Player Matchup

Ymir
Ymir
Big_meechacho
Ymir
Level 8
God Stats
12W - 8L
1,542 SR
Queue Stats
23W - 19L
1,361 Elo+
Party 1
Medusa
Medusa
JP-Xlll
Medusa
Level 7
God Stats
9W - 9L
1,549 SR
Queue Stats
15W - 18L
1,442 Elo+
Party 1
Achilles
Achilles
SHACK-IS_BACK
Achilles
Level 67
God Stats
75W - 74L
1,351 SR
Queue Stats
389W - 415L
1,400 Elo+
Party 1
Scylla
Scylla
la-st_1_standing
Scylla
Level 28
God Stats
127W - 140L
1,476 SR
Queue Stats
274W - 313L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oGunnyBear
Tsukuyomi
Level 57
God Stats
13W - 11L
1,259 SR
Queue Stats
157W - 181L
1,398 Elo+
Party 1
Team Averages
Level 33
1,435 SR
1,401 Elo+

VS

Team Averages
Level 17
1,240 SR
1,324 Elo+
Vamana
Vamana
ElevatedPrestige
Vamana
Level 15
God Stats
174W - 160L
1,345 SR
Queue Stats
214W - 222L
1,241 Elo+
Solo
Cupid
Cupid
IsoYoBbyMama
Cupid
Level 12
God Stats
5W - 9L
1,146 SR
Queue Stats
17W - 27L
1,325 Elo+
Solo
Fenrir
Fenrir
ScytheSaint4125
Fenrir
Level 7
God Stats
0W - 2L
1,217 SR
Queue Stats
4W - 13L
1,330 Elo+
Solo
Scylla
Scylla
SunsOutGunsOut5
Scylla
Level 26
God Stats
0W - 10L
1,209 SR
Queue Stats
384W - 398L
1,348 Elo+
Solo
Khepri
Khepri
flamingmushroom6
Khepri
Level 27
God Stats
10W - 17L
1,281 SR
Queue Stats
42W - 54L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 14
10,673
485
6,091
17,689
17,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
JP-Xlll
Medusa
15
9 / 6 / 9
10,964
498
16,834
14,159
5,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
SHACK-IS_BACK
Achilles
20
8 / 0 / 3
12,978
590
8,393
12,163
11,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 1 / 9
12,245
557
13,002
10,933
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
oGunnyBear
Tsukuyomi
18
11 / 5 / 8
12,473
567
18,023
15,273
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 0
8,947
407
3,544
21,474
9,509
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
5 / 10 / 1
8,600
391
9,842
15,096
4,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 9 / 5
9,656
439
8,485
18,635
8,814
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 7 / 5
9,808
446
9,886
13,937
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 9
7,894
359
6,996
16,911
13,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
40
Kills
15
18
Deaths
42
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
6
14
2
L
1
10
0
0.1
L
5
10
1
0.55
W
Medusa
JP-Xlll
Medusa
9
6
9
2.25
W
Achilles
SHACK-IS_BACK
Achilles
8
0
3
9.5
L
4
9
5
0.72
L
4
7
5
0.93
L
1
6
9
0.92
W
7
1
9
11.5
W
Tsukuyomi
oGunnyBear
Tsukuyomi
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,343
Damage
38,753
70,217
Taken
86,053
45,696
Mitigated
40,565
13,521
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,091
2,234
0
580
17,689
17,733
266
6,548
10,968
34,151
0
L
3,544
1,653
0
2,412
21,474
9,509
1,612
5,706
15,546
0
47,153
L
9,842
5,328
578
2,456
15,096
4,598
0
2,786
12,196
0
28,919
W
Medusa
JP-Xlll
Medusa
16,834
10,831
0
1,528
14,159
5,612
709
3,025
11,120
0
33,041
W
Achilles
SHACK-IS_BACK
Achilles
8,393
2,629
303
2,847
12,163
11,761
2,161
552
11,611
0
82,582
L
8,485
2,885
0
1,817
18,635
8,814
0
3,475
15,100
0
45,045
L
9,886
1,327
0
1,676
13,937
4,332
0
4,148
9,643
44,818
0
L
6,996
957
701
1,525
16,911
13,312
570
2,420
14,475
19,068
0
W
13,002
2,042
0
3,545
10,933
4,086
1,716
3,034
7,701
94,077
0
W
Tsukuyomi
oGunnyBear
Tsukuyomi
18,023
5,795
0
4,718
15,273
6,504
1,033
3,222
11,935
0
94,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,333
Gold Earned
44,905
515
Minions Killed
299
0
Camps Cleared
0
2,015,059
Distance Traveled
1,729,660
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,673
485
48
2
0
349,879
1
L
Vamana
8,947
407
94
4
0
342,769
0
L
Cupid
8,600
391
45
2
0
305,333
2
W
Medusa
10,964
498
21
1
0
437,142
0
W
Achilles
12,978
590
170
8
0
384,139
4
L
Fenrir
9,656
439
66
3
0
319,299
0
L
Scylla
9,808
446
83
4
0
368,490
2
L
Khepri
7,894
359
11
1
0
393,769
5
W
Scylla
12,245
557
144
7
0
406,375
9
W
Tsukuyomi
12,473
567
132
6
0
437,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role