Player Matchup

Tiamat
Tiamat
SolisBellator
Tiamat
Level 142
God Stats
0W - 8L
1,256 SR
Queue Stats
154W - 148L
1,779 Elo+
Solo
Heimdallr
Heimdallr
Zennyzen
Heimdallr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,860 Elo+
Party 2
Serqet
Serqet
bcrichbarry
Serqet
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
30W - 27L
1,860 Elo+
Party 2
Team Averages
Level 125
1,419 SR
1,833 Elo+

VS

Team Averages
Level 101
1,959 SR
2,075 Elo+
Chaac
Chaac
Davman43
Chaac
Level 34
God Stats
3W - 0L
1,851 SR
Queue Stats
104W - 12L
2,039 Elo+
Party 1
Vulcan
Vulcan
GhostSeducer
Vulcan
Level 139
God Stats
7W - 1L
1,977 SR
Queue Stats
276W - 23L
2,102 Elo+
Party 1
Sun Wukong
Sun Wukong
Hamus11
Sun Wukong
Level 129
God Stats
38W - 4L
2,048 SR
Queue Stats
749W - 59L
2,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 7
9,640
603
10,695
16,039
9,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Zennyzen
Heimdallr
12
0 / 9 / 4
8,709
544
8,245
14,952
5,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
14
7 / 8 / 0
11,328
708
9,799
16,752
13,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Davman43
Chaac
17
12 / 1 / 11
12,839
802
18,485
15,319
11,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
15
9 / 3 / 12
12,295
768
13,609
8,894
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Hamus11
Sun Wukong
15
4 / 3 / 13
11,427
714
9,693
14,936
7,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
7
Kills
25
25
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
Davman43
Chaac
12
1
11
17.5
W
Vulcan
9
3
12
5
W
Sun Wukong
Hamus11
Sun Wukong
4
3
13
3.5
L
0
8
7
0.44
L
Heimdallr
Zennyzen
Heimdallr
0
9
4
0.22
L
Serqet
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,739
Damage
41,787
47,743
Taken
39,149
27,922
Mitigated
21,310
4,358
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Davman43
Chaac
18,485
2,991
0
7,441
15,319
11,112
263
3,158
10,945
0
54,005
W
Vulcan
13,609
2,504
0
434
8,894
3,110
1,253
2,601
5,558
47,894
0
W
Sun Wukong
Hamus11
Sun Wukong
9,693
1,910
0
3,187
14,936
7,088
109
3,860
10,408
0
60,801
L
10,695
813
64
2,192
16,039
9,435
0
5,508
10,315
27,990
0
L
Heimdallr
Zennyzen
Heimdallr
8,245
4,013
0
817
14,952
5,291
0
3,045
11,777
0
44,692
L
Serqet
9,799
963
0
1,285
16,752
13,196
0
4,499
11,985
0
28,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,677
Gold Earned
36,561
154
Minions Killed
214
0
Camps Cleared
0
781,000
Distance Traveled
977,256
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,839
802
68
4
0
336,429
3
W
Vulcan
12,295
768
67
4
0
324,468
4
W
Sun Wukong
11,427
714
79
5
0
316,359
1
L
Tiamat
9,640
603
41
3
0
260,329
3
L
Heimdallr
8,709
544
75
5
0
240,269
0
L
Serqet
11,328
708
38
2
0
280,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role