Player Matchup

Cthulhu
Cthulhu
AleX86215
Cthulhu
Level 7
God Stats
19W - 38L
1,277 SR
Queue Stats
20W - 48L
965 Elo+
Party 1
Susano
Susano
Maniac_Assault
Susano
Level 26
God Stats
1W - 0L
1,208 SR
Queue Stats
36W - 58L
945 Elo+
Party 1
Merlin
Merlin
SubtilizerPR
Merlin
Level 5
God Stats
1W - 1L
1,510 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 1
Team Averages
Level 13
1,332 SR
1,137 Elo+

VS

Team Averages
Level 69
1,498 SR
1,371 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TheLegend27TM
Baron Samedi
Level 22
God Stats
32W - 22L
1,513 SR
Queue Stats
138W - 173L
1,313 Elo+
Party 2
Izanami
Izanami
TheVVitch2890
Izanami
Level 28
God Stats
24W - 24L
1,480 SR
Queue Stats
90W - 119L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AleX86215
Cthulhu
16
1 / 8 / 7
12,504
568
7,488
19,556
18,613
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 7 / 8
13,267
603
12,725
14,385
5,491
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
19
11 / 7 / 3
16,042
729
32,302
17,274
7,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
7 / 7 / 12
14,507
659
12,961
33,781
22,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
TheLegend27TM
Baron Samedi
18
9 / 5 / 7
14,182
645
11,281
18,958
8,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
17
6 / 2 / 9
13,936
633
12,617
14,222
4,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
14
Kills
22
22
Deaths
14
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
7
7
12
1.86
W
Cthulhu
AleX86215
Cthulhu
1
8
7
0.56
W
2
7
8
0.86
W
Merlin
11
7
3
1.79
L
Baron Samedi
TheLegend27TM
Baron Samedi
9
5
7
2.5
L
Izanami
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,515
Damage
36,859
51,215
Taken
66,961
31,764
Mitigated
35,316
4,971
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,961
3,413
722
10,244
33,781
22,502
366
17,769
16,012
0
55,238
W
Cthulhu
AleX86215
Cthulhu
7,488
645
0
1,173
19,556
18,613
1,030
4,415
14,921
25,228
0
W
12,725
2,744
0
1,978
14,385
5,491
1,008
3,693
10,467
0
47,977
W
Merlin
32,302
3,107
0
1,820
17,274
7,660
1,244
3,229
13,795
98,742
0
L
Baron Samedi
TheLegend27TM
Baron Samedi
11,281
714
1,172
5,613
18,958
8,329
1,278
13,640
5,318
57,668
0
L
Izanami
12,617
6,850
0
1,714
14,222
4,485
1,559
8,513
5,709
0
65,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,813
Gold Earned
42,625
209
Minions Killed
233
0
Camps Cleared
0
1,114,618
Distance Traveled
1,121,764
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,507
659
60
3
0
355,044
2
W
Cthulhu
12,504
568
40
2
0
410,140
0
W
Susano
13,267
603
57
3
0
373,085
0
W
Merlin
16,042
729
112
5
0
331,393
0
L
Baron Samedi
14,182
645
81
4
0
386,990
0
L
Izanami
13,936
633
92
4
0
379,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role