Player Matchup

Chaac
Chaac
Hope Is Hot
Chaac
Level 108
God Stats
6W - 12L
1,514 SR
Queue Stats
60W - 55L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
MORE COWBELL 36
Kukulkan
Level 26
God Stats
3W - 4L
1,522 SR
Queue Stats
15W - 15L
1,434 Elo+
Party 2
Artemis
Artemis
Susan Is Swell
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,449 Elo+
Party 2
Ne Zha
Ne Zha
UTGfrosti
Ne Zha
Level 105
God Stats
10W - 15L
1,632 SR
Queue Stats
101W - 93L
1,472 Elo+
Party 2
Sobek
Sobek
bop1234567
Sobek
Level 68
God Stats
0W - 1L
1,776 SR
Queue Stats
29W - 19L
1,451 Elo+
Party 2
Team Averages
Level 70
1,589 SR
1,475 Elo+

VS

Team Averages
Level 50
1,464 SR
1,492 Elo+
Ra
Ra
GoonPartol
Ra
Level 28
God Stats
5W - 11L
1,253 SR
Queue Stats
541W - 566L
1,458 Elo+
Party 3
Ne Zha
Ne Zha
PEENBEATER69
Ne Zha
Level 85
God Stats
2W - 1L
1,838 SR
Queue Stats
60W - 45L
1,589 Elo+
Party 1
Achilles
Achilles
Purple1NC
Achilles
Level 26
God Stats
1W - 3L
1,520 SR
Queue Stats
50W - 39L
1,567 Elo+
Party 1
Neith
Neith
SuccededHail97
Neith
Level 62
God Stats
25W - 25L
1,462 SR
Queue Stats
442W - 438L
1,443 Elo+
Party 3
Ares
Ares
gigates
Ares
Level 47
God Stats
3W - 9L
1,248 SR
Queue Stats
194W - 222L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 3
12,180
487
24,461
29,793
35,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
15
1 / 6 / 0
9,846
394
7,667
12,459
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 7 / 2
9,591
384
12,674
14,899
6,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
UTGfrosti
Ne Zha
19
4 / 7 / 1
11,447
458
13,727
21,851
10,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
14
0 / 7 / 0
9,239
370
4,653
22,682
26,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 6
11,697
468
9,115
16,095
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
20
12 / 0 / 11
14,160
566
25,275
21,740
11,432
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Purple1NC
Achilles
19
6 / 2 / 6
11,376
455
11,062
21,648
28,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 0 / 14
12,302
492
16,174
13,650
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
gigates
Ares
17
5 / 0 / 12
11,540
462
14,228
15,202
14,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
8
Kills
32
32
Deaths
8
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
6
6
0.83
L
3
5
3
0.9
L
Kukulkan
1
6
0
0.17
W
Ne Zha
12
0
11
17.5
W
Achilles
Purple1NC
Achilles
6
2
6
4.5
W
7
0
14
14
L
0
7
2
0.14
L
Ne Zha
UTGfrosti
Ne Zha
4
7
1
0.64
L
Sobek
0
7
0
0
W
Ares
gigates
Ares
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,182
Damage
75,854
101,684
Taken
88,335
85,363
Mitigated
69,791
28,814
Healing
33,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,115
806
1,522
4,695
16,095
7,827
993
2,119
13,629
85,328
0
L
24,461
4,907
465
13,210
29,793
35,611
1,144
5,789
23,019
1,071
92,958
L
Kukulkan
7,667
293
0
0
12,459
5,814
798
2,923
9,351
54,219
0
W
Ne Zha
25,275
9,588
0
10,691
21,740
11,432
72
3,333
18,140
0
123,209
W
Achilles
Purple1NC
Achilles
11,062
3,035
0
6,868
21,648
28,296
985
1,842
18,716
0
40,769
W
16,174
7,349
0
6,518
13,650
7,803
2,011
2,428
11,067
0
90,795
L
12,674
6,450
0
2,514
14,899
6,901
919
4,117
10,732
0
63,348
L
Ne Zha
UTGfrosti
Ne Zha
13,727
3,321
0
8,214
21,851
10,203
443
3,289
18,392
0
93,611
L
Sobek
4,653
167
0
4,411
22,682
26,834
0
7,225
15,247
26,387
0
W
Ares
gigates
Ares
14,228
441
0
2,958
15,202
14,433
840
2,927
12,140
34,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,303
Gold Earned
61,075
573
Minions Killed
574
0
Camps Cleared
0
2,156,858
Distance Traveled
2,461,334
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,697
468
146
6
0
395,775
4
L
Chaac
12,180
487
155
6
0
425,465
1
L
Kukulkan
9,846
394
117
5
0
451,333
0
W
Ne Zha
14,160
566
162
6
0
576,519
4
W
Achilles
11,376
455
73
3
0
463,168
3
W
Neith
12,302
492
151
6
0
470,807
8
L
Artemis
9,591
384
96
4
0
389,184
2
L
Ne Zha
11,447
458
155
6
0
457,786
1
L
Sobek
9,239
370
50
2
0
433,090
0
W
Ares
11,540
462
42
2
0
555,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role