da Ji
mixlen
Da Ji
Level 28
God Stats
6W - 4L
1,615 SR
Queue Stats
33W - 29L
1,463 Elo+
Party 1
The Morrigan
The Morrigan
thechallenger033
The Morrigan
Level 76
God Stats
8W - 7L
1,434 SR
Queue Stats
247W - 232L
1,418 Elo+
Party 1
Team Averages
Level 74
1,537 SR
1,376 Elo+

VS

Team Averages
Level 38
1,482 SR
1,292 Elo+
Arachne
Arachne
LORD_JEEP
Arachne
Level 26
God Stats
46W - 48L
1,467 SR
Queue Stats
75W - 85L
1,366 Elo+
Party 2
King Arthur
King Arthur
Rame963
King Arthur
Level 57
God Stats
44W - 54L
1,499 SR
Queue Stats
274W - 300L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
SaturnsAstraea
Heimdallr
Level 54
God Stats
4W - 9L
1,469 SR
Queue Stats
37W - 69L
1,227 Elo+
Party 3
Yemoja
Yemoja
ThickestPompano
Yemoja
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,091 Elo+
Party 3
Vulcan
Vulcan
XJohnX017
Vulcan
Level 26
God Stats
2W - 2L
1,475 SR
Queue Stats
71W - 93L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 2
6,663
666
4,576
4,044
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
MagicKilla6
Cthulhu
10
3 / 1 / 6
5,530
553
6,311
6,300
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
Mixlen2
Janus
11
2 / 0 / 5
6,180
618
3,936
3,778
1,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
mixlen
Da Ji
11
4 / 1 / 2
6,499
650
2,897
6,796
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
thechallenger033
The Morrigan
11
1 / 1 / 1
6,132
613
4,366
4,327
1,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LORD_JEEP
Arachne
9
1 / 3 / 0
5,464
546
2,280
6,392
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Rame963
King Arthur
11
1 / 1 / 0
5,778
578
3,240
7,883
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
SaturnsAstraea
Heimdallr
7
0 / 4 / 1
4,723
472
3,693
6,507
1,669
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 6 / 0
4,661
466
3,640
7,055
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
XJohnX017
Vulcan
9
0 / 4 / 0
4,999
500
2,476
5,114
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
18
Kills
3
3
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Arachne
LORD_JEEP
Arachne
1
3
0
0.33
W
Cthulhu
MagicKilla6
Cthulhu
3
1
6
6
W
Janus
Mixlen2
Janus
2
0
5
4.5
L
King Arthur
Rame963
King Arthur
1
1
0
1
L
Heimdallr
SaturnsAstraea
Heimdallr
0
4
1
0.13
L
1
6
0
0.17
L
Vulcan
XJohnX017
Vulcan
0
4
0
0
W
Da Ji
mixlen
Da Ji
4
1
2
5
W
The Morrigan
thechallenger033
The Morrigan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,086
Damage
15,329
25,245
Taken
32,951
11,296
Mitigated
13,532
12,039
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,576
2,024
156
3,008
4,044
1,241
156
1,429
2,615
0
24,834
L
Arachne
LORD_JEEP
Arachne
2,280
1,328
0
1,233
6,392
2,368
0
1,761
4,606
0
29,203
W
Cthulhu
MagicKilla6
Cthulhu
6,311
563
76
1,950
6,300
4,750
0
2,211
4,089
22,523
0
W
Janus
Mixlen2
Janus
3,936
234
0
1,838
3,778
1,205
315
1,865
1,625
32,446
0
L
King Arthur
Rame963
King Arthur
3,240
330
0
1,477
7,883
5,386
0
3,330
4,529
0
27,821
L
Heimdallr
SaturnsAstraea
Heimdallr
3,693
2,147
0
1,646
6,507
1,669
0
2,739
3,543
0
21,275
L
3,640
2,048
509
302
7,055
2,398
0
2,645
4,210
11,398
0
L
Vulcan
XJohnX017
Vulcan
2,476
243
0
374
5,114
1,711
0
2,857
2,257
20,851
0
W
Da Ji
mixlen
Da Ji
2,897
859
0
3,331
6,796
2,357
0
283
6,423
0
30,407
W
The Morrigan
thechallenger033
The Morrigan
4,366
1,177
0
1,680
4,327
1,743
0
0
4,053
30,849
1,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,004
Gold Earned
25,625
284
Minions Killed
227
0
Camps Cleared
0
999,682
Distance Traveled
959,397
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,663
666
51
5
0
206,315
2
L
Arachne
5,464
546
60
6
0
225,269
2
W
Cthulhu
5,530
553
26
3
0
232,153
3
W
Janus
6,180
618
57
6
0
206,037
0
L
King Arthur
5,778
578
63
6
0
200,583
2
L
Heimdallr
4,723
472
41
4
0
176,586
2
L
Yemoja
4,661
466
19
2
0
174,828
0
L
Vulcan
4,999
500
44
4
0
182,131
2
W
Da Ji
6,499
650
69
7
0
194,885
0
W
The Morrigan
6,132
613
81
8
0
160,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role