Player Matchup

Nemesis
Nemesis
C_Colombian_REX
Nemesis
Level 28
God Stats
2W - 1L
1,715 SR
Queue Stats
69W - 96L
1,362 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ElFree_0
Kumbhakarna
Level 101
God Stats
7W - 11L
1,286 SR
Queue Stats
660W - 726L
1,418 Elo+
Party 3
Amaterasu
Amaterasu
LuchoRMZ
Amaterasu
Level 74
God Stats
73W - 72L
1,451 SR
Queue Stats
613W - 629L
1,323 Elo+
Party 3
Merlin
Merlin
YAKUZA_manuelteo
Merlin
Level 46
God Stats
1W - 1L
1,496 SR
Queue Stats
88W - 102L
1,399 Elo+
Party 3
Hou Yi
Hou Yi
xPanda_Marcelo-
Hou Yi
Level 96
God Stats
4W - 4L
1,508 SR
Queue Stats
267W - 284L
1,402 Elo+
Party 3
Team Averages
Level 69
1,491 SR
1,381 Elo+

VS

Team Averages
Level 75
1,414 SR
1,445 Elo+
Bacchus
Bacchus
Dk2_91
Bacchus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,533 Elo+
Party 1
Awilix
Awilix
Escobar_de_Moe
Awilix
Level 88
God Stats
28W - 30L
1,685 SR
Queue Stats
1,249W - 1,025L
1,563 Elo+
Party 1
Scylla
Scylla
Hirn_Duenger
Scylla
Level 69
God Stats
4W - 1L
1,266 SR
Queue Stats
36W - 20L
1,599 Elo+
Solo
Skadi
Skadi
Marckinho800
Skadi
Level 52
God Stats
45W - 56L
1,343 SR
Queue Stats
378W - 554L
1,247 Elo+
Party 2
Danzaburou
Danzaburou
destroyerxtrem36
Danzaburou
Level 23
God Stats
1W - 2L
1,274 SR
Queue Stats
34W - 47L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,408
436
4,491
12,229
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
ElFree_0
Kumbhakarna
10
0 / 8 / 1
6,975
410
1,655
15,436
8,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
LuchoRMZ
Amaterasu
13
3 / 3 / 2
8,475
499
5,559
13,263
12,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 6 / 1
7,881
464
3,421
10,110
3,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 0
7,215
424
5,411
7,921
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dk2_91
Bacchus
12
2 / 2 / 10
8,501
500
6,340
11,610
9,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 0 / 0
10,317
607
5,872
7,454
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
17
9 / 0 / 6
10,826
637
15,146
5,691
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 4
8,647
509
9,296
6,310
2,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
destroyerxtrem36
Danzaburou
13
0 / 3 / 7
8,112
477
7,483
9,185
3,176
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
26
26
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Bacchus
Dk2_91
Bacchus
2
2
10
3.5
L
Kumbhakarna
ElFree_0
Kumbhakarna
0
8
1
0.06
W
8
0
0
8
W
Scylla
9
0
6
12
L
Amaterasu
LuchoRMZ
Amaterasu
3
3
2
1.33
W
7
1
4
9
L
0
6
1
0.08
W
Danzaburou
destroyerxtrem36
Danzaburou
0
3
7
1.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
44,137
58,959
Taken
40,250
30,295
Mitigated
19,936
10,626
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,491
1,688
0
3,106
12,229
4,019
0
3,269
8,840
0
35,193
W
Bacchus
Dk2_91
Bacchus
6,340
509
0
2,360
11,610
9,290
0
1,169
10,441
22,692
0
L
Kumbhakarna
ElFree_0
Kumbhakarna
1,655
295
0
1,067
15,436
8,316
0
5,522
9,808
17,765
0
W
5,872
1,558
0
4,048
7,454
3,137
0
434
7,020
0
75,567
W
Scylla
15,146
2,112
178
3,177
5,691
2,031
1,078
882
4,809
76,834
0
L
Amaterasu
LuchoRMZ
Amaterasu
5,559
2,037
0
3,300
13,263
12,286
733
2,633
10,430
0
42,889
W
9,296
6,238
0
1,365
6,310
2,302
1,326
1,642
4,668
0
45,444
L
3,421
37
0
1,380
10,110
3,272
0
6,197
3,611
45,939
0
W
Danzaburou
destroyerxtrem36
Danzaburou
7,483
3,830
0
2,643
9,185
3,176
0
949
8,236
0
36,580
L
5,411
1,211
0
1,773
7,921
2,402
0
3,269
4,630
0
37,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
46,403
321
Minions Killed
448
0
Camps Cleared
0
1,594,686
Distance Traveled
1,644,253
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,408
436
55
3
0
366,980
4
W
Bacchus
8,501
500
19
1
0
334,216
8
L
Kumbhakarna
6,975
410
27
2
0
329,335
4
W
Awilix
10,317
607
146
9
0
402,933
1
W
Scylla
10,826
637
124
7
0
330,399
3
L
Amaterasu
8,475
499
72
4
0
312,308
2
W
Skadi
8,647
509
97
6
0
328,988
0
L
Merlin
7,881
464
97
6
0
303,601
3
W
Danzaburou
8,112
477
62
4
0
247,717
0
L
Hou Yi
7,215
424
70
4
0
282,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role