Player Matchup

Sobek
Sobek
GeToDaChoppa69
Sobek
Level 13
God Stats
3W - 2L
1,775 SR
Queue Stats
15W - 25L
1,473 Elo+
Party 3
Medusa
Medusa
OMG_PheWee
Medusa
Level 28
God Stats
4W - 5L
1,510 SR
Queue Stats
146W - 158L
1,448 Elo+
Solo
Chang'e
Chang'e
XGarrainX
Chang'e
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 104L
1,441 Elo+
Party 2
Cabrakan
Cabrakan
trabuco2metros
Cabrakan
Level 28
God Stats
4W - 2L
1,269 SR
Queue Stats
75W - 27L
1,685 Elo+
Party 2
Pele
Pele
xXMarco_29001Xx
Pele
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,647 Elo+
Party 3
Team Averages
Level 18
1,511 SR
1,539 Elo+

VS

Team Averages
Level 27
1,629 SR
1,590 Elo+
Tiamat
Tiamat
Altair96199
Tiamat
Level 57
God Stats
5W - 0L
1,782 SR
Queue Stats
5W - 1L
1,695 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Belaestiger_Boy
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,694 Elo+
Party 1
Chronos
Chronos
LegendNeXxus
Chronos
Level 25
God Stats
5W - 2L
1,610 SR
Queue Stats
18W - 8L
1,602 Elo+
Party 1
Izanami
Izanami
M4STER3931
Izanami
Level 28
God Stats
11W - 7L
1,624 SR
Queue Stats
106W - 95L
1,578 Elo+
Solo
Rama
Rama
TarroGangz
Rama
Level 16
God Stats
12W - 12L
1,630 SR
Queue Stats
144W - 152L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,254
403
2,548
14,747
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
OMG_PheWee
Medusa
14
2 / 5 / 0
8,220
457
5,486
9,298
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
XGarrainX
Chang'e
14
2 / 4 / 1
8,266
459
7,393
11,536
3,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
16
4 / 5 / 0
9,689
538
13,227
16,016
11,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 1
7,128
396
1,446
7,048
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
5 / 0 / 10
10,872
604
11,658
13,006
15,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Belaestiger_Boy
Cu Chulainn
17
6 / 2 / 7
10,444
580
9,481
12,184
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
LegendNeXxus
Chronos
17
6 / 3 / 5
10,354
575
8,347
10,180
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
M4STER3931
Izanami
17
1 / 2 / 2
10,838
602
5,967
14,527
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 5
8,527
474
5,735
9,862
2,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
9
Kills
19
19
Deaths
9
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
0
10
10
W
Cu Chulainn
Belaestiger_Boy
Cu Chulainn
6
2
7
4.75
L
1
3
1
0.5
W
Chronos
LegendNeXxus
Chronos
6
3
5
2.83
W
Izanami
M4STER3931
Izanami
1
2
2
1
L
Medusa
OMG_PheWee
Medusa
2
5
0
0.4
W
1
2
5
1.75
L
Chang'e
XGarrainX
Chang'e
2
4
1
0.63
L
Cabrakan
4
5
0
0.8
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,100
Damage
41,188
58,645
Taken
59,759
31,221
Mitigated
33,732
17,185
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,658
2,042
66
4,315
13,006
15,896
126
5,847
7,159
62,074
0
W
Cu Chulainn
Belaestiger_Boy
Cu Chulainn
9,481
3,521
0
983
12,184
5,829
269
5,204
6,980
0
65,837
L
2,548
252
0
5,880
14,747
11,162
302
5,443
9,304
21,449
0
W
Chronos
LegendNeXxus
Chronos
8,347
3,206
0
2,572
10,180
3,791
1,023
4,914
5,266
54,644
0
W
Izanami
M4STER3931
Izanami
5,967
3,856
0
6,708
14,527
5,240
2,152
5,507
9,020
0
103,934
L
Medusa
OMG_PheWee
Medusa
5,486
2,837
0
1,872
9,298
2,691
328
3,118
6,180
0
45,070
W
5,735
3,420
0
2,158
9,862
2,976
1,274
1,696
8,166
0
35,038
L
Chang'e
XGarrainX
Chang'e
7,393
788
811
4,672
11,536
3,836
348
3,275
8,261
50,044
0
L
Cabrakan
13,227
1,606
0
1,764
16,016
11,418
0
6,149
9,867
76,625
0
L
1,446
205
0
2,186
7,048
2,114
50
2,020
5,028
0
27,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
51,035
452
Minions Killed
529
0
Camps Cleared
0
1,644,370
Distance Traveled
1,710,863
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,872
604
95
5
0
366,445
7
W
Cu Chulainn
10,444
580
105
6
0
321,401
0
L
Sobek
7,254
403
37
2
0
338,758
1
W
Chronos
10,354
575
102
6
0
356,688
1
W
Izanami
10,838
602
176
10
0
331,171
2
L
Medusa
8,220
457
85
5
0
286,188
11
W
Rama
8,527
474
51
3
0
335,158
6
L
Chang'e
8,266
459
105
6
0
314,447
1
L
Cabrakan
9,689
538
159
9
0
291,476
1
L
Pele
7,128
396
66
4
0
413,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role