Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
JDOG0710
Fafnir
Level 127
God Stats
40W - 32L
1,850 SR
Queue Stats
372W - 350L
1,532 Elo+
Party 1
Bellona
Bellona
SmeccoLizDoThis
Bellona
Level 128
God Stats
14W - 6L
1,814 SR
Queue Stats
116W - 127L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
SmeccoSinnaCakes
Jing Wei
Level 24
God Stats
35W - 45L
1,457 SR
Queue Stats
40W - 56L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
Smecco_Navithery
Kukulkan
Level 103
God Stats
9W - 14L
1,340 SR
Queue Stats
31W - 38L
1,419 Elo+
Party 1
Team Averages
Level 106
1,592 SR
1,457 Elo+

VS

Team Averages
Level 51
1,539 SR
1,468 Elo+
Yemoja
Yemoja
Clemons2
Yemoja
Level 45
God Stats
2W - 3L
1,469 SR
Queue Stats
3W - 4L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
JoeChirichiello
Baron Samedi
Level 83
God Stats
6W - 1L
1,500 SR
Queue Stats
269W - 233L
1,528 Elo+
Party 3
Nike
Nike
Nuthin_-_Special
Nike
Level 25
God Stats
10W - 8L
1,726 SR
Queue Stats
40W - 46L
1,436 Elo+
Party 3
Izanami
Izanami
Sauced_Archfiend
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Da Ji
Da Ji
skyrimMINT
Da Ji
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
349W - 306L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
8 / 0 / 2
9,779
652
9,534
9,890
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fafnir
JDOG0710
Fafnir
12
1 / 3 / 4
7,787
519
3,690
10,800
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
7 / 1 / 3
8,985
599
6,243
12,414
6,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 0 / 3
8,007
534
3,092
6,827
2,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 4 / 1
7,649
510
5,180
7,077
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Clemons2
Yemoja
10
0 / 2 / 2
6,011
401
1,463
4,887
3,726
Shoes

Shoes

+6%
Movement Speed

Baron Samedi
JoeChirichiello
Baron Samedi
13
5 / 2 / 1
7,855
524
9,519
10,504
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 0
6,749
450
3,885
12,313
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 0
6,106
407
4,050
9,238
3,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
11
0 / 3 / 4
6,603
440
5,933
11,066
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
18
Kills
8
8
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
0
2
9
L
Yemoja
Clemons2
Yemoja
0
2
2
0.5
W
Fafnir
JDOG0710
Fafnir
1
3
4
1
L
Baron Samedi
JoeChirichiello
Baron Samedi
5
2
1
2.75
L
1
6
0
0.17
L
2
5
0
0.4
W
7
1
3
8.5
W
0
0
3
1.5
W
2
4
1
0.63
L
Da Ji
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,739
Damage
24,850
47,008
Taken
48,008
23,733
Mitigated
26,066
20,526
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,534
1,015
923
6,900
9,890
3,399
853
0
9,490
66,563
0
L
Yemoja
Clemons2
Yemoja
1,463
268
795
139
4,887
3,726
0
794
4,093
14,550
0
W
Fafnir
JDOG0710
Fafnir
3,690
872
0
3,925
10,800
8,507
466
4,001
6,539
17,131
0
L
Baron Samedi
JoeChirichiello
Baron Samedi
9,519
1,106
609
4,068
10,504
4,685
129
4,222
6,282
42,202
0
L
3,885
618
0
1,490
12,313
10,600
20
6,106
6,207
0
37,417
L
4,050
3,409
0
1,266
9,238
3,115
400
3,706
5,532
0
24,177
W
6,243
2,284
0
3,989
12,414
6,855
1,182
2,054
10,163
0
57,792
W
3,092
3,092
0
4,106
6,827
2,455
680
619
6,208
0
47,007
W
5,180
529
0
683
7,077
2,517
60
3,654
3,201
42,077
0
L
Da Ji
5,933
684
0
1,460
11,066
3,940
0
3,576
7,490
0
39,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
33,324
435
Minions Killed
275
0
Camps Cleared
0
1,325,019
Distance Traveled
1,159,104
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,779
652
125
8
0
261,301
0
L
Yemoja
6,011
401
25
2
0
223,001
2
W
Fafnir
7,787
519
28
2
0
245,245
5
L
Baron Samedi
7,855
524
67
4
0
234,228
2
L
Nike
6,749
450
73
5
0
197,567
0
L
Izanami
6,106
407
39
3
0
197,575
0
W
Bellona
8,985
599
110
7
0
296,508
4
W
Jing Wei
8,007
534
94
6
0
255,235
2
W
Kukulkan
7,649
510
78
5
0
266,730
0
L
Da Ji
6,603
440
71
5
0
306,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role